Player Matchup

Ganesha
Ganesha
El_Weiner_
Ganesha
Level 127
God Stats
8W - 4L
1,630 SR
Queue Stats
76W - 70L
1,456 Elo+
Party 3
Mulan
Mulan
Lex_08_1
Mulan
Level 25
God Stats
5W - 0L
1,487 SR
Queue Stats
9W - 7L
1,467 Elo+
Party 3
Guan Yu
Guan Yu
SavageHistorian
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,556 Elo+
Party 1
Raijin
Raijin
Sir_JuanCa_The1
Raijin
Level 77
God Stats
5W - 1L
1,689 SR
Queue Stats
54W - 64L
1,437 Elo+
Party 3
Medusa
Medusa
i-Am-Burnboy95
Medusa
Level 156
God Stats
6W - 0L
1,626 SR
Queue Stats
32W - 26L
1,585 Elo+
Party 1
Team Averages
Level 78
1,587 SR
1,500 Elo+

VS

Team Averages
Level 65
1,528 SR
1,458 Elo+
Poseidon
Poseidon
BigButters280
Poseidon
Level 146
God Stats
2W - 5L
1,386 SR
Queue Stats
147W - 134L
1,454 Elo+
Party 4
Ah Puch
Ah Puch
Blaq Atem
Ah Puch
Level 41
God Stats
74W - 83L
1,582 SR
Queue Stats
165W - 201L
1,420 Elo+
Solo
Ares
Ares
Et at home15
Ares
Level 24
God Stats
13W - 9L
1,674 SR
Queue Stats
96W - 82L
1,454 Elo+
Party 4
Neith
Neith
RelaxSiah
Neith
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
99W - 100L
1,486 Elo+
Party 2
Tyr
Tyr
xmick1
Tyr
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 113L
1,478 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
El_Weiner_
Ganesha
18
0 / 1 / 17
12,599
1,145
12,642
14,772
17,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Mulan
Lex_08_1
Mulan
17
6 / 2 / 13
12,228
1,112
14,920
12,155
14,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 3 / 12
12,379
1,125
15,455
16,346
24,112
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

17
3 / 3 / 13
11,569
1,052
17,543
14,103
7,704
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 1 / 10
11,770
1,070
21,029
9,512
5,530
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

244

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigButters280
Poseidon
17
1 / 7 / 5
11,182
1,017
20,299
18,148
6,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
Blaq Atem
Ah Puch
16
2 / 3 / 2
10,771
979
5,638
8,252
3,670
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
0 / 3 / 8
12,110
1,101
9,542
23,666
31,252
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Neith
RelaxSiah
Neith
17
6 / 5 / 3
12,740
1,158
11,314
13,329
5,991
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tyr
xmick1
Tyr
17
1 / 3 / 8
11,138
1,013
15,465
23,127
23,667
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
36
21
Kills
10
10
Deaths
21
65
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BigButters280
Poseidon
1
7
5
0.5
L
Ah Puch
Blaq Atem
Ah Puch
2
3
2
1
W
Ganesha
El_Weiner_
Ganesha
0
1
17
8.5
L
0
3
8
1.33
W
Mulan
Lex_08_1
Mulan
6
2
13
6.25
L
Neith
RelaxSiah
Neith
6
5
3
1.5
W
7
3
12
4.33
W
3
3
13
3.17
W
5
1
10
10
L
Tyr
xmick1
Tyr
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,589
Damage
62,258
66,888
Taken
86,522
70,116
Mitigated
70,919
17,489
Healing
13,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BigButters280
Poseidon
20,299
2,358
582
4,060
18,148
6,339
0
6,503
11,349
62,558
0
L
Ah Puch
Blaq Atem
Ah Puch
5,638
862
0
812
8,252
3,670
0
3,469
4,609
14,692
0
W
Ganesha
El_Weiner_
Ganesha
12,642
934
378
2,966
14,772
17,790
0
8,588
6,184
21,762
0
L
9,542
644
765
2,304
23,666
31,252
0
7,637
15,259
21,958
0
W
Mulan
Lex_08_1
Mulan
14,920
395
0
2,484
12,155
14,980
0
7,357
4,798
756
23,193
L
Neith
RelaxSiah
Neith
11,314
5,487
0
1,754
13,329
5,991
0
5,124
7,824
0
21,143
W
15,455
1,019
5,380
4,011
16,346
24,112
0
9,214
7,132
0
22,977
W
17,543
1,189
0
1,545
14,103
7,704
0
6,026
8,077
45,151
0
W
21,029
11,058
0
725
9,512
5,530
0
4,294
5,218
0
42,099
L
Tyr
xmick1
Tyr
15,465
2,692
0
2,920
23,127
23,667
0
6,562
15,973
0
24,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,545
Gold Earned
57,941
206
Minions Killed
180
4
Camps Cleared
7
1,067,025
Distance Traveled
943,517
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,182
1,017
102
9
4
203,320
0
L
Ah Puch
10,771
979
21
2
1
96,887
2
W
Ganesha
12,599
1,145
0
0
0
215,844
0
L
Ares
12,110
1,101
25
2
1
200,783
0
W
Mulan
12,228
1,112
33
3
1
218,812
0
L
Neith
12,740
1,158
19
2
0
186,156
0
W
Guan Yu
12,379
1,125
20
2
1
220,578
0
W
Raijin
11,569
1,052
78
7
0
193,942
0
W
Medusa
11,770
1,070
75
7
2
217,849
0
L
Tyr
11,138
1,013
13
1
1
256,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role