Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Bloodston3
Gilgamesh
Level 69
God Stats
1W - 1L
1,716 SR
Queue Stats
2W - 1L
1,700 Elo+
Solo
Chang'e
Chang'e
Superjos12
Chang'e
Level 160
God Stats
2W - 3L
1,407 SR
Queue Stats
237W - 233L
1,438 Elo+
Solo
Jing Wei
Jing Wei
TJ Is Savage
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,257 Elo+
Party 2
Awilix
Awilix
wolfdavis97
Awilix
Level 119
God Stats
5W - 9L
1,331 SR
Queue Stats
246W - 235L
1,418 Elo+
Solo
Team Averages
Level 88
1,491 SR
1,463 Elo+

VS

Team Averages
Level 118
1,433 SR
1,357 Elo+
Camazotz
Camazotz
ALEJO-POTO
Camazotz
Level 160
God Stats
2W - 0L
1,566 SR
Queue Stats
121W - 105L
1,457 Elo+
Solo
Artemis
Artemis
AinWndrlnd
Artemis
Level 129
God Stats
3W - 6L
1,274 SR
Queue Stats
328W - 357L
1,381 Elo+
Party 1
Loki
Loki
Trave61
Loki
Level 108
God Stats
5W - 7L
1,316 SR
Queue Stats
298W - 336L
1,374 Elo+
Party 1
Guan Yu
Guan Yu
VVGNVERVVX
Guan Yu
Level 117
God Stats
2W - 2L
1,500 SR
Queue Stats
100W - 111L
1,424 Elo+
Party 3
Khepri
Khepri
wattt132
Khepri
Level 74
God Stats
1W - 0L
1,506 SR
Queue Stats
6W - 13L
1,151 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
19
11 / 3 / 6
10,609
884
19,901
14,927
6,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Bloodston3
Gilgamesh
15
2 / 4 / 11
9,510
793
10,422
15,260
11,201
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chang'e
Superjos12
Chang'e
17
1 / 2 / 15
9,239
770
17,061
12,537
5,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
TJ Is Savage
Jing Wei
16
2 / 6 / 11
8,866
739
10,136
13,850
5,454
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
15
5 / 8 / 9
9,480
790
14,262
16,389
7,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
ALEJO-POTO
Camazotz
15
4 / 5 / 15
9,747
812
16,150
26,668
13,153
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
AinWndrlnd
Artemis
18
5 / 3 / 13
10,676
890
20,668
10,382
7,242
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
Trave61
Loki
16
4 / 5 / 13
9,889
824
10,154
11,881
8,183
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Guan Yu
VVGNVERVVX
Guan Yu
17
8 / 5 / 10
10,351
863
10,442
21,524
25,879
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Khepri
wattt132
Khepri
18
2 / 3 / 19
10,452
871
7,593
22,143
29,094
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
93
21
Kills
23
23
Deaths
21
52
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
11
3
6
4.67
W
Camazotz
ALEJO-POTO
Camazotz
4
5
15
2.3
W
Artemis
AinWndrlnd
Artemis
5
3
13
3.83
L
Gilgamesh
Bloodston3
Gilgamesh
2
4
11
1.88
L
Chang'e
Superjos12
Chang'e
1
2
15
4.25
L
Jing Wei
TJ Is Savage
Jing Wei
2
6
11
1.25
W
Loki
Trave61
Loki
4
5
13
2.1
W
Guan Yu
VVGNVERVVX
Guan Yu
8
5
10
2.6
W
Khepri
wattt132
Khepri
2
3
19
3.83
L
Awilix
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,782
Damage
65,007
72,963
Taken
92,598
35,998
Mitigated
83,551
25,521
Healing
45,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
19,901
13,082
0
3,201
14,927
6,891
924
1,927
13,000
0
38,681
W
Camazotz
ALEJO-POTO
Camazotz
16,150
3,849
1,231
11,407
26,668
13,153
1,027
6,033
20,635
0
27,629
W
Artemis
AinWndrlnd
Artemis
20,668
7,453
583
1,695
10,382
7,242
3,734
1,368
9,014
0
44,297
L
Gilgamesh
Bloodston3
Gilgamesh
10,422
2,691
1,833
2,363
15,260
11,201
279
1,734
13,526
0
15,730
L
Chang'e
Superjos12
Chang'e
17,061
1,683
7,998
5,881
12,537
5,219
32
1,114
11,423
28,339
0
L
Jing Wei
TJ Is Savage
Jing Wei
10,136
8,130
152
1,050
13,850
5,454
488
1,370
12,480
201
16,299
W
Loki
Trave61
Loki
10,154
1,103
2,130
1,411
11,881
8,183
1,099
1,453
10,428
0
25,484
W
Guan Yu
VVGNVERVVX
Guan Yu
10,442
897
12,714
7,846
21,524
25,879
1,091
6,356
15,168
110
17,703
W
Khepri
wattt132
Khepri
7,593
942
1,055
5,493
22,143
29,094
658
2,052
20,091
14,253
0
L
Awilix
14,262
5,077
1,257
1,786
16,389
7,233
88
1,543
14,846
0
21,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,704
Gold Earned
51,115
101
Minions Killed
123
0
Camps Cleared
0
1,057,161
Distance Traveled
1,134,406
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,609
884
39
3
0
198,377
0
W
Camazotz
9,747
812
9
1
0
226,928
0
W
Artemis
10,676
890
50
4
0
197,765
0
L
Gilgamesh
9,510
793
7
1
0
223,403
0
L
Chang'e
9,239
770
26
2
0
210,970
0
L
Jing Wei
8,866
739
14
1
0
209,574
3
W
Loki
9,889
824
41
3
0
209,889
1
W
Guan Yu
10,351
863
11
1
0
259,072
0
W
Khepri
10,452
871
12
1
0
240,752
1
L
Awilix
9,480
790
15
1
0
214,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role