Player Matchup

King Arthur
King Arthur
NaTy53
King Arthur
Level 88
God Stats
276W - 392L
1,359 SR
Queue Stats
325W - 495L
1,383 Elo+
Solo
Set
Set
betathebeta
Set
Level 119
God Stats
6W - 9L
1,413 SR
Queue Stats
327W - 388L
1,433 Elo+
Solo
Discordia
Discordia
nicoovelez
Discordia
Level 127
God Stats
18W - 12L
1,567 SR
Queue Stats
171W - 202L
1,564 Elo+
Solo
Team Averages
Level 111
1,446 SR
1,460 Elo+

VS

Team Averages
Level 110
1,399 SR
1,468 Elo+
Anhur
Anhur
AgusTiiNnXxMc
Anhur
Level 46
God Stats
1W - 8L
1,122 SR
Queue Stats
44W - 89L
1,335 Elo+
Solo
Vamana
Vamana
elTioEduardo
Vamana
Level 125
God Stats
11W - 13L
1,527 SR
Queue Stats
203W - 242L
1,508 Elo+
Solo
Janus
Janus
xxxsebxxx
Janus
Level 160
God Stats
64W - 63L
1,549 SR
Queue Stats
459W - 434L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
NaTy53
King Arthur
15
1 / 1 / 5
9,343
667
9,315
12,522
12,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
4 / 4 / 1
10,139
724
12,430
13,326
8,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
nicoovelez
Discordia
17
2 / 1 / 3
10,209
729
11,409
8,177
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,355
597
2,870
12,542
5,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Vamana
15
2 / 2 / 4
9,691
692
13,281
16,688
19,865
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
xxxsebxxx
Janus
16
4 / 3 / 2
10,579
756
7,848
8,760
5,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
6
6
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
King Arthur
NaTy53
King Arthur
1
1
5
3.5
W
4
4
1
1.13
L
Vamana
2
2
4
2
W
Discordia
nicoovelez
Discordia
2
1
3
3.5
L
Janus
xxxsebxxx
Janus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,154
Damage
23,999
34,025
Taken
37,990
24,657
Mitigated
31,429
6,219
Healing
6,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,870
781
0
1,522
12,542
5,752
23
4,179
8,363
0
19,558
W
King Arthur
NaTy53
King Arthur
9,315
1,294
0
1,000
12,522
12,343
396
4,115
8,407
0
27,229
W
12,430
6,938
0
2,514
13,326
8,044
2,266
1,947
11,379
0
29,117
L
Vamana
13,281
6,779
0
3,683
16,688
19,865
160
3,678
13,010
0
36,017
W
Discordia
nicoovelez
Discordia
11,409
1,526
257
2,448
8,177
4,270
631
1,840
6,337
66,818
0
L
Janus
xxxsebxxx
Janus
7,848
472
0
1,186
8,760
5,812
1,124
3,631
5,129
52,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,691
Gold Earned
28,625
172
Minions Killed
175
0
Camps Cleared
0
796,681
Distance Traveled
749,861
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,355
597
47
3
0
220,107
1
W
King Arthur
9,343
667
39
3
0
290,321
3
W
Set
10,139
724
24
2
0
262,662
5
L
Vamana
9,691
692
38
3
0
286,856
2
W
Discordia
10,209
729
109
8
0
243,698
2
L
Janus
10,579
756
90
6
0
242,898
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role