Player Matchup

Izanami
Izanami
LadyDeathvolt
Izanami
Level 66
God Stats
86W - 92L
1,445 SR
Queue Stats
142W - 169L
1,379 Elo+
Party 1
Susano
Susano
Lidden_Wilson
Susano
Level 109
God Stats
0W - 1L
1,753 SR
Queue Stats
201W - 190L
1,348 Elo+
Solo
Terra
Terra
RiseToDeathvolt
Terra
Level 98
God Stats
7W - 11L
1,606 SR
Queue Stats
374W - 400L
1,355 Elo+
Party 1
Nu Wa
Nu Wa
Rocjr150
Nu Wa
Level 106
God Stats
2W - 6L
1,216 SR
Queue Stats
158W - 175L
1,325 Elo+
Solo
Tyr
Tyr
Wibeeeee
Tyr
Level 98
God Stats
16W - 17L
1,355 SR
Queue Stats
177W - 202L
1,350 Elo+
Solo
Team Averages
Level 95
1,475 SR
1,351 Elo+

VS

Team Averages
Level 96
1,514 SR
1,363 Elo+
Hachiman
Hachiman
EL Bunker6262
Hachiman
Level 146
God Stats
5W - 8L
1,389 SR
Queue Stats
260W - 281L
1,403 Elo+
Solo
Mulan
Mulan
IndyMom78
Mulan
Level 124
God Stats
22W - 23L
1,505 SR
Queue Stats
218W - 228L
1,419 Elo+
Solo
Loki
Loki
Ivl Banshee lvI
Loki
Level 88
God Stats
2W - 4L
1,518 SR
Queue Stats
10W - 14L
1,241 Elo+
Solo
Ra
Ra
MattTheRipper97
Ra
Level 68
God Stats
21W - 9L
1,640 SR
Queue Stats
101W - 91L
1,405 Elo+
Solo
Jormungandr
Jormungandr
PandaDaddyy0
Jormungandr
Level 54
God Stats
3W - 1L
1,516 SR
Queue Stats
45W - 51L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
12
0 / 4 / 3
6,866
458
5,363
10,311
3,341
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 5 / 1
8,180
545
6,782
14,433
5,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 1
6,768
451
5,265
17,126
12,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nu Wa
Rocjr150
Nu Wa
1
0 / 0 / 0
2,909
194
0
0
0
14
1 / 3 / 0
8,344
556
8,592
12,009
8,569
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EL Bunker6262
Hachiman
13
3 / 1 / 6
7,785
519
13,170
13,009
4,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mulan
IndyMom78
Mulan
14
3 / 1 / 1
8,667
578
6,256
12,192
9,834
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
4 / 1 / 2
8,212
547
5,515
8,320
3,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
4 / 3 / 3
8,348
557
5,285
8,937
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
PandaDaddyy0
Jormungandr
13
2 / 2 / 8
7,600
507
7,621
7,913
6,487
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
36
7
Kills
16
16
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hachiman
EL Bunker6262
Hachiman
3
1
6
6
W
Mulan
IndyMom78
Mulan
3
1
1
3.5
W
4
1
2
5
L
Izanami
0
4
3
0.38
L
5
5
1
1.1
W
4
3
3
1.83
W
Jormungandr
PandaDaddyy0
Jormungandr
2
2
8
3
L
1
4
1
0.38
L
Nu Wa
Rocjr150
Nu Wa
0
0
0
0
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,002
Damage
37,847
53,879
Taken
50,371
30,345
Mitigated
27,535
16,104
Healing
20,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
EL Bunker6262
Hachiman
13,170
8,590
349
7,166
13,009
4,557
564
3,131
9,878
0
52,972
W
Mulan
IndyMom78
Mulan
6,256
877
0
5,399
12,192
9,834
370
0
12,192
0
59,865
W
5,515
1,764
0
2,559
8,320
3,039
0
259
8,061
0
47,972
L
Izanami
5,363
3,539
205
4,235
10,311
3,341
641
2,015
8,240
0
47,725
L
6,782
1,161
0
4,306
14,433
5,881
0
3,606
10,567
0
47,569
W
5,285
508
200
4,050
8,937
3,618
808
68
8,869
63,090
0
W
Jormungandr
PandaDaddyy0
Jormungandr
7,621
3,867
278
762
7,913
6,487
836
1,807
6,106
45,167
0
L
5,265
935
365
4,134
17,126
12,554
50
4,277
12,747
26,082
0
L
Nu Wa
Rocjr150
Nu Wa
0
0
0
0
0
0
0
0
0
0
0
L
8,592
1,528
0
2,859
12,009
8,569
0
2,586
9,419
0
63,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,067
Gold Earned
40,612
305
Minions Killed
473
0
Camps Cleared
0
1,113,921
Distance Traveled
1,393,511
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,785
519
88
6
0
245,955
2
W
Mulan
8,667
578
121
8
0
257,079
3
W
Loki
8,212
547
90
6
0
349,905
0
L
Izanami
6,866
458
93
6
0
272,067
0
L
Susano
8,180
545
71
5
0
282,773
2
W
Ra
8,348
557
106
7
0
274,632
2
W
Jormungandr
7,600
507
68
5
0
265,940
0
L
Terra
6,768
451
22
1
0
285,583
0
L
Nu Wa
2,909
194
0
0
0
0
0
L
Tyr
8,344
556
119
8
0
273,498
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role