Player Matchup

Sobek
Sobek
 
Sobek
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
GreenStar7373
Da Ji
Level 94
God Stats
5W - 8L
1,505 SR
Queue Stats
53W - 64L
1,485 Elo+
Party 1
Artemis
Artemis
Hammerai
Artemis
Level 88
God Stats
16W - 16L
1,574 SR
Queue Stats
55W - 55L
1,499 Elo+
Party 1
Neith
Neith
Kheprinesh
Neith
Level 130
God Stats
2W - 4L
1,495 SR
Queue Stats
70W - 84L
1,490 Elo+
Party 1
Sol
Sol
KiloOfSalt
Sol
Level 69
God Stats
5W - 2L
1,881 SR
Queue Stats
9W - 16L
1,366 Elo+
Party 1
Team Averages
Level 105
1,591 SR
1,468 Elo+

VS

Team Averages
Level 102
1,484 SR
1,520 Elo+
Horus
Horus
DaBroski508
Horus
Level 88
God Stats
5W - 8L
1,479 SR
Queue Stats
391W - 381L
1,577 Elo+
Solo
Atlas
Atlas
EpolErot
Atlas
Level 125
God Stats
4W - 3L
1,540 SR
Queue Stats
119W - 115L
1,509 Elo+
Solo
Ishtar
Ishtar
FrustraLupus
Ishtar
Level 88
God Stats
1W - 2L
1,306 SR
Queue Stats
161W - 149L
1,510 Elo+
Solo
Thoth
Thoth
Mc3pic
Thoth
Level 154
God Stats
163W - 116L
1,533 SR
Queue Stats
223W - 196L
1,511 Elo+
Solo
Tsukuyomi
Tsukuyomi
McQuefton
Tsukuyomi
Level 53
God Stats
19W - 13L
1,563 SR
Queue Stats
146W - 150L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 2 / 1
5,003
500
2,678
9,314
4,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
4 / 3 / 0
5,984
598
2,966
8,436
3,082
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Hammerai
Artemis
8
0 / 5 / 0
4,570
457
4,964
8,941
2,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Neith
10
0 / 2 / 2
5,305
531
1,656
5,286
2,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 0 / 2
5,890
589
2,117
3,971
1,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
6,446
645
5,276
9,783
6,060
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Atlas
EpolErot
Atlas
10
1 / 1 / 0
5,589
559
2,445
4,406
3,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ishtar
10
4 / 0 / 3
5,917
592
5,834
5,905
2,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Thoth
Mc3pic
Thoth
11
4 / 1 / 0
6,492
649
3,624
4,031
1,312
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
McQuefton
Tsukuyomi
10
1 / 2 / 1
5,458
546
3,121
6,747
2,182
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
12
12
Deaths
4
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
2
1
0.25
W
2
0
6
5
W
Atlas
EpolErot
Atlas
1
1
0
1
W
Ishtar
4
0
3
5.5
L
4
3
0
1.33
L
Artemis
Hammerai
Artemis
0
5
0
0
L
Neith
0
2
2
0.5
L
0
0
2
1
W
Thoth
Mc3pic
Thoth
4
1
0
4
W
Tsukuyomi
McQuefton
Tsukuyomi
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,381
Damage
20,300
35,948
Taken
30,872
14,574
Mitigated
14,730
14,460
Healing
12,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
2,678
502
459
4,153
9,314
4,924
0
215
9,099
16,384
0
W
5,276
2,122
1,693
4,701
9,783
6,060
34
981
8,802
86
24,239
W
Atlas
EpolErot
Atlas
2,445
694
0
1,113
4,406
3,004
0
2,001
2,405
30,150
0
W
Ishtar
5,834
3,818
0
2,941
5,905
2,172
0
1,509
4,396
27
36,165
L
2,966
760
0
4,301
8,436
3,082
0
761
7,639
0
30,116
L
Artemis
Hammerai
Artemis
4,964
2,805
0
2,326
8,941
2,524
0
393
8,548
0
24,982
L
Neith
1,656
391
0
1,418
5,286
2,323
0
2,492
2,794
0
33,315
L
2,117
973
0
1,803
3,971
1,721
29
1,810
1,686
36,034
0
W
Thoth
Mc3pic
Thoth
3,624
201
0
750
4,031
1,312
0
188
3,843
44,164
0
W
Tsukuyomi
McQuefton
Tsukuyomi
3,121
1,101
0
1,065
6,747
2,182
0
116
6,631
0
37,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,752
Gold Earned
29,902
279
Minions Killed
322
0
Camps Cleared
0
890,424
Distance Traveled
955,110
8
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,003
500
34
3
0
185,712
4
W
Horus
6,446
645
36
4
0
190,644
5
W
Atlas
5,589
559
50
5
0
194,459
5
W
Ishtar
5,917
592
66
7
0
162,353
2
L
Da Ji
5,984
598
61
6
0
188,224
3
L
Artemis
4,570
457
42
4
0
145,069
0
L
Neith
5,305
531
66
7
0
188,413
1
L
Sol
5,890
589
76
8
0
183,006
0
W
Thoth
6,492
649
100
10
0
191,542
7
W
Tsukuyomi
5,458
546
70
7
0
216,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role