Player Matchup

Thor
Thor
Cheezes1
Thor
Level 29
God Stats
13W - 9L
1,473 SR
Queue Stats
115W - 100L
1,300 Elo+
Party 1
Guan Yu
Guan Yu
LuzOnChan
Guan Yu
Level 19
God Stats
8W - 11L
1,315 SR
Queue Stats
17W - 30L
1,409 Elo+
Party 1
Freya
Freya
Mitchgyre
Freya
Level 23
God Stats
2W - 4L
1,605 SR
Queue Stats
6W - 13L
1,272 Elo+
Party 1
Sobek
Sobek
Monkeyspider808
Sobek
Level 39
God Stats
1W - 5L
1,277 SR
Queue Stats
113W - 106L
1,264 Elo+
Party 1
Janus
Janus
iMahnutz69
Janus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,305 Elo+
Party 1
Team Averages
Level 25
1,434 SR
1,310 Elo+

VS

Team Averages
Level 53
1,490 SR
1,427 Elo+
Loki
Loki
AggressivePlant
Loki
Level 48
God Stats
3W - 3L
1,500 SR
Queue Stats
110W - 87L
1,587 Elo+
Solo
Cu Chulainn
Cu Chulainn
Atleast10babies
Cu Chulainn
Level 68
God Stats
18W - 21L
1,456 SR
Queue Stats
80W - 112L
1,351 Elo+
Party 2
Sol
Sol
Coal2Crazy
Sol
Level 57
God Stats
49W - 38L
1,570 SR
Queue Stats
76W - 81L
1,410 Elo+
Party 2
Jing Wei
Jing Wei
Rgraven24
Jing Wei
Level 48
God Stats
5W - 7L
1,415 SR
Queue Stats
58W - 55L
1,438 Elo+
Party 2
Ao Kuang
Ao Kuang
ThanosTable
Ao Kuang
Level 44
God Stats
5W - 4L
1,507 SR
Queue Stats
51W - 68L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
15
7 / 4 / 1
9,783
515
11,995
16,508
6,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
LuzOnChan
Guan Yu
16
4 / 4 / 4
9,478
499
9,777
15,069
18,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
Mitchgyre
Freya
13
2 / 8 / 3
8,295
437
4,354
14,848
5,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

12
1 / 5 / 2
8,024
422
2,710
21,482
16,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
13
0 / 9 / 2
8,158
429
4,570
14,474
5,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
15 / 1 / 2
12,569
662
16,936
13,424
6,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cu Chulainn
Atleast10babies
Cu Chulainn
16
2 / 4 / 6
10,913
574
7,033
14,993
7,215
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

16
6 / 4 / 1
10,922
575
15,443
14,907
5,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Rgraven24
Jing Wei
16
5 / 2 / 6
10,498
553
11,978
10,213
3,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
ThanosTable
Ao Kuang
15
2 / 5 / 4
9,325
491
7,418
18,888
6,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
49
14
Kills
30
30
Deaths
16
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
15
1
2
16
W
Cu Chulainn
Atleast10babies
Cu Chulainn
2
4
6
1.25
L
Thor
7
4
1
1.88
W
6
4
1
1.63
L
Guan Yu
LuzOnChan
Guan Yu
4
4
4
1.5
L
Freya
Mitchgyre
Freya
2
8
3
0.44
L
1
5
2
0.4
W
Jing Wei
Rgraven24
Jing Wei
5
2
6
4
W
Ao Kuang
ThanosTable
Ao Kuang
2
5
4
0.8
L
Janus
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,406
Damage
58,808
82,381
Taken
72,425
51,501
Mitigated
29,017
21,685
Healing
28,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,936
5,125
0
5,107
13,424
6,293
0
2,490
10,795
0
108,479
W
Cu Chulainn
Atleast10babies
Cu Chulainn
7,033
1,164
0
5,311
14,993
7,215
342
673
13,843
0
65,303
L
Thor
11,995
2,045
0
4,586
16,508
6,368
0
6,174
10,334
0
67,918
W
15,443
6,306
0
6,771
14,907
5,210
7,980
3,179
11,683
82,742
0
L
Guan Yu
LuzOnChan
Guan Yu
9,777
1,229
622
4,829
15,069
18,459
345
1,458
13,611
0
53,701
L
Freya
Mitchgyre
Freya
4,354
1,027
0
3,305
14,848
5,042
0
2,051
12,797
26,919
0
L
2,710
371
496
6,367
21,482
16,164
0
6,212
14,944
21,108
0
W
Jing Wei
Rgraven24
Jing Wei
11,978
9,470
0
4,713
10,213
3,598
3,889
3,059
7,058
0
66,817
W
Ao Kuang
ThanosTable
Ao Kuang
7,418
2,548
0
6,608
18,888
6,701
358
2,668
16,095
58,446
0
L
Janus
4,570
1,119
0
1,480
14,474
5,468
906
6,966
7,508
57,729
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,738
Gold Earned
54,227
356
Minions Killed
536
0
Camps Cleared
0
1,686,377
Distance Traveled
1,836,082
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
12,569
662
131
7
0
400,016
4
W
Cu Chulainn
10,913
574
108
6
0
383,214
2
L
Thor
9,783
515
100
5
0
366,944
2
W
Sol
10,922
575
128
7
0
321,183
2
L
Guan Yu
9,478
499
85
4
0
363,882
4
L
Freya
8,295
437
43
2
0
317,708
0
L
Sobek
8,024
422
29
2
0
345,292
2
W
Jing Wei
10,498
553
99
5
0
335,178
0
W
Ao Kuang
9,325
491
70
4
0
396,491
0
L
Janus
8,158
429
99
5
0
292,551
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role