Player Matchup

Ravana
Ravana
CheesyRacc
Ravana
Level 76
God Stats
8W - 6L
1,520 SR
Queue Stats
166W - 192L
1,365 Elo+
Party 1
Fenrir
Fenrir
CriticalメLaw
Fenrir
Level 24
God Stats
1W - 4L
1,336 SR
Queue Stats
37W - 73L
1,181 Elo+
Party 2
Yemoja
Yemoja
DamienTheLion
Yemoja
Level 77
God Stats
0W - 2L
1,351 SR
Queue Stats
128W - 127L
1,455 Elo+
Party 1
He Bo
He Bo
Liam_Hunalp
He Bo
Level 37
God Stats
3W - 3L
1,498 SR
Queue Stats
60W - 110L
1,181 Elo+
Party 2
Medusa
Medusa
TheeCrescent
Medusa
Level 86
God Stats
3W - 7L
1,338 SR
Queue Stats
210W - 229L
1,427 Elo+
Solo
Team Averages
Level 60
1,409 SR
1,322 Elo+

VS

Team Averages
Level 53
1,472 SR
1,384 Elo+
Khepri
Khepri
Cara_de_Egua_90
Khepri
Level 46
God Stats
4W - 3L
1,528 SR
Queue Stats
39W - 48L
1,352 Elo+
Party 4
Ah Puch
Ah Puch
ChilledBaby
Ah Puch
Level 80
God Stats
8W - 8L
1,350 SR
Queue Stats
96W - 99L
1,416 Elo+
Party 3
Jing Wei
Jing Wei
Cleberinho_07
Jing Wei
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,212 Elo+
Party 4
Thoth
Thoth
Feetyman
Thoth
Level 53
God Stats
19W - 7L
1,562 SR
Queue Stats
80W - 74L
1,421 Elo+
Party 3
Hercules
Hercules
Nadeshere
Hercules
Level 63
God Stats
6W - 5L
1,421 SR
Queue Stats
89W - 81L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
CheesyRacc
Ravana
9
0 / 4 / 3
5,086
462
2,961
9,268
4,843
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
3 / 3 / 0
5,451
496
3,905
9,704
3,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
1 / 2 / 0
5,270
479
2,442
8,591
3,803
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

8
0 / 5 / 0
4,876
443
754
6,372
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
8
0 / 1 / 0
4,854
441
5,111
6,035
1,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 3
5,691
517
3,066
7,412
4,313
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
ChilledBaby
Ah Puch
11
3 / 1 / 3
6,755
614
7,844
5,716
3,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Cleberinho_07
Jing Wei
8
2 / 0 / 0
5,406
491
4,476
4,990
1,547
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thoth
Feetyman
Thoth
12
8 / 0 / 1
7,758
705
6,593
2,109
792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hercules
Nadeshere
Hercules
8
2 / 3 / 1
5,639
513
4,317
7,664
3,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
4
Kills
15
15
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
0
0
3
1.5
L
Ravana
CheesyRacc
Ravana
0
4
3
0.38
W
Ah Puch
ChilledBaby
Ah Puch
3
1
3
4.5
W
Jing Wei
Cleberinho_07
Jing Wei
2
0
0
2
L
3
3
0
1
L
1
2
0
0.5
W
Thoth
Feetyman
Thoth
8
0
1
8.5
L
0
5
0
0
W
Hercules
Nadeshere
Hercules
2
3
1
0.83
L
Medusa
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,173
Damage
26,296
39,970
Taken
27,891
16,017
Mitigated
14,010
7,936
Healing
12,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,066
235
172
3,506
7,412
4,313
0
1,188
6,224
15,647
0
L
Ravana
CheesyRacc
Ravana
2,961
731
0
1,663
9,268
4,843
0
5,279
3,457
0
23,668
W
Ah Puch
ChilledBaby
Ah Puch
7,844
495
0
3,974
5,716
3,426
170
114
5,602
38,887
0
W
Jing Wei
Cleberinho_07
Jing Wei
4,476
3,002
0
2,250
4,990
1,547
1,176
452
4,538
0
27,764
L
3,905
1,261
0
1,261
9,704
3,664
0
2,503
7,093
0
27,727
L
2,442
807
1,979
2,268
8,591
3,803
0
3,321
5,142
13,455
1,687
W
Thoth
Feetyman
Thoth
6,593
149
0
762
2,109
792
2,320
927
1,182
45,017
0
L
754
59
0
0
6,372
1,902
0
3,673
2,333
28,060
0
W
Hercules
Nadeshere
Hercules
4,317
1,200
0
1,672
7,664
3,932
0
262
7,402
0
27,475
L
Medusa
5,111
2,511
0
765
6,035
1,805
0
1,593
4,442
0
34,976

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,537
Gold Earned
31,249
249
Minions Killed
292
0
Camps Cleared
0
974,219
Distance Traveled
960,391
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,691
517
30
3
0
207,114
2
L
Ravana
5,086
462
57
5
0
193,805
1
W
Ah Puch
6,755
614
67
6
0
179,789
0
W
Jing Wei
5,406
491
52
5
0
174,126
1
L
Fenrir
5,451
496
56
5
0
220,271
0
L
Yemoja
5,270
479
38
3
0
177,361
4
W
Thoth
7,758
705
90
8
0
199,338
1
L
He Bo
4,876
443
52
5
0
200,165
0
W
Hercules
5,639
513
53
5
0
200,024
5
L
Medusa
4,854
441
46
4
0
182,617
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role