Player Matchup

Sun Wukong
Sun Wukong
HarmlesslyLethal
Sun Wukong
Level 129
God Stats
1W - 1L
1,223 SR
Queue Stats
43W - 49L
1,448 Elo+
Party 3
Zeus
Zeus
Kirbensis
Zeus
Level 154
God Stats
3W - 3L
1,502 SR
Queue Stats
232W - 235L
1,498 Elo+
Party 3
Heimdallr
Heimdallr
SupportRage
Heimdallr
Level 28
God Stats
4W - 1L
1,755 SR
Queue Stats
270W - 28L
1,912 Elo+
Party 1
Cerberus
Cerberus
chrοnic
Cerberus
Level 138
God Stats
3W - 0L
1,807 SR
Queue Stats
314W - 155L
1,834 Elo+
Party 1
Anubis
Anubis
iStarFire
Anubis
Level 158
God Stats
15W - 5L
1,685 SR
Queue Stats
965W - 316L
1,907 Elo+
Party 1
Team Averages
Level 121
1,594 SR
1,720 Elo+

VS

Team Averages
Level 118
1,495 SR
1,555 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Bucctte
Sun Wukong
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 28L
1,739 Elo+
Party 2
Freya
Freya
OGPonygon75
Freya
Level 93
God Stats
2W - 4L
1,391 SR
Queue Stats
121W - 155L
1,420 Elo+
Solo
Maui
Maui
n38w77
Maui
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,585 Elo+
Party 2
Ne Zha
Ne Zha
temp-750199
Ne Zha
Level 158
God Stats
23W - 18L
1,582 SR
Queue Stats
737W - 744L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
HarmlesslyLethal
Sun Wukong
18
6 / 5 / 11
11,182
745
11,943
17,777
19,443
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zeus
19
5 / 3 / 12
11,298
753
16,808
12,210
5,246
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
SupportRage
Heimdallr
18
3 / 5 / 17
11,148
743
22,452
13,128
6,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
chrοnic
Cerberus
16
2 / 7 / 10
9,911
661
9,103
22,969
26,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
iStarFire
Anubis
20
8 / 3 / 9
12,265
818
19,382
15,265
8,671
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
18
4 / 4 / 12
10,667
711
16,546
15,997
15,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Bucctte
Sun Wukong
19
9 / 6 / 10
11,610
774
16,808
22,620
24,456
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

19
5 / 6 / 12
11,474
765
9,153
15,864
7,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
n38w77
Maui
16
2 / 5 / 14
10,613
708
4,709
15,769
18,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
16
3 / 4 / 11
9,711
647
8,571
18,663
9,225
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
82
24
Kills
23
23
Deaths
25
59
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
4
4
12
2.5
L
Sun Wukong
Bucctte
Sun Wukong
9
6
10
2.33
W
Sun Wukong
HarmlesslyLethal
Sun Wukong
6
5
11
2.3
W
Zeus
5
3
12
3.67
L
5
6
12
1.83
W
Heimdallr
SupportRage
Heimdallr
3
5
17
2.3
W
Cerberus
chrοnic
Cerberus
2
7
10
1
W
Anubis
iStarFire
Anubis
8
3
9
4.17
L
Maui
n38w77
Maui
2
5
14
1.8
L
Ne Zha
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,688
Damage
55,787
81,349
Taken
88,913
65,751
Mitigated
74,736
27,591
Healing
28,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
16,546
1,283
1,027
4,716
15,997
15,120
1,230
7,581
8,326
33,417
0
L
Sun Wukong
Bucctte
Sun Wukong
16,808
2,530
1,406
7,039
22,620
24,456
189
10,923
11,192
0
27,415
W
Sun Wukong
HarmlesslyLethal
Sun Wukong
11,943
1,582
2,836
5,209
17,777
19,443
1,058
6,540
11,237
0
19,948
W
Zeus
16,808
1,153
171
1,843
12,210
5,246
1,382
5,276
6,934
40,226
0
L
9,153
2,881
0
2,856
15,864
7,028
2,134
9,069
6,705
19,409
0
W
Heimdallr
SupportRage
Heimdallr
22,452
11,607
31
1,491
13,128
6,309
4,051
4,744
8,384
0
35,054
W
Cerberus
chrοnic
Cerberus
9,103
677
0
5,890
22,969
26,082
176
8,268
14,701
18,365
0
W
Anubis
iStarFire
Anubis
19,382
976
2,023
8,097
15,265
8,671
2,135
5,580
9,685
48,064
0
L
Maui
n38w77
Maui
4,709
407
1,619
2,180
15,769
18,907
369
8,972
6,565
12,085
0
L
Ne Zha
8,571
419
2,005
5,495
18,663
9,225
414
8,748
9,606
0
26,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,804
Gold Earned
54,075
187
Minions Killed
141
0
Camps Cleared
0
1,271,590
Distance Traveled
1,366,217
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,667
711
50
3
0
292,621
0
L
Sun Wukong
11,610
774
25
2
0
323,314
0
W
Sun Wukong
11,182
745
20
1
0
262,977
2
W
Zeus
11,298
753
45
3
0
271,975
1
L
Freya
11,474
765
39
3
0
224,824
2
W
Heimdallr
11,148
743
21
1
0
244,926
5
W
Cerberus
9,911
661
38
3
0
253,341
2
W
Anubis
12,265
818
63
4
0
238,371
4
L
Maui
10,613
708
8
1
0
262,643
5
L
Ne Zha
9,711
647
19
1
0
262,815
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role