Player Matchup

Geb
Geb
AnonymousSF
Geb
Level 129
God Stats
1W - 3L
1,563 SR
Queue Stats
50W - 66L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
COL3000
Kukulkan
Level 39
God Stats
2W - 2L
1,296 SR
Queue Stats
14W - 17L
1,119 Elo+
Party 1
Hun Batz
Hun Batz
EXDGen
Hun Batz
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 62L
1,477 Elo+
Party 1
Mulan
Mulan
SaltySneke
Mulan
Level 16
God Stats
1W - 5L
1,287 SR
Queue Stats
7W - 11L
1,444 Elo+
Party 1
Ishtar
Ishtar
TSBCavalry
Ishtar
Level 97
God Stats
2W - 1L
1,865 SR
Queue Stats
16W - 27L
1,456 Elo+
Party 1
Team Averages
Level 80
1,502 SR
1,391 Elo+

VS

Team Averages
Level 55
1,562 SR
1,562 Elo+
Yu Huang
Yu Huang
Mightykami1
Yu Huang
Level 118
God Stats
4W - 2L
1,500 SR
Queue Stats
92W - 58L
1,576 Elo+
Party 3
Pele
Pele
Rigbabes
Pele
Level 43
God Stats
3W - 0L
1,671 SR
Queue Stats
143W - 119L
1,555 Elo+
Solo
Jing Wei
Jing Wei
ShintaroYushni
Jing Wei
Level 29
God Stats
11W - 5L
1,637 SR
Queue Stats
29W - 17L
1,563 Elo+
Party 3
Sylvanus
Sylvanus
jarlbakedbeans
Sylvanus
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 16L
1,584 Elo+
Party 2
Susano
Susano
samsoward93
Susano
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
262W - 244L
1,533 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 4
8,848
492
6,484
14,196
12,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Kukulkan
COL3000
Kukulkan
14
6 / 6 / 1
9,517
529
12,177
12,674
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hun Batz
EXDGen
Hun Batz
15
3 / 5 / 6
9,677
538
13,636
18,150
8,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
13
0 / 8 / 1
7,939
441
7,785
18,198
16,468
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ishtar
TSBCavalry
Ishtar
14
0 / 4 / 0
8,176
454
3,216
13,578
4,958
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Mightykami1
Yu Huang
14
1 / 3 / 8
9,305
517
8,534
8,947
3,740
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pele
19
7 / 1 / 3
11,901
661
14,089
18,900
13,713
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
17
7 / 1 / 1
11,329
629
11,828
14,124
5,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
14
1 / 2 / 12
8,526
474
10,336
13,212
11,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Susano
18
10 / 3 / 3
11,360
631
13,460
18,353
8,910
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
53
10
Kills
26
26
Deaths
10
12
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Kukulkan
COL3000
Kukulkan
6
6
1
1.08
L
Hun Batz
EXDGen
Hun Batz
3
5
6
1.2
W
Yu Huang
Mightykami1
Yu Huang
1
3
8
1.67
W
Pele
7
1
3
8.5
L
Mulan
0
8
1
0.06
W
Jing Wei
7
1
1
7.5
L
Ishtar
TSBCavalry
Ishtar
0
4
0
0
W
Sylvanus
1
2
12
3.5
W
Susano
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,298
Damage
58,247
76,796
Taken
73,536
48,273
Mitigated
43,132
14,973
Healing
27,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,484
1,201
0
2,661
14,196
12,848
135
5,703
8,493
27,392
1,030
L
Kukulkan
COL3000
Kukulkan
12,177
633
0
1,325
12,674
5,258
1,113
5,651
7,023
71,266
0
L
Hun Batz
EXDGen
Hun Batz
13,636
3,299
0
4,782
18,150
8,741
0
2,323
15,827
0
73,241
W
Yu Huang
Mightykami1
Yu Huang
8,534
452
0
718
8,947
3,740
134
4,351
4,596
63,224
0
W
Pele
14,089
3,456
0
8,282
18,900
13,713
250
2,309
16,276
0
96,549
L
Mulan
7,785
1,094
0
1,386
18,198
16,468
0
1,150
17,048
0
55,499
W
Jing Wei
11,828
9,665
0
7,571
14,124
5,327
1,507
3,111
11,013
0
104,614
L
Ishtar
TSBCavalry
Ishtar
3,216
2,096
0
4,819
13,578
4,958
0
2,282
11,296
0
59,464
W
Sylvanus
10,336
4,277
1,087
3,109
13,212
11,442
94
5,583
7,629
25,851
6,786
W
Susano
13,460
3,095
0
6,870
18,353
8,910
0
3,093
15,260
0
95,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,157
Gold Earned
52,421
517
Minions Killed
644
0
Camps Cleared
0
1,680,290
Distance Traveled
1,816,211
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,848
492
32
2
0
375,427
1
L
Kukulkan
9,517
529
140
8
0
348,888
3
L
Hun Batz
9,677
538
105
6
0
354,952
0
W
Yu Huang
9,305
517
105
6
0
372,821
2
W
Pele
11,901
661
175
10
0
369,936
3
L
Mulan
7,939
441
98
5
0
307,846
2
W
Jing Wei
11,329
629
170
9
0
371,498
2
L
Ishtar
8,176
454
142
8
0
293,177
0
W
Sylvanus
8,526
474
42
2
0
295,751
0
W
Susano
11,360
631
152
8
0
406,205
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role