Player Matchup

Apollo
Apollo
DA S0LUTI0N
Apollo
Level 156
God Stats
2W - 0L
1,756 SR
Queue Stats
251W - 184L
1,579 Elo+
Party 1
Zeus
Zeus
EasyDelete
Zeus
Level 148
God Stats
4W - 3L
1,500 SR
Queue Stats
336W - 280L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Elliea-
Yu Huang
Level 108
God Stats
5W - 2L
1,657 SR
Queue Stats
272W - 263L
1,522 Elo+
Party 1
Zhong Kui
Zhong Kui
Quickiie
Zhong Kui
Level 106
God Stats
2W - 5L
1,162 SR
Queue Stats
174W - 155L
1,502 Elo+
Party 1
Vamana
Vamana
TheeEndAll
Vamana
Level 28
God Stats
3W - 0L
1,613 SR
Queue Stats
68W - 45L
1,551 Elo+
Party 1
Team Averages
Level 109
1,538 SR
1,531 Elo+

VS

Team Averages
Level 89
1,497 SR
1,484 Elo+
Chronos
Chronos
C1ickz
Chronos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 30L
1,527 Elo+
Party 2
Cernunnos
Cernunnos
Godsclose2u
Cernunnos
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 96L
1,420 Elo+
Party 2
He Bo
He Bo
ImDMay
He Bo
Level 82
God Stats
0W - 1L
1,484 SR
Queue Stats
8W - 11L
1,461 Elo+
Party 2
Ares
Ares
ItsYaBoiNug
Ares
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,548 Elo+
Party 2
Hun Batz
Hun Batz
TheMilkman34
Hun Batz
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 33L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
14 / 4 / 22
13,542
967
23,407
15,379
8,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
10 / 6 / 17
12,239
874
21,198
12,506
5,076
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yu Huang
Elliea-
Yu Huang
20
13 / 2 / 19
13,488
963
20,903
10,079
4,767
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Zhong Kui
Quickiie
Zhong Kui
18
6 / 6 / 21
11,845
846
20,362
18,142
11,126
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Vamana
TheeEndAll
Vamana
18
4 / 6 / 27
12,134
867
7,892
23,185
23,051
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
C1ickz
Chronos
18
3 / 10 / 13
10,827
773
8,116
22,945
10,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cernunnos
Godsclose2u
Cernunnos
20
14 / 11 / 3
11,925
852
21,020
24,283
11,293
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

He Bo
ImDMay
He Bo
17
4 / 7 / 8
9,936
710
10,295
12,284
5,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
0 / 9 / 15
9,914
708
6,705
25,170
21,397
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
TheMilkman34
Hun Batz
17
3 / 11 / 10
10,295
735
9,968
19,663
9,177
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
73
47
Kills
24
24
Deaths
48
106
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Chronos
C1ickz
Chronos
3
10
13
0.95
W
Apollo
14
4
22
6.25
W
10
6
17
3.08
W
Yu Huang
Elliea-
Yu Huang
13
2
19
11.25
L
Cernunnos
Godsclose2u
Cernunnos
14
11
3
1.41
L
He Bo
ImDMay
He Bo
4
7
8
1.14
L
0
9
15
0.83
W
Zhong Kui
Quickiie
Zhong Kui
6
6
21
2.75
L
Hun Batz
TheMilkman34
Hun Batz
3
11
10
0.73
W
Vamana
TheeEndAll
Vamana
4
6
27
2.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,762
Damage
56,104
79,291
Taken
104,345
52,573
Mitigated
57,980
26,740
Healing
14,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
C1ickz
Chronos
8,116
2,804
547
2,246
22,945
10,666
578
14,240
8,590
19,896
0
W
Apollo
23,407
14,733
1,929
2,368
15,379
8,553
5,549
5,722
9,351
0
45,935
W
21,198
2,096
632
1,041
12,506
5,076
1,145
2,849
9,487
36,573
0
W
Yu Huang
Elliea-
Yu Huang
20,903
3,252
1,469
2,739
10,079
4,767
1,425
2,990
6,951
39,909
0
L
Cernunnos
Godsclose2u
Cernunnos
21,020
11,561
643
4,305
24,283
11,293
264
15,304
8,691
0
36,482
L
He Bo
ImDMay
He Bo
10,295
581
344
1,503
12,284
5,447
0
7,602
4,578
19,033
0
L
6,705
206
910
2,628
25,170
21,397
336
13,143
11,711
13,990
0
W
Zhong Kui
Quickiie
Zhong Kui
20,362
1,796
1,600
5,506
18,142
11,126
719
6,240
11,692
28,227
0
L
Hun Batz
TheMilkman34
Hun Batz
9,968
1,399
588
983
19,663
9,177
0
11,233
8,312
0
18,345
W
Vamana
TheeEndAll
Vamana
7,892
3,641
3,116
6,340
23,185
23,051
820
6,195
16,694
0
17,992

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,248
Gold Earned
52,897
148
Minions Killed
108
0
Camps Cleared
0
1,250,250
Distance Traveled
1,075,499
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,827
773
27
2
0
193,102
0
W
Apollo
13,542
967
46
3
0
238,918
0
W
Zeus
12,239
874
32
2
0
234,352
0
W
Yu Huang
13,488
963
37
3
0
269,470
0
L
Cernunnos
11,925
852
23
2
0
192,940
0
L
He Bo
9,936
710
18
1
0
262,909
1
L
Ares
9,914
708
14
1
0
224,107
0
W
Zhong Kui
11,845
846
14
1
0
233,312
0
L
Hun Batz
10,295
735
26
2
0
202,441
0
W
Vamana
12,134
867
19
1
0
274,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role