Player Matchup

Nemesis
Nemesis
CARPHEN
Nemesis
Level 136
God Stats
0W - 1L
1,201 SR
Queue Stats
36W - 36L
1,576 Elo+
Party 1
Zeus
Zeus
DangerBallon46
Zeus
Level 129
God Stats
2W - 5L
1,678 SR
Queue Stats
254W - 238L
1,571 Elo+
Party 1
Fenrir
Fenrir
Mataperros04
Fenrir
Level 120
God Stats
2W - 2L
1,486 SR
Queue Stats
171W - 149L
1,591 Elo+
Party 1
Fafnir
Fafnir
Osorio26
Fafnir
Level 128
God Stats
1W - 1L
1,840 SR
Queue Stats
96W - 92L
1,568 Elo+
Party 1
Cernunnos
Cernunnos
VicSas29
Cernunnos
Level 151
God Stats
0W - 3L
1,389 SR
Queue Stats
102W - 107L
1,573 Elo+
Party 1
Team Averages
Level 133
1,519 SR
1,576 Elo+

VS

Team Averages
Level 125
1,653 SR
1,577 Elo+
He Bo
He Bo
 
He Bo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Awilix
Awilix
CHECOx26
Awilix
Level 120
God Stats
13W - 5L
1,743 SR
Queue Stats
187W - 144L
1,556 Elo+
Party 2
Amaterasu
Amaterasu
Nmelesfce
Amaterasu
Level 157
God Stats
1W - 0L
1,680 SR
Queue Stats
118W - 105L
1,597 Elo+
Solo
Danzaburou
Danzaburou
Shawty12inch
Danzaburou
Level 60
God Stats
6W - 5L
1,638 SR
Queue Stats
72W - 64L
1,612 Elo+
Solo
Ymir
Ymir
zero2600
Ymir
Level 128
God Stats
6W - 2L
1,702 SR
Queue Stats
99W - 93L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CARPHEN
Nemesis
14
1 / 3 / 0
8,454
445
7,550
17,063
7,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 4 / 1
8,577
451
4,814
10,894
3,848
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
0 / 4 / 1
7,229
380
4,247
18,850
8,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fafnir
Osorio26
Fafnir
14
0 / 3 / 0
8,971
472
8,989
17,877
24,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cernunnos
VicSas29
Cernunnos
15
0 / 4 / 0
8,709
458
3,401
13,921
5,233
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
19
8 / 0 / 3
12,244
644
15,301
10,710
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Awilix
CHECOx26
Awilix
18
5 / 0 / 10
11,817
622
12,349
11,820
5,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Amaterasu
Nmelesfce
Amaterasu
18
1 / 0 / 5
12,232
644
11,926
17,621
18,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Danzaburou
Shawty12inch
Danzaburou
19
2 / 0 / 3
12,587
662
9,928
10,026
4,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ymir
14
2 / 1 / 6
10,434
549
5,224
12,609
13,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
45
1
Kills
18
18
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
8
0
3
9.5
L
Nemesis
CARPHEN
Nemesis
1
3
0
0.33
W
Awilix
CHECOx26
Awilix
5
0
10
10
L
0
4
1
0.13
L
Fenrir
0
4
1
0.13
W
Amaterasu
Nmelesfce
Amaterasu
1
0
5
3.5
L
Fafnir
Osorio26
Fafnir
0
3
0
0
W
Danzaburou
Shawty12inch
Danzaburou
2
0
3
3.5
L
Cernunnos
VicSas29
Cernunnos
0
4
0
0
W
Ymir
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,001
Damage
54,728
78,605
Taken
62,786
50,039
Mitigated
45,987
24,918
Healing
23,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
15,301
611
0
3,870
10,710
4,688
2,184
2,530
8,180
94,485
0
L
Nemesis
CARPHEN
Nemesis
7,550
2,870
0
3,665
17,063
7,103
0
5,352
11,711
0
76,310
W
Awilix
CHECOx26
Awilix
12,349
3,945
0
901
11,820
5,170
1,072
1,920
9,836
0
102,465
L
4,814
202
0
4,051
10,894
3,848
0
6,345
4,549
71,521
0
L
Fenrir
4,247
1,113
0
4,791
18,850
8,997
0
6,690
12,160
23
23,986
W
Amaterasu
Nmelesfce
Amaterasu
11,926
5,042
0
10,097
17,621
18,199
945
7,668
9,264
403
86,391
L
Fafnir
Osorio26
Fafnir
8,989
2,785
0
7,254
17,877
24,858
0
586
17,291
59,743
0
W
Danzaburou
Shawty12inch
Danzaburou
9,928
3,742
0
6,615
10,026
4,643
3,432
180
9,846
0
123,362
L
Cernunnos
VicSas29
Cernunnos
3,401
1,241
0
5,157
13,921
5,233
0
1,456
12,465
0
83,030
W
Ymir
5,224
1,032
0
2,466
12,609
13,287
0
2,211
10,370
39,075
4,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,940
Gold Earned
59,314
568
Minions Killed
649
0
Camps Cleared
0
1,828,936
Distance Traveled
1,946,058
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
12,244
644
152
8
0
384,788
6
L
Nemesis
8,454
445
122
6
0
447,509
3
W
Awilix
11,817
622
122
6
0
457,291
2
L
Zeus
8,577
451
145
8
0
347,500
5
L
Fenrir
7,229
380
33
2
0
390,996
7
W
Amaterasu
12,232
644
158
8
0
358,715
7
L
Fafnir
8,971
472
116
6
0
287,240
3
W
Danzaburou
12,587
662
176
9
0
370,369
5
L
Cernunnos
8,709
458
152
8
0
355,691
7
W
Ymir
10,434
549
41
2
0
374,895
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role