Player Matchup

Geb
Geb
AceWolf18
Geb
Level 122
God Stats
6W - 14L
1,507 SR
Queue Stats
18W - 30L
1,430 Elo+
Party 1
Merlin
Merlin
BLTKing1
Merlin
Level 125
God Stats
0W - 1L
1,643 SR
Queue Stats
35W - 49L
1,391 Elo+
Party 1
Neith
Neith
MEWqueen1
Neith
Level 84
God Stats
4W - 11L
1,486 SR
Queue Stats
6W - 13L
1,326 Elo+
Party 1
Thanatos
Thanatos
SupermanJTG
Thanatos
Level 129
God Stats
2W - 8L
1,585 SR
Queue Stats
12W - 24L
1,398 Elo+
Party 1
Guan Yu
Guan Yu
brando006
Guan Yu
Level 119
God Stats
0W - 1L
1,146 SR
Queue Stats
3W - 12L
1,315 Elo+
Party 1
Team Averages
Level 116
1,473 SR
1,372 Elo+

VS

Team Averages
Level 140
1,619 SR
1,513 Elo+
Poseidon
Poseidon
DMONTOYA0106
Poseidon
Level 152
God Stats
3W - 4L
1,599 SR
Queue Stats
415W - 404L
1,524 Elo+
Party 2
Bastet
Bastet
Living lMasTeR
Bastet
Level 144
God Stats
23W - 19L
1,597 SR
Queue Stats
926W - 879L
1,482 Elo+
Party 2
Apollo
Apollo
Masetr0
Apollo
Level 160
God Stats
7W - 3L
1,640 SR
Queue Stats
83W - 101L
1,489 Elo+
Solo
Horus
Horus
Ns Wreks
Horus
Level 124
God Stats
122W - 70L
1,616 SR
Queue Stats
917W - 903L
1,548 Elo+
Solo
Baron Samedi
Baron Samedi
Xcoolerh20x
Baron Samedi
Level 119
God Stats
106W - 65L
1,643 SR
Queue Stats
695W - 681L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,966
398
9,250
18,929
21,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
BLTKing1
Merlin
14
1 / 8 / 2
8,846
442
10,522
13,904
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
MEWqueen1
Neith
13
0 / 5 / 1
7,885
394
4,897
13,670
4,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
SupermanJTG
Thanatos
15
3 / 6 / 2
9,546
477
7,584
20,500
9,250
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Guan Yu
brando006
Guan Yu
12
0 / 5 / 1
7,702
385
4,881
20,776
25,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DMONTOYA0106
Poseidon
18
5 / 1 / 6
11,882
594
10,813
12,511
5,398
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
11 / 1 / 9
12,074
604
20,881
16,005
7,519
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
Masetr0
Apollo
19
4 / 1 / 6
12,444
622
12,709
15,046
7,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Horus
Ns Wreks
Horus
15
2 / 1 / 13
10,096
505
7,925
17,481
18,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Xcoolerh20x
Baron Samedi
18
5 / 1 / 5
12,058
603
15,753
11,975
8,980
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
66
5
Kills
27
27
Deaths
5
7
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
L
Merlin
BLTKing1
Merlin
1
8
2
0.25
W
Poseidon
DMONTOYA0106
Poseidon
5
1
6
8
W
11
1
9
15.5
L
Neith
MEWqueen1
Neith
0
5
1
0.1
W
Apollo
Masetr0
Apollo
4
1
6
7
W
Horus
Ns Wreks
Horus
2
1
13
8.5
L
Thanatos
SupermanJTG
Thanatos
3
6
2
0.67
W
Baron Samedi
Xcoolerh20x
Baron Samedi
5
1
5
7.5
L
Guan Yu
brando006
Guan Yu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,134
Damage
68,081
87,779
Taken
73,018
66,384
Mitigated
47,810
29,343
Healing
38,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,250
245
640
3,395
18,929
21,521
260
5,243
13,428
33,686
0
L
Merlin
BLTKing1
Merlin
10,522
304
0
1,235
13,904
5,582
99
3,074
10,656
68,780
0
W
Poseidon
DMONTOYA0106
Poseidon
10,813
844
628
5,700
12,511
5,398
3,683
5,706
6,760
106,943
0
W
20,881
7,943
0
7,417
16,005
7,519
1,715
5,105
10,808
23
87,705
L
Neith
MEWqueen1
Neith
4,897
2,540
0
3,160
13,670
4,819
0
1,839
11,729
0
46,601
W
Apollo
Masetr0
Apollo
12,709
8,517
0
7,064
15,046
7,433
7,527
1,904
13,142
0
121,252
W
Horus
Ns Wreks
Horus
7,925
2,819
2,383
6,496
17,481
18,480
90
6,017
10,522
84
23,383
L
Thanatos
SupermanJTG
Thanatos
7,584
1,783
0
13,404
20,500
9,250
0
4,799
15,393
0
67,059
W
Baron Samedi
Xcoolerh20x
Baron Samedi
15,753
1,728
1,934
6,541
11,975
8,980
2,867
1,685
9,684
91,511
0
L
Guan Yu
brando006
Guan Yu
4,881
503
594
6,915
20,776
25,212
0
11,718
8,955
0
40,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,945
Gold Earned
58,554
406
Minions Killed
599
0
Camps Cleared
0
1,851,320
Distance Traveled
1,977,645
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,966
398
42
2
0
385,655
6
L
Merlin
8,846
442
99
5
0
341,363
1
W
Poseidon
11,882
594
150
8
0
403,440
1
W
Bastet
12,074
604
106
5
0
474,484
5
L
Neith
7,885
394
79
4
0
360,746
12
W
Apollo
12,444
622
184
9
0
374,635
7
W
Horus
10,096
505
27
1
0
398,193
2
L
Thanatos
9,546
477
112
6
0
393,444
2
W
Baron Samedi
12,058
603
132
7
0
326,893
5
L
Guan Yu
7,702
385
74
4
0
370,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role