Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Silver III
Jackpo_0
Ah Muzen Cab
Silver III
Level 101
God Stats
0W - 3L
1,353 SR
Queue Stats
58W - 90L
884 MMR
Party 1
Mercury
Mercury
Silver IV
Krmixv
Mercury
Silver IV
Level 94
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 91L
830 MMR
Party 1
Chaac
Chaac
Bronze II
U DeadAs BrO
Chaac
Bronze II
Level 96
God Stats
0W - 1L
1,488 SR
Queue Stats
15W - 34L
902 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 97
1,447 SR
872 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,421 SR
908 MMR
Thoth
Thoth
Silver II
AMRxGH0STx
Thoth
Silver II
Level 104
God Stats
3W - 1L
1,550 SR
Queue Stats
76W - 95L
1,040 MMR
Solo
Hercules
Hercules
Silver V
HongoLocoRojo
Hercules
Silver V
Level 142
God Stats
3W - 2L
1,234 SR
Queue Stats
363W - 482L
801 MMR
Solo
Nu Wa
Nu Wa
Silver V
PilsberyDoeboy
Nu Wa
Silver V
Level 65
God Stats
21W - 25L
1,481 SR
Queue Stats
174W - 214L
884 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Jackpo_0
Ah Muzen Cab
15
0 / 3 / 0
9,442
590
5,636
12,791
5,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mercury
Krmixv
Mercury
15
0 / 3 / 0
9,399
587
4,255
14,219
4,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 1 / 0
9,068
567
10,265
17,106
17,077
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bans
AchillesGebAtlasChironVulcan

VS

Bans
HadesCabrakanHeraAmaterasuDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
17
2 / 0 / 4
11,004
688
9,681
6,207
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hercules
HongoLocoRojo
Hercules
16
2 / 0 / 5
10,968
686
12,412
13,199
15,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 0 / 3
11,092
693
13,869
7,783
3,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Thoth
2
0
4
4
W
Hercules
HongoLocoRojo
Hercules
2
0
5
4.5
L
Ah Muzen Cab
Jackpo_0
Ah Muzen Cab
0
3
0
0
L
Mercury
Krmixv
Mercury
0
3
0
0
W
3
0
3
4.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,156
Damage
35,962
44,116
Taken
27,189
26,972
Mitigated
21,972
13,107
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
9,681
421
0
2,386
6,207
2,669
1,270
587
5,620
51,691
0
W
Hercules
HongoLocoRojo
Hercules
12,412
2,485
189
5,236
13,199
15,528
0
63
13,136
7,205
34,513
L
Ah Muzen Cab
Jackpo_0
Ah Muzen Cab
5,636
2,396
0
3,152
12,791
5,033
0
5,880
6,711
0
52,879
L
Mercury
Krmixv
Mercury
4,255
1,787
0
4,052
14,219
4,862
0
8,165
5,767
0
51,654
W
13,869
5,508
538
1,666
7,783
3,775
1,170
45
7,738
49,910
0
L
10,265
2,189
174
5,729
17,106
17,077
0
10,937
5,640
0
37,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,909
Gold Earned
33,064
233
Minions Killed
241
0
Camps Cleared
0
919,290
Distance Traveled
928,549
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,004
688
119
7
0
308,057
1
W
Hercules
10,968
686
49
3
0
310,186
1
L
Ah Muzen Cab
9,442
590
99
6
0
280,270
3
L
Mercury
9,399
587
85
5
0
328,573
3
W
Nu Wa
11,092
693
73
5
0
310,306
4
L
Chaac
9,068
567
49
3
0
310,447
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role