Player Matchup

Kuzenbo
Kuzenbo
FluffyFawn8776
Kuzenbo
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
Goldgarbage981
Hun Batz
Level 105
God Stats
2W - 1L
1,298 SR
Queue Stats
35W - 37L
1,501 Elo+
Party 1
Olorun
Olorun
SledgeMyBagPipe
Olorun
Level 124
God Stats
3W - 1L
1,657 SR
Queue Stats
149W - 81L
1,655 Elo+
Party 1
Team Averages
Level 92
1,485 SR
1,552 Elo+

VS

Team Averages
Level 89
1,476 SR
1,345 Elo+
Chaac
Chaac
RougeLeaf
Chaac
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,226 Elo+
Solo
Heimdallr
Heimdallr
XxST4RK1LL3RxX
Heimdallr
Level 89
God Stats
9W - 10L
1,489 SR
Queue Stats
224W - 336L
1,420 Elo+
Solo
Ra
Ra
escconvicrs
Ra
Level 118
God Stats
26W - 41L
1,438 SR
Queue Stats
144W - 212L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 7
11,681
730
9,146
16,729
27,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hun Batz
18
5 / 2 / 2
12,493
781
19,637
16,516
8,679
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

18
4 / 1 / 5
11,705
732
12,787
17,047
8,962
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
RougeLeaf
Chaac
15
1 / 3 / 3
9,712
607
15,352
18,920
15,767
Heimdallr
XxST4RK1LL3RxX
Heimdallr
14
2 / 6 / 2
10,120
633
14,857
14,579
5,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
1 / 1 / 3
10,895
681
8,928
13,693
5,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
4
4
Deaths
10
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Hun Batz
5
2
2
3
L
Chaac
RougeLeaf
Chaac
1
3
3
0.83
W
4
1
5
6.5
L
Heimdallr
XxST4RK1LL3RxX
Heimdallr
2
6
2
0.5
L
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,570
Damage
39,137
50,292
Taken
47,192
44,720
Mitigated
27,202
18,645
Healing
14,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,146
3,597
227
7,073
16,729
27,079
150
3,695
13,034
27,295
0
W
Hun Batz
19,637
4,788
0
1,261
16,516
8,679
956
2,327
14,189
0
92,612
L
Chaac
RougeLeaf
Chaac
15,352
3,376
0
3,302
18,920
15,767
0
7,708
11,212
0
33,061
W
12,787
6,803
408
9,676
17,047
8,962
2,226
3,048
13,999
69,014
0
L
Heimdallr
XxST4RK1LL3RxX
Heimdallr
14,857
9,136
340
640
14,579
5,919
0
7,314
7,265
0
44,111
L
8,928
852
3,949
6,342
13,693
5,516
110
6,935
6,758
61,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,879
Gold Earned
30,727
239
Minions Killed
207
0
Camps Cleared
0
1,012,632
Distance Traveled
844,946
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,681
730
34
2
0
297,954
3
W
Hun Batz
12,493
781
119
7
0
365,129
4
L
Chaac
9,712
607
30
2
0
319,561
1
W
Olorun
11,705
732
86
5
0
349,549
0
L
Heimdallr
10,120
633
64
4
0
249,505
2
L
Ra
10,895
681
113
7
0
275,880
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role