Player Matchup

Ares
Ares
Silver II
Hlance425
Ares
Silver II
Level 126
God Stats
23W - 16L
1,544 SR
Queue Stats
128W - 148L
1,038 MMR
Solo
Anubis
Anubis
Silver V
PilsberyDoeboy
Anubis
Silver V
Level 65
God Stats
0W - 5L
1,412 SR
Queue Stats
174W - 214L
934 MMR
Solo
Bellona
Bellona
Bronze II
U DeadAs BrO
Bellona
Bronze II
Level 96
God Stats
1W - 4L
1,367 SR
Queue Stats
15W - 34L
852 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,441 SR
941 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 115
1,568 SR
921 MMR
Mercury
Mercury
Silver III
Jackpo_0
Mercury
Silver III
Level 101
God Stats
2W - 0L
1,231 SR
Queue Stats
58W - 90L
834 MMR
Party 1
Tyr
Tyr
Silver IV
Krmixv
Tyr
Silver IV
Level 94
God Stats
5W - 1L
1,850 SR
Queue Stats
58W - 91L
780 MMR
Party 1
Merlin
Merlin
Silver I
Millz_Stacks
Merlin
Silver I
Level 149
God Stats
25W - 20L
1,622 SR
Queue Stats
93W - 103L
1,149 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
19
7 / 3 / 6
14,828
706
13,260
27,950
51,556
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
1 / 6 / 8
14,196
676
13,621
17,450
11,629
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bellona
U DeadAs BrO
Bellona
19
7 / 3 / 6
15,342
731
24,177
27,073
49,422
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bans
AchillesAtlasBaba YagaShivaAh Muzen Cab

VS

Bans
Baron SamediCabrakanGilgameshGuan YuDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jackpo_0
Mercury
18
2 / 7 / 7
14,215
677
13,951
20,625
9,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tyr
Krmixv
Tyr
19
2 / 4 / 10
13,930
663
14,927
27,019
38,139
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
20
8 / 4 / 4
16,119
768
22,257
16,081
8,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
15
Kills
12
12
Deaths
15
20
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ares
7
3
6
3.33
W
Mercury
Jackpo_0
Mercury
2
7
7
0.79
W
Tyr
Krmixv
Tyr
2
4
10
1.75
W
Merlin
8
4
4
2.5
L
1
6
8
0.83
L
Bellona
U DeadAs BrO
Bellona
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,058
Damage
51,135
72,473
Taken
63,725
112,607
Mitigated
56,407
11,893
Healing
9,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
13,260
1,776
697
2,275
27,950
51,556
1,087
9,045
18,905
41,861
0
W
Mercury
Jackpo_0
Mercury
13,951
9,502
0
1,919
20,625
9,873
1,215
8,653
11,972
0
71,189
W
Tyr
Krmixv
Tyr
14,927
1,903
0
4,901
27,019
38,139
279
11,583
15,436
236
46,523
W
Merlin
22,257
920
0
2,918
16,081
8,395
1,754
6,840
9,241
88,512
0
L
13,621
735
0
5,393
17,450
11,629
1,736
5,471
11,979
78,392
0
L
Bellona
U DeadAs BrO
Bellona
24,177
8,151
632
2,896
27,073
49,422
1,275
8,352
18,721
112
63,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,366
Gold Earned
44,264
216
Minions Killed
220
0
Camps Cleared
0
1,097,219
Distance Traveled
1,177,722
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
14,828
706
39
2
0
395,536
6
W
Mercury
14,215
677
70
3
0
400,814
3
W
Tyr
13,930
663
45
2
0
408,737
2
W
Merlin
16,119
768
105
5
0
368,171
3
L
Anubis
14,196
676
116
6
0
310,631
8
L
Bellona
15,342
731
61
3
0
391,052
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role