Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
NexuzWinged
Zeus
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 17L
1,253 Elo+
Party 2
Heimdallr
Heimdallr
Slim_Faded420
Heimdallr
Level 152
God Stats
3W - 4L
1,421 SR
Queue Stats
375W - 406L
1,384 Elo+
Solo
Nu Wa
Nu Wa
Veromos93
Nu Wa
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 29L
1,190 Elo+
Party 2
Khepri
Khepri
quimicacomdigao
Khepri
Level 128
God Stats
1W - 1L
1,671 SR
Queue Stats
122W - 153L
1,407 Elo+
Solo
Team Averages
Level 105
1,518 SR
1,347 Elo+

VS

Team Averages
Level 106
1,406 SR
1,427 Elo+
Ah Muzen Cab
Ah Muzen Cab
Dangling Poo698
Ah Muzen Cab
Level 109
God Stats
1W - 1L
1,241 SR
Queue Stats
24W - 32L
1,391 Elo+
Party 1
Ganesha
Ganesha
VERMITHRAX5092
Ganesha
Level 127
God Stats
2W - 0L
1,427 SR
Queue Stats
45W - 60L
1,440 Elo+
Solo
Anubis
Anubis
datboyhieu
Anubis
Level 46
God Stats
1W - 1L
1,334 SR
Queue Stats
27W - 41L
1,374 Elo+
Party 1
Chang'e
Chang'e
honeywitch
Chang'e
Level 97
God Stats
2W - 0L
1,435 SR
Queue Stats
45W - 44L
1,443 Elo+
Party 1
Cthulhu
Cthulhu
picanoli
Cthulhu
Level 149
God Stats
4W - 0L
1,594 SR
Queue Stats
102W - 98L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
20
5 / 4 / 9
12,739
708
19,348
29,700
43,519
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
3 / 6 / 7
11,261
626
23,717
13,809
8,390
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
Slim_Faded420
Heimdallr
17
3 / 7 / 9
11,537
641
19,003
23,975
13,927
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
Veromos93
Nu Wa
17
1 / 10 / 9
10,929
607
26,135
22,274
13,190
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
5 / 3 / 10
13,074
726
12,931
25,900
37,092
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Dangling Poo698
Ah Muzen Cab
20
6 / 3 / 13
12,279
682
23,865
19,415
8,879
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
0 / 4 / 17
12,095
672
9,435
34,658
37,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
datboyhieu
Anubis
18
4 / 5 / 14
11,657
648
13,985
16,559
8,190
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
honeywitch
Chang'e
20
9 / 1 / 17
13,640
758
17,458
19,155
7,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
picanoli
Cthulhu
20
11 / 4 / 15
13,781
766
38,813
32,655
29,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
106
17
Kills
30
30
Deaths
17
44
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
5
4
9
2.38
W
Ah Muzen Cab
Dangling Poo698
Ah Muzen Cab
6
3
13
4.17
L
3
6
7
1.08
L
Heimdallr
Slim_Faded420
Heimdallr
3
7
9
1.07
W
0
4
17
2.13
L
Nu Wa
Veromos93
Nu Wa
1
10
9
0.55
W
Anubis
datboyhieu
Anubis
4
5
14
2.2
W
Chang'e
honeywitch
Chang'e
9
1
17
17.5
W
Cthulhu
picanoli
Cthulhu
11
4
15
4.63
L
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,134
Damage
103,556
115,658
Taken
122,442
116,118
Mitigated
90,822
42,229
Healing
71,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
19,348
1,122
12,103
10,028
29,700
43,519
150
18,556
10,593
0
29,242
W
Ah Muzen Cab
Dangling Poo698
Ah Muzen Cab
23,865
8,639
1,243
5,399
19,415
8,879
1,404
12,091
7,324
0
49,942
L
23,717
2,890
0
900
13,809
8,390
525
10,740
2,681
44,665
0
L
Heimdallr
Slim_Faded420
Heimdallr
19,003
5,490
1,693
5,230
23,975
13,927
1,068
14,783
8,663
0
37,259
W
9,435
1,076
2,872
11,674
34,658
37,127
413
14,993
19,665
19,051
0
L
Nu Wa
Veromos93
Nu Wa
26,135
7,815
2,258
3,449
22,274
13,190
66
17,170
4,718
44,321
0
W
Anubis
datboyhieu
Anubis
13,985
1,181
1,500
3,475
16,559
8,190
785
8,051
8,508
27,121
0
W
Chang'e
honeywitch
Chang'e
17,458
2,497
20,504
12,715
19,155
7,549
2,432
12,026
7,129
46,870
0
W
Cthulhu
picanoli
Cthulhu
38,813
1,956
4,038
8,502
32,655
29,077
895
15,622
17,033
69,336
0
L
12,931
976
1,701
4,867
25,900
37,092
0
15,906
9,312
30,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,540
Gold Earned
63,452
213
Minions Killed
241
0
Camps Cleared
0
1,413,816
Distance Traveled
1,818,137
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
12,739
708
30
2
0
357,644
1
W
Ah Muzen Cab
12,279
682
46
3
0
353,613
0
L
Zeus
11,261
626
60
3
0
210,455
0
L
Heimdallr
11,537
641
51
3
0
269,917
0
W
Ganesha
12,095
672
0
0
0
377,271
0
L
Nu Wa
10,929
607
48
3
0
263,104
4
W
Anubis
11,657
648
36
2
0
344,598
4
W
Chang'e
13,640
758
83
5
0
353,069
0
W
Cthulhu
13,781
766
76
4
0
389,586
1
L
Khepri
13,074
726
24
1
0
312,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role