Player Matchup

Khepri
Khepri
ItsDeathBall
Khepri
Level 149
God Stats
8W - 3L
1,614 SR
Queue Stats
262W - 212L
1,529 Elo+
Party 1
Rama
Rama
Rev Spooky
Rama
Level 156
God Stats
13W - 6L
1,535 SR
Queue Stats
192W - 145L
1,528 Elo+
Party 1
Persephone
Persephone
Silvinite
Persephone
Level 92
God Stats
21W - 19L
1,611 SR
Queue Stats
339W - 286L
1,542 Elo+
Party 1
Team Averages
Level 132
1,587 SR
1,533 Elo+

VS

Team Averages
Level 107
1,443 SR
1,329 Elo+
Cthulhu
Cthulhu
Souless 0
Cthulhu
Level 145
God Stats
37W - 57L
1,433 SR
Queue Stats
337W - 556L
1,346 Elo+
Solo
Kukulkan
Kukulkan
XxKingSnugglexX
Kukulkan
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Solo
Neith
Neith
ghostcrimson18
Neith
Level 119
God Stats
6W - 9L
1,395 SR
Queue Stats
153W - 217L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
14
0 / 0 / 4
8,716
726
3,214
12,303
9,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 0 / 1
8,558
713
11,716
9,264
4,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Silvinite
Persephone
15
2 / 0 / 2
9,354
780
11,525
6,890
3,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Souless 0
Cthulhu
12
0 / 3 / 0
7,954
663
7,287
18,054
15,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kukulkan
14
0 / 1 / 0
7,884
657
6,940
5,054
2,494
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 1 / 0
7,440
620
9,356
10,691
4,996
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
5
Kills
0
0
Deaths
5
7
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Khepri
0
0
4
2
W
3
0
1
3.5
W
Persephone
Silvinite
Persephone
2
0
2
3
L
Cthulhu
Souless 0
Cthulhu
0
3
0
0
L
Kukulkan
0
1
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,455
Damage
23,583
28,457
Taken
33,799
17,586
Mitigated
23,064
11,386
Healing
10,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
3,214
667
2,314
4,919
12,303
9,696
256
6,777
5,526
11,902
0
W
11,716
10,803
0
1,750
9,264
4,504
1,362
4,377
4,887
0
40,759
W
Persephone
Silvinite
Persephone
11,525
317
0
2,403
6,890
3,386
0
3,139
3,751
50,639
0
L
Cthulhu
Souless 0
Cthulhu
7,287
795
669
6,917
18,054
15,574
0
7,072
10,982
26,371
0
L
Kukulkan
6,940
919
317
483
5,054
2,494
0
2,282
2,772
41,030
0
L
9,356
3,965
0
2,422
10,691
4,996
16
5,442
5,249
0
23,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,628
Gold Earned
23,278
154
Minions Killed
155
0
Camps Cleared
0
633,554
Distance Traveled
644,431
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,716
726
21
2
0
202,322
0
W
Rama
8,558
713
55
5
0
209,626
1
W
Persephone
9,354
780
78
7
0
221,606
0
L
Cthulhu
7,954
663
36
3
0
216,326
3
L
Kukulkan
7,884
657
96
8
0
221,344
0
L
Neith
7,440
620
23
2
0
206,761
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role