Player Matchup

Horus
Horus
BCantwell
Horus
Level 151
God Stats
3W - 2L
1,617 SR
Queue Stats
44W - 33L
1,569 Elo+
Party 1
Zhong Kui
Zhong Kui
Matty Ice1145
Zhong Kui
Level 148
God Stats
2W - 2L
1,502 SR
Queue Stats
97W - 139L
1,377 Elo+
Party 1
Hou Yi
Hou Yi
xxKnucklesx
Hou Yi
Level 148
God Stats
18W - 21L
1,460 SR
Queue Stats
145W - 179L
1,421 Elo+
Party 1
Team Averages
Level 149
1,526 SR
1,455 Elo+

VS

Team Averages
Level 108
1,588 SR
1,436 Elo+
Raijin
Raijin
MrNiceGuys
Raijin
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
60W - 83L
1,361 Elo+
Solo
Da Ji
Da Ji
Ysor
Da Ji
Level 123
God Stats
19W - 20L
1,557 SR
Queue Stats
432W - 429L
1,550 Elo+
Solo
Shiva
Shiva
stallion183
Shiva
Level 65
God Stats
1W - 1L
1,708 SR
Queue Stats
5W - 9L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BCantwell
Horus
18
3 / 2 / 6
11,310
754
13,639
17,505
16,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
Matty Ice1145
Zhong Kui
16
3 / 4 / 5
11,177
745
8,069
12,891
12,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
16
3 / 2 / 4
10,979
732
12,044
12,805
5,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
MrNiceGuys
Raijin
18
2 / 3 / 4
11,632
775
13,463
11,697
4,830
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Ysor
Da Ji
16
5 / 4 / 2
10,749
717
13,240
19,505
8,842
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
1 / 2 / 1
8,293
553
1,372
6,318
3,314
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
9
Kills
8
8
Deaths
9
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Horus
BCantwell
Horus
3
2
6
3
W
Zhong Kui
Matty Ice1145
Zhong Kui
3
4
5
1.38
L
Raijin
MrNiceGuys
Raijin
2
3
4
1.33
L
Da Ji
Ysor
Da Ji
5
4
2
1.5
L
1
2
1
0.75
W
Hou Yi
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,752
Damage
28,075
43,201
Taken
37,520
34,341
Mitigated
16,986
14,820
Healing
3,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BCantwell
Horus
13,639
5,566
1,840
7,279
17,505
16,579
873
6,256
11,249
0
43,027
W
Zhong Kui
Matty Ice1145
Zhong Kui
8,069
509
0
3,387
12,891
12,317
1,027
4,063
8,667
29,912
0
L
Raijin
MrNiceGuys
Raijin
13,463
965
0
1,146
11,697
4,830
0
1,714
9,468
66,022
0
L
Da Ji
Ysor
Da Ji
13,240
4,559
0
500
19,505
8,842
0
5,062
13,955
0
39,532
L
1,372
263
0
1,455
6,318
3,314
0
1,365
4,879
0
3,350
W
Hou Yi
12,044
6,498
0
2,314
12,805
5,445
1,196
3,219
9,586
0
73,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,466
Gold Earned
30,674
192
Minions Killed
176
0
Camps Cleared
0
777,525
Distance Traveled
585,825
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
11,310
754
51
3
0
316,389
1
W
Zhong Kui
11,177
745
48
3
0
227,813
0
L
Raijin
11,632
775
115
8
0
244,251
1
L
Da Ji
10,749
717
53
4
0
266,951
3
L
Shiva
8,293
553
8
1
0
74,623
0
W
Hou Yi
10,979
732
93
6
0
233,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role