Player Matchup

Bakasura
Bakasura
BigGrimmlin
Bakasura
Level 136
God Stats
2W - 1L
1,480 SR
Queue Stats
70W - 106L
1,302 Elo+
Solo
Horus
Horus
Klebtomaniac
Horus
Level 89
God Stats
10W - 7L
1,603 SR
Queue Stats
46W - 62L
1,221 Elo+
Party 2
Kukulkan
Kukulkan
Recon-Wolf-007
Kukulkan
Level 27
God Stats
13W - 16L
1,316 SR
Queue Stats
44W - 61L
1,221 Elo+
Party 2
Team Averages
Level 84
1,466 SR
1,248 Elo+

VS

Team Averages
Level 64
1,344 SR
1,326 Elo+
Zeus
Zeus
Hey_blank
Zeus
Level 117
God Stats
1W - 4L
1,301 SR
Queue Stats
36W - 67L
1,305 Elo+
Party 1
Baron Samedi
Baron Samedi
xRealKingDavidx
Baron Samedi
Level 22
God Stats
2W - 3L
1,427 SR
Queue Stats
4W - 7L
1,314 Elo+
Party 1
Maui
Maui
yy87795
Maui
Level 53
God Stats
0W - 2L
1,304 SR
Queue Stats
22W - 34L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BigGrimmlin
Bakasura
13
5 / 1 / 4
9,994
714
3,634
10,521
5,359
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 14
10,546
753
6,716
15,440
14,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Kukulkan
18
11 / 0 / 5
12,416
887
21,970
9,344
4,153
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
1 / 7 / 1
8,695
621
13,741
11,988
4,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
xRealKingDavidx
Baron Samedi
11
0 / 6 / 3
7,871
562
5,196
8,457
5,034
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
yy87795
Maui
14
2 / 4 / 0
8,745
625
5,458
17,101
12,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
7
17
Kills
3
3
Deaths
17
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
BigGrimmlin
Bakasura
5
1
4
7
L
Zeus
1
7
1
0.21
W
1
2
14
4
W
Kukulkan
11
0
5
13.5
L
Baron Samedi
xRealKingDavidx
Baron Samedi
0
6
3
0.25
L
Maui
yy87795
Maui
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,320
Damage
24,395
35,305
Taken
37,546
23,576
Mitigated
21,776
12,741
Healing
2,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
BigGrimmlin
Bakasura
3,634
3,194
0
4,178
10,521
5,359
1,587
6,450
4,071
0
23,801
L
Zeus
13,741
2,493
0
460
11,988
4,350
0
7,897
4,061
44,061
0
W
6,716
3,251
3,052
5,366
15,440
14,064
309
10,170
5,270
0
21,731
W
Kukulkan
21,970
2,133
0
145
9,344
4,153
359
7,301
2,043
71,570
0
L
Baron Samedi
xRealKingDavidx
Baron Samedi
5,196
569
480
295
8,457
5,034
0
5,448
2,895
16,890
0
L
Maui
yy87795
Maui
5,458
1,361
0
1,020
17,101
12,392
0
8,657
8,224
19,412
3,652

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,956
Gold Earned
25,311
188
Minions Killed
114
0
Camps Cleared
0
769,311
Distance Traveled
548,698
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,994
714
57
4
0
256,159
0
L
Zeus
8,695
621
63
5
0
190,686
0
W
Horus
10,546
753
27
2
0
256,575
1
W
Kukulkan
12,416
887
104
7
0
256,577
3
L
Baron Samedi
7,871
562
20
1
0
142,653
0
L
Maui
8,745
625
31
2
0
215,359
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role