Player Matchup

Fenrir
Fenrir
BeSmooove
Fenrir
Level 121
God Stats
4W - 12L
1,242 SR
Queue Stats
133W - 168L
1,455 Elo+
Solo
Charybdis
Charybdis
JAY x BUDDHA
Charybdis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,495 Elo+
Party 1
Janus
Janus
joshbkillin23
Janus
Level 147
God Stats
19W - 27L
1,447 SR
Queue Stats
287W - 295L
1,512 Elo+
Party 1
Artio
Artio
lostboyscoob
Artio
Level 66
God Stats
14W - 13L
1,482 SR
Queue Stats
158W - 157L
1,419 Elo+
Party 1
Baron Samedi
Baron Samedi
obito2196
Baron Samedi
Level 121
God Stats
19W - 17L
1,549 SR
Queue Stats
135W - 141L
1,451 Elo+
Party 1
Team Averages
Level 92
1,444 SR
1,466 Elo+

VS

Team Averages
Level 109
1,474 SR
1,435 Elo+
Chang'e
Chang'e
HAMINATOR XXX
Chang'e
Level 123
God Stats
2W - 4L
1,308 SR
Queue Stats
95W - 135L
1,388 Elo+
Party 3
Bellona
Bellona
Letxa
Bellona
Level 20
God Stats
6W - 3L
1,580 SR
Queue Stats
38W - 57L
1,366 Elo+
Party 3
Ishtar
Ishtar
LigitTORQUER
Ishtar
Level 137
God Stats
20W - 17L
1,411 SR
Queue Stats
492W - 494L
1,421 Elo+
Party 2
Atlas
Atlas
drip101
Atlas
Level 139
God Stats
8W - 15L
1,499 SR
Queue Stats
523W - 509L
1,415 Elo+
Party 2
Da Ji
Da Ji
wherethered
Da Ji
Level 125
God Stats
3W - 0L
1,570 SR
Queue Stats
288W - 279L
1,584 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeSmooove
Fenrir
11
2 / 6 / 1
6,324
486
6,348
12,100
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charybdis
JAY x BUDDHA
Charybdis
10
0 / 2 / 1
5,789
445
4,546
8,943
2,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
0 / 0 / 0
6,453
496
3,038
3,773
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
5,623
433
3,228
12,062
7,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
obito2196
Baron Samedi
9
1 / 5 / 0
5,463
420
3,402
7,878
3,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
13
4 / 1 / 2
7,858
604
6,425
8,369
3,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Letxa
Bellona
11
0 / 0 / 4
7,006
539
4,591
6,505
5,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
12
2 / 1 / 2
7,172
552
7,422
8,157
2,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atlas
drip101
Atlas
11
3 / 0 / 1
6,897
531
4,936
10,315
7,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
5 / 1 / 5
7,920
609
8,339
10,984
4,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
14
14
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BeSmooove
Fenrir
2
6
1
0.42
W
Chang'e
4
1
2
5
L
Charybdis
JAY x BUDDHA
Charybdis
0
2
1
0.25
W
Bellona
Letxa
Bellona
0
0
4
2
W
Ishtar
2
1
2
3
W
Atlas
drip101
Atlas
3
0
1
3.5
L
0
0
0
0
L
0
1
0
0
L
Baron Samedi
obito2196
Baron Samedi
1
5
0
0.2
W
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,562
Damage
31,713
44,756
Taken
44,330
19,465
Mitigated
23,377
14,869
Healing
19,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BeSmooove
Fenrir
6,348
2,292
0
2,032
12,100
4,622
0
2,375
9,541
0
40,376
W
Chang'e
6,425
615
556
3,956
8,369
3,382
406
2,601
5,768
49,163
0
L
Charybdis
JAY x BUDDHA
Charybdis
4,546
3,380
0
4,820
8,943
2,441
1,098
994
7,949
0
41,330
W
Bellona
Letxa
Bellona
4,591
1,255
0
2,884
6,505
5,733
0
2,659
3,846
0
45,358
W
Ishtar
7,422
5,514
0
4,077
8,157
2,727
370
468
7,689
0
54,922
W
Atlas
drip101
Atlas
4,936
1,554
0
2,053
10,315
7,152
68
2,075
7,676
20,769
7,691
L
3,038
406
0
1,804
3,773
1,233
324
232
3,541
48,772
0
L
3,228
807
565
4,827
12,062
7,657
0
3,562
8,366
11,753
0
L
Baron Samedi
obito2196
Baron Samedi
3,402
425
0
821
7,878
3,512
180
2,794
4,894
26,357
0
W
8,339
2,411
0
6,433
10,984
4,383
0
1,865
9,119
0
57,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,652
Gold Earned
36,853
306
Minions Killed
417
0
Camps Cleared
0
1,152,593
Distance Traveled
1,311,277
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,324
486
66
5
0
243,916
0
W
Chang'e
7,858
604
87
7
0
223,542
1
L
Charybdis
5,789
445
76
6
0
217,801
2
W
Bellona
7,006
539
96
7
0
279,774
0
W
Ishtar
7,172
552
97
7
0
232,673
4
W
Atlas
6,897
531
41
3
0
270,524
6
L
Janus
6,453
496
97
7
0
231,600
5
L
Artio
5,623
433
19
1
0
248,764
3
L
Baron Samedi
5,463
420
48
4
0
210,512
2
W
Da Ji
7,920
609
96
7
0
304,764
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role