Player Matchup

Chaac
Chaac
AnimeXLover
Chaac
Level 116
God Stats
3W - 1L
1,786 SR
Queue Stats
53W - 42L
1,561 Elo+
Party 1
Amaterasu
Amaterasu
MoScrilluh_
Amaterasu
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 70L
1,449 Elo+
Solo
Medusa
Medusa
SidedOutcast808
Medusa
Level 129
God Stats
1W - 0L
1,562 SR
Queue Stats
88W - 71L
1,527 Elo+
Party 1
Persephone
Persephone
greatcandles
Persephone
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,596 Elo+
Party 1
Merlin
Merlin
kingjulian3573
Merlin
Level 156
God Stats
7W - 4L
1,560 SR
Queue Stats
203W - 183L
1,600 Elo+
Party 1
Team Averages
Level 89
1,581 SR
1,546 Elo+

VS

Team Averages
Level 27
1,500 SR
1,449 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Afronippels
Nox
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,505 Elo+
Solo
Fafnir
Fafnir
BadussyMuncher
Fafnir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,591 Elo+
Solo
Zeus
Zeus
SparticusV
Zeus
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,279 Elo+
Solo
Artemis
Artemis
xGraceFacex9474
Artemis
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 17
9,716
810
11,239
15,531
17,725
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
MoScrilluh_
Amaterasu
15
3 / 3 / 12
8,981
748
6,439
14,877
13,591
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

19
12 / 2 / 8
11,169
931
15,190
9,306
4,530
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Persephone
greatcandles
Persephone
13
1 / 3 / 10
8,780
732
6,201
8,764
3,255
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 1 / 16
10,287
857
21,725
6,806
3,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
16
3 / 5 / 4
9,014
751
12,584
14,253
7,007
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
7 / 4 / 2
9,489
791
12,659
10,967
6,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 7
8,607
717
2,640
14,632
15,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 7
7,290
608
6,786
11,040
4,401
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 6 / 7
7,717
643
6,790
12,654
5,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
23
Kills
11
12
Deaths
23
63
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
3
5
4
1
L
7
4
2
2
W
2
3
17
3.5
L
1
3
7
1.5
W
Amaterasu
MoScrilluh_
Amaterasu
3
3
12
3
W
12
2
8
8
L
0
5
7
0.7
W
Persephone
greatcandles
Persephone
1
3
10
2
W
5
1
16
13
L
0
6
7
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,794
Damage
41,459
55,284
Taken
63,546
42,303
Mitigated
38,754
22,589
Healing
17,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
12,584
2,768
324
3,190
14,253
7,007
156
6,409
7,665
0
32,886
L
12,659
1,973
2,762
2,718
10,967
6,047
0
4,513
6,410
19,907
0
W
11,239
972
2,399
5,573
15,531
17,725
950
6,508
8,893
0
17,075
L
2,640
900
0
2,996
14,632
15,310
0
7,519
6,707
7,615
0
W
Amaterasu
MoScrilluh_
Amaterasu
6,439
2,422
1,292
4,213
14,877
13,591
994
5,664
9,016
321
15,724
W
15,190
8,144
528
1,561
9,306
4,530
2,143
3,859
5,329
0
35,173
L
6,786
695
1,069
2,229
11,040
4,401
0
4,117
6,799
9,879
0
W
Persephone
greatcandles
Persephone
6,201
627
64
2,196
8,764
3,255
984
4,261
4,338
11,614
0
W
21,725
500
1,770
2,993
6,806
3,202
1,683
1,179
5,623
38,307
0
L
6,790
2,959
820
1,513
12,654
5,989
0
5,689
6,832
0
15,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,933
Gold Earned
42,117
174
Minions Killed
103
0
Camps Cleared
0
1,098,134
Distance Traveled
998,544
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
9,014
751
30
3
0
216,485
2
L
Nox
9,489
791
21
2
0
193,845
1
W
Chaac
9,716
810
19
2
0
223,433
0
L
Fafnir
8,607
717
17
1
0
228,430
1
W
Amaterasu
8,981
748
25
2
0
179,529
0
W
Medusa
11,169
931
47
4
0
230,608
0
L
Zeus
7,290
608
11
1
0
206,230
0
W
Persephone
8,780
732
19
2
0
219,686
0
W
Merlin
10,287
857
64
5
0
244,878
0
L
Artemis
7,717
643
24
2
0
153,554
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role