Player Matchup

Ah Puch
Ah Puch
C1ickz
Ah Puch
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 30L
1,386 Elo+
Party 1
Ymir
Ymir
Godsclose2u
Ymir
Level 112
God Stats
1W - 4L
1,606 SR
Queue Stats
88W - 96L
1,406 Elo+
Party 1
Arachne
Arachne
ImDMay
Arachne
Level 82
God Stats
1W - 0L
1,714 SR
Queue Stats
8W - 11L
1,433 Elo+
Party 1
Cthulhu
Cthulhu
ItsYaBoiNug
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 23L
1,429 Elo+
Party 1
Agni
Agni
TheMilkman34
Agni
Level 149
God Stats
1W - 0L
1,410 SR
Queue Stats
28W - 33L
1,448 Elo+
Party 1
Team Averages
Level 88
1,546 SR
1,420 Elo+

VS

Team Averages
Level 109
1,509 SR
1,475 Elo+
Neith
Neith
 
Neith
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
D3STR0YRk1ng416
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,395 Elo+
Party 2
Set
Set
ForRengoku
Set
Level 106
God Stats
0W - 1L
1,530 SR
Queue Stats
50W - 26L
1,662 Elo+
Party 2
He Bo
He Bo
Super_Karen420
He Bo
Level 160
God Stats
3W - 6L
1,381 SR
Queue Stats
440W - 442L
1,440 Elo+
Solo
Ymir
Ymir
TangentJay
Ymir
Level 160
God Stats
3W - 2L
1,632 SR
Queue Stats
248W - 261L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
C1ickz
Ah Puch
20
12 / 2 / 18
13,287
738
31,182
18,443
9,923
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 5 / 27
12,854
714
14,449
26,128
31,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
ImDMay
Arachne
20
9 / 3 / 15
12,861
715
15,735
17,579
11,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
ItsYaBoiNug
Cthulhu
20
3 / 5 / 23
12,073
671
15,552
17,887
15,913
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
10 / 3 / 17
13,009
723
22,946
13,769
7,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
4 / 5 / 9
12,230
679
23,635
18,698
10,163
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 9 / 5
9,909
551
8,480
19,503
9,384
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

18
5 / 6 / 11
11,793
655
16,763
29,061
30,278
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
2 / 8 / 7
10,862
603
15,864
18,527
9,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 8 / 8
10,318
573
10,614
27,734
15,895
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
56
36
Kills
16
18
Deaths
36
100
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
5
9
1.7
W
Ah Puch
C1ickz
Ah Puch
12
2
18
10.5
L
2
9
5
0.5
L
5
6
11
1.75
W
2
5
27
3.1
W
Arachne
ImDMay
Arachne
9
3
15
5.5
W
Cthulhu
ItsYaBoiNug
Cthulhu
3
5
23
2.9
L
2
8
7
0.69
L
3
8
8
0.88
W
10
3
17
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,864
Damage
75,356
93,806
Taken
113,523
76,432
Mitigated
75,004
41,965
Healing
33,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
23,635
11,672
1,343
6,229
18,698
10,163
686
14,643
3,441
0
43,166
W
Ah Puch
C1ickz
Ah Puch
31,182
966
2,627
9,423
18,443
9,923
268
6,000
12,443
45,485
0
L
8,480
3,628
568
2,042
19,503
9,384
82
15,844
2,809
0
17,505
L
16,763
4,376
4,262
9,398
29,061
30,278
0
15,379
13,127
1,685
35,045
W
14,449
1,384
3,536
6,383
26,128
31,963
256
7,420
18,708
31,260
0
W
Arachne
ImDMay
Arachne
15,735
10,258
865
7,749
17,579
11,409
3,801
4,668
12,911
0
19,466
W
Cthulhu
ItsYaBoiNug
Cthulhu
15,552
467
2,756
3,316
17,887
15,913
516
5,130
12,757
39,700
0
L
15,864
184
2,561
3,499
18,527
9,284
445
13,393
4,685
33,595
0
L
10,614
857
0
3,285
27,734
15,895
0
21,703
5,332
22,775
0
W
22,946
1,544
1,582
3,728
13,769
7,224
3,429
4,283
9,486
40,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,084
Gold Earned
55,112
173
Minions Killed
195
0
Camps Cleared
0
1,680,840
Distance Traveled
1,448,737
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,230
679
53
3
0
307,846
2
W
Ah Puch
13,287
738
40
2
0
339,670
0
L
Anhur
9,909
551
33
2
0
273,860
0
L
Set
11,793
655
35
2
0
330,602
2
W
Ymir
12,854
714
35
2
0
324,016
1
W
Arachne
12,861
715
11
1
0
389,751
0
W
Cthulhu
12,073
671
37
2
0
321,672
1
L
He Bo
10,862
603
48
3
0
256,040
1
L
Ymir
10,318
573
26
1
0
280,389
5
W
Agni
13,009
723
50
3
0
305,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role