Player Matchup

Danzaburou
Danzaburou
JEMX21
Danzaburou
Level 55
God Stats
15W - 2L
1,948 SR
Queue Stats
155W - 54L
1,693 Elo+
Party 2
Artio
Artio
NusIretac
Artio
Level 119
God Stats
19W - 10L
1,707 SR
Queue Stats
329W - 313L
1,553 Elo+
Solo
Achilles
Achilles
Turkeylacena
Achilles
Level 124
God Stats
9W - 2L
1,662 SR
Queue Stats
401W - 124L
1,810 Elo+
Party 2
Ganesha
Ganesha
cawofduty
Ganesha
Level 108
God Stats
10W - 9L
1,615 SR
Queue Stats
446W - 167L
1,713 Elo+
Party 2
Thoth
Thoth
sc0tu
Thoth
Level 104
God Stats
21W - 12L
1,663 SR
Queue Stats
474W - 200L
1,753 Elo+
Party 2
Team Averages
Level 102
1,719 SR
1,704 Elo+

VS

Team Averages
Level 135
1,553 SR
1,535 Elo+
Ishtar
Ishtar
 
Ishtar
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
IPedroErin
Zeus
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,495 Elo+
Party 1
Cabrakan
Cabrakan
Presidential T
Cabrakan
Level 158
God Stats
2W - 1L
1,551 SR
Queue Stats
19W - 13L
1,569 Elo+
Party 3
Hades
Hades
wolfeonce
Hades
Level 68
God Stats
31W - 25L
1,663 SR
Queue Stats
304W - 313L
1,545 Elo+
Solo
Ne Zha
Ne Zha
xNCx Finest
Ne Zha
Level 159
God Stats
0W - 3L
1,550 SR
Queue Stats
38W - 33L
1,567 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JEMX21
Danzaburou
16
3 / 3 / 12
9,323
777
8,202
13,576
6,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
NusIretac
Artio
16
2 / 2 / 15
9,531
794
4,791
17,065
19,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Achilles
Turkeylacena
Achilles
18
13 / 1 / 8
10,793
899
15,760
12,633
9,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ganesha
cawofduty
Ganesha
15
0 / 2 / 18
8,449
704
9,896
9,921
6,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thoth
sc0tu
Thoth
18
4 / 1 / 9
9,860
822
10,531
4,171
1,633
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
2 / 2 / 5
9,329
777
8,123
12,295
5,265
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 3 / 5
8,916
743
10,701
8,597
2,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cabrakan
14
2 / 9 / 5
8,190
683
8,215
18,417
14,493
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hades
wolfeonce
Hades
15
3 / 5 / 4
8,946
746
9,417
11,822
5,493
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
15
0 / 3 / 6
8,651
721
9,719
11,803
5,153
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
34
22
Kills
9
9
Deaths
22
62
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
2
5
2.25
L
2
3
5
1.5
W
Danzaburou
JEMX21
Danzaburou
3
3
12
3
W
Artio
NusIretac
Artio
2
2
15
4.75
L
Cabrakan
2
9
5
0.5
W
Achilles
Turkeylacena
Achilles
13
1
8
17
W
Ganesha
cawofduty
Ganesha
0
2
18
4.5
W
Thoth
sc0tu
Thoth
4
1
9
8.5
L
Hades
wolfeonce
Hades
3
5
4
1
L
Ne Zha
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,180
Damage
46,175
57,366
Taken
62,934
43,646
Mitigated
33,319
17,191
Healing
12,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,123
3,996
0
4,652
12,295
5,265
2,191
3,549
8,631
0
52,708
L
10,701
1,335
0
1,400
8,597
2,915
152
4,306
4,243
28,670
0
W
Danzaburou
JEMX21
Danzaburou
8,202
3,012
0
1,892
13,576
6,607
189
6,441
7,135
0
28,882
W
Artio
NusIretac
Artio
4,791
626
1,751
6,159
17,065
19,655
198
7,523
9,542
15,033
0
L
Cabrakan
8,215
992
0
1,306
18,417
14,493
0
7,532
10,496
15,408
0
W
Achilles
Turkeylacena
Achilles
15,760
5,822
0
5,933
12,633
9,740
792
7,344
5,289
0
29,178
W
Ganesha
cawofduty
Ganesha
9,896
655
0
1,071
9,921
6,011
0
6,188
3,733
27,877
0
W
Thoth
sc0tu
Thoth
10,531
309
0
385
4,171
1,633
756
837
3,334
50,362
0
L
Hades
wolfeonce
Hades
9,417
759
478
3,401
11,822
5,493
0
6,325
5,409
32,819
0
L
Ne Zha
9,719
896
0
1,621
11,803
5,153
0
3,506
6,951
0
37,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,956
Gold Earned
44,032
231
Minions Killed
282
0
Camps Cleared
0
1,236,319
Distance Traveled
1,171,540
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,329
777
115
10
0
249,509
2
L
Zeus
8,916
743
44
4
0
217,407
0
W
Danzaburou
9,323
777
52
4
0
212,469
1
W
Artio
9,531
794
32
3
0
263,446
5
L
Cabrakan
8,190
683
26
2
0
208,426
0
W
Achilles
10,793
899
36
3
0
247,164
2
W
Ganesha
8,449
704
5
0
0
267,286
0
W
Thoth
9,860
822
106
9
0
245,954
4
L
Hades
8,946
746
51
4
0
237,555
5
L
Ne Zha
8,651
721
46
4
0
258,643
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role