Player Matchup

Fenrir
Fenrir
GrandTheftTaco__
Fenrir
Level 109
God Stats
6W - 2L
1,574 SR
Queue Stats
62W - 42L
1,556 Elo+
Party 2
Sobek
Sobek
K4B_Leek
Sobek
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 7L
1,712 Elo+
Party 2
Thoth
Thoth
Melee_Vv
Thoth
Level 18
God Stats
24W - 6L
1,989 SR
Queue Stats
61W - 18L
1,774 Elo+
Party 2
Team Averages
Level 57
1,688 SR
1,681 Elo+

VS

Team Averages
Level 30
1,428 SR
1,181 Elo+
Nemesis
Nemesis
C-Joshua-B
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 44L
1,237 Elo+
Party 1
Cthulhu
Cthulhu
Flame-ej1
Cthulhu
Level 28
God Stats
4W - 11L
1,284 SR
Queue Stats
35W - 81L
1,126 Elo+
Party 1
Ne Zha
Ne Zha
ITz_REALz_GUYz
Ne Zha
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 97L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 7
9,414
785
9,622
11,639
9,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
K4B_Leek
Sobek
14
0 / 1 / 15
8,305
692
4,886
9,466
8,399
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thoth
Melee_Vv
Thoth
16
8 / 0 / 7
9,880
823
18,093
4,418
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
C-Joshua-B
Nemesis
11
0 / 6 / 3
6,869
572
4,711
12,866
5,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Flame-ej1
Cthulhu
12
1 / 4 / 2
7,840
653
7,562
15,653
16,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
2 / 5 / 1
7,235
603
5,359
11,075
7,297
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
15
Kills
3
3
Deaths
15
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
C-Joshua-B
Nemesis
0
6
3
0.25
L
Cthulhu
Flame-ej1
Cthulhu
1
4
2
0.5
W
7
2
7
5.25
L
2
5
1
0.5
W
Sobek
K4B_Leek
Sobek
0
1
15
7.5
W
Thoth
Melee_Vv
Thoth
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,601
Damage
17,632
25,523
Taken
39,594
19,661
Mitigated
28,930
8,651
Healing
3,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
C-Joshua-B
Nemesis
4,711
1,546
0
2,239
12,866
5,386
0
8,398
4,468
0
14,043
L
Cthulhu
Flame-ej1
Cthulhu
7,562
1,145
0
681
15,653
16,247
0
9,178
6,475
22,238
0
W
9,622
4,473
0
2,927
11,639
9,374
406
3,555
8,084
0
27,839
L
5,359
2,027
0
263
11,075
7,297
0
5,531
5,544
0
15,804
W
Sobek
K4B_Leek
Sobek
4,886
492
388
4,086
9,466
8,399
89
2,566
6,900
10,618
0
W
Thoth
Melee_Vv
Thoth
18,093
1,165
0
1,250
4,418
1,888
903
1,491
2,927
60,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,599
Gold Earned
21,944
125
Minions Killed
80
0
Camps Cleared
0
694,068
Distance Traveled
569,174
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,869
572
29
2
0
186,881
0
L
Cthulhu
7,840
653
29
2
0
219,655
2
W
Fenrir
9,414
785
35
3
0
230,442
3
L
Ne Zha
7,235
603
22
2
0
162,638
0
W
Sobek
8,305
692
10
1
0
236,251
4
W
Thoth
9,880
823
80
7
0
227,375
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role