Player Matchup

Tsukuyomi
Tsukuyomi
RUAITER
Tsukuyomi
Level 156
God Stats
1W - 0L
1,351 SR
Queue Stats
76W - 46L
1,744 Elo+
Party 1
Shiva
Shiva
Trickstèr
Shiva
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,113 Elo+
Solo
Poseidon
Poseidon
josuecar
Poseidon
Level 149
God Stats
3W - 2L
1,614 SR
Queue Stats
165W - 99L
1,736 Elo+
Party 1
Team Averages
Level 151
1,488 SR
1,531 Elo+

VS

Team Averages
Level 71
1,665 SR
1,676 Elo+
Discordia
Discordia
 
Discordia
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BGradeActor
Tyr
Level 31
God Stats
8W - 8L
1,994 SR
Queue Stats
42W - 39L
1,916 Elo+
Solo
Fenrir
Fenrir
BearGrilled
Fenrir
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 134L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
RUAITER
Tsukuyomi
18
8 / 5 / 4
12,879
758
19,182
20,465
10,023
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Shiva
18
4 / 3 / 9
13,145
773
12,256
24,026
30,298
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Poseidon
josuecar
Poseidon
20
4 / 5 / 6
13,335
784
12,759
18,903
9,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
4 / 3 / 8
12,760
751
21,222
11,581
3,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 7 / 5
12,952
762
12,282
18,856
9,228
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
17
2 / 6 / 7
11,769
692
13,088
21,509
16,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
33
16
Kills
13
13
Deaths
16
19
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
4
3
8
2.67
L
7
7
5
1.36
L
Fenrir
2
6
7
0.92
W
Tsukuyomi
RUAITER
Tsukuyomi
8
5
4
2
W
Shiva
4
3
9
2.83
W
Poseidon
josuecar
Poseidon
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,197
Damage
46,592
63,394
Taken
51,946
49,724
Mitigated
29,746
16,154
Healing
8,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
21,222
891
0
1,314
11,581
3,910
615
2,230
9,351
69,369
0
L
12,282
702
0
3,253
18,856
9,228
202
4,865
13,991
0
32,600
L
Fenrir
13,088
1,841
0
3,944
21,509
16,608
170
4,961
16,548
0
35,131
W
Tsukuyomi
RUAITER
Tsukuyomi
19,182
4,014
0
3,110
20,465
10,023
589
7,426
12,660
0
64,363
W
Shiva
12,256
2,190
2,007
5,093
24,026
30,298
1,907
8,293
15,387
0
29,947
W
Poseidon
josuecar
Poseidon
12,759
3,482
0
5,944
18,903
9,403
1,243
5,852
12,738
81,628
4,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,359
Gold Earned
37,481
233
Minions Killed
180
0
Camps Cleared
0
962,738
Distance Traveled
955,675
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,760
751
104
6
0
336,245
5
L
Tyr
12,952
762
32
2
0
309,200
3
L
Fenrir
11,769
692
44
3
0
310,230
2
W
Tsukuyomi
12,879
758
78
5
0
328,427
3
W
Shiva
13,145
773
22
1
0
326,270
0
W
Poseidon
13,335
784
133
8
0
308,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role