Player Matchup

Sylvanus
Sylvanus
Masters
 
Sylvanus
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Freya
Freya
Masters
LoliKawaiUwU
Freya
Masters
Level 57
God Stats
1W - 0L
1,789 SR
Queue Stats
116W - 78L
2,831 MMR
Solo
Ne Zha
Ne Zha
Masters
Migiiiiii
Ne Zha
Masters
Level 140
God Stats
11W - 16L
1,731 SR
Queue Stats
560W - 477L
2,881 MMR
Party 1
Cu Chulainn
Cu Chulainn
Masters
MySweetPatato
Cu Chulainn
Masters
Level 158
God Stats
1W - 1L
1,640 SR
Queue Stats
154W - 121L
2,686 MMR
Solo
Izanami
Izanami
Masters
PrimeV
Izanami
Masters
Level 129
God Stats
22W - 13L
1,756 SR
Queue Stats
70W - 50L
2,835 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 129
1,683 SR
2,546 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 151
1,570 SR
2,292 MMR
Morgan Le Fay
Morgan Le Fay
Masters
 
Morgan Le Fay
Masters
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Maui
Maui
Masters
 
Maui
Masters
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
Giliara
Fenrir
Masters
Level 160
God Stats
15W - 12L
1,784 SR
Queue Stats
268W - 245L
2,995 MMR
Solo
Osiris
Osiris
Masters
Pottzy
Osiris
Masters
Level 160
God Stats
0W - 2L
1,460 SR
Queue Stats
149W - 120L
2,808 MMR
Solo
Danzaburou
Danzaburou
Masters
Rithrum
Danzaburou
Masters
Level 160
God Stats
17W - 15L
1,608 SR
Queue Stats
338W - 314L
2,658 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
9
1 / 0 / 5
6,037
549
3,349
7,579
3,534
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

11
2 / 2 / 1
6,151
559
5,951
8,696
3,204
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Migiiiiii
Ne Zha
10
2 / 2 / 1
5,870
534
2,792
8,745
2,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cu Chulainn
MySweetPatato
Cu Chulainn
11
2 / 1 / 1
6,905
628
10,693
10,581
7,731
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
PrimeV
Izanami
12
2 / 0 / 1
6,712
610
3,444
5,982
2,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Da JiHadesThorIshtar

VS

Bans
KhepriSusanoPersephoneTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
2 / 2 / 0
6,265
570
4,085
7,001
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Maui
 
Maui
8
0 / 1 / 0
4,924
448
1,317
4,124
1,684
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
Giliara
Fenrir
10
1 / 1 / 2
5,706
519
3,330
6,779
2,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
Pottzy
Osiris
10
1 / 3 / 1
6,158
560
8,109
13,845
8,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Rithrum
Danzaburou
10
1 / 2 / 0
5,899
536
4,104
8,979
3,188
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
9
Kills
5
5
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
0
5
3.5
L
Morgan Le Fay
 
Morgan Le Fay
2
2
0
1
L
Maui
 
Maui
0
1
0
0
L
Fenrir
Giliara
Fenrir
1
1
2
2
W
2
2
1
1.25
W
Ne Zha
Migiiiiii
Ne Zha
2
2
1
1.25
W
Cu Chulainn
MySweetPatato
Cu Chulainn
2
1
1
2.5
L
Osiris
Pottzy
Osiris
1
3
1
0.5
W
Izanami
PrimeV
Izanami
2
0
1
2.5
L
Danzaburou
Rithrum
Danzaburou
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,229
Damage
20,945
41,583
Taken
40,728
20,085
Mitigated
18,867
15,061
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
3,349
1,318
3,272
3,679
7,579
3,534
0
1,295
5,204
13,602
2,196
L
Morgan Le Fay
 
Morgan Le Fay
4,085
362
0
674
7,001
2,627
0
288
6,713
53,112
0
L
Maui
 
Maui
1,317
416
1,225
1,191
4,124
1,684
0
1,533
2,487
11,947
0
L
Fenrir
Giliara
Fenrir
3,330
789
0
1,288
6,779
2,412
0
689
6,070
0
39,802
W
5,951
1,838
0
2,056
8,696
3,204
0
914
7,782
42,012
0
W
Ne Zha
Migiiiiii
Ne Zha
2,792
936
0
886
8,745
2,903
0
1,652
7,093
0
40,285
W
Cu Chulainn
MySweetPatato
Cu Chulainn
10,693
2,705
0
3,010
10,581
7,731
0
208
10,373
5,686
46,949
L
Osiris
Pottzy
Osiris
8,109
3,557
0
5,509
13,845
8,956
0
1,434
12,411
0
46,046
W
Izanami
PrimeV
Izanami
3,444
2,201
0
2,158
5,982
2,713
0
2,075
3,907
0
54,640
L
Danzaburou
Rithrum
Danzaburou
4,104
1,610
0
3,476
8,979
3,188
0
5,664
2,931
0
43,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,675
Gold Earned
28,952
358
Minions Killed
371
0
Camps Cleared
0
1,093,451
Distance Traveled
1,141,055
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,037
549
17
2
0
191,266
3
L
Morgan Le Fay
6,265
570
90
8
0
229,544
4
L
Maui
4,924
448
17
2
0
249,339
3
L
Fenrir
5,706
519
81
7
0
258,976
6
W
Freya
6,151
559
81
7
0
202,935
1
W
Ne Zha
5,870
534
64
6
0
241,914
3
W
Cu Chulainn
6,905
628
88
8
0
231,928
3
L
Osiris
6,158
560
90
8
0
220,625
3
W
Izanami
6,712
610
108
10
0
225,408
4
L
Danzaburou
5,899
536
93
8
0
182,571
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role