Player Matchup

Medusa
Medusa
Platinum V
 
Medusa
Platinum V
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Guan Yu
Guan Yu
Platinum IV
Déúteros
Guan Yu
Platinum IV
Level 160
God Stats
3W - 2L
1,510 SR
Queue Stats
45W - 30L
2,011 MMR
Party 1
Persephone
Persephone
Gold IV
xlexis007
Persephone
Gold IV
Level 99
God Stats
1W - 0L
1,735 SR
Queue Stats
20W - 16L
1,561 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 139
1,581 SR
1,691 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 94
1,550 SR
1,533 MMR
Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze V
DonnieMoth
Neith
Bronze V
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Horus
Horus
Bronze III
Qeefatron
Horus
Bronze III
Level 63
God Stats
0W - 1L
1,650 SR
Queue Stats
1W - 2L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 0 / 1
7,545
755
6,104
5,688
1,994
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Guan Yu
Déúteros
Guan Yu
11
0 / 1 / 2
6,583
658
3,577
8,094
6,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Persephone
xlexis007
Persephone
13
2 / 0 / 2
8,054
805
12,563
4,254
1,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
Ah Muzen CabYemojaBaron SamediChronosAchilles

VS

Bans
Da JiCabrakanVulcanYu HuangBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 0 / 1
6,271
627
5,334
7,036
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
11
0 / 3 / 1
6,512
651
2,561
8,620
3,544
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
Qeefatron
Horus
12
1 / 1 / 0
7,412
741
3,459
9,666
7,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
3
4
Kills
1
1
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
2
0
1
2.5
L
Zhong Kui
 
Zhong Kui
0
0
1
0.5
L
Neith
0
3
1
0.17
W
Guan Yu
Déúteros
Guan Yu
0
1
2
1
L
Horus
Qeefatron
Horus
1
1
0
1
W
Persephone
xlexis007
Persephone
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,244
Damage
11,354
18,036
Taken
25,322
10,287
Mitigated
16,684
5,106
Healing
8,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,104
2,398
0
1,273
5,688
1,994
1,606
1,777
3,911
0
33,316
L
Zhong Kui
 
Zhong Kui
5,334
174
0
1,116
7,036
5,881
0
3,671
3,274
20,507
0
L
Neith
2,561
534
0
1,913
8,620
3,544
0
4,357
4,150
0
29,390
W
Guan Yu
Déúteros
Guan Yu
3,577
378
898
1,826
8,094
6,967
0
2,766
5,328
0
14,524
L
Horus
Qeefatron
Horus
3,459
1,514
680
5,115
9,666
7,259
0
4,574
4,693
68
15,567
W
Persephone
xlexis007
Persephone
12,563
92
0
1,109
4,254
1,326
42
941
3,313
46,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,182
Gold Earned
20,195
141
Minions Killed
126
0
Camps Cleared
0
596,494
Distance Traveled
551,324
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,545
755
58
6
0
207,674
2
L
Zhong Kui
6,271
627
45
5
0
191,797
1
L
Neith
6,512
651
66
7
0
177,450
2
W
Guan Yu
6,583
658
13
1
0
199,707
3
L
Horus
7,412
741
15
2
0
182,077
1
W
Persephone
8,054
805
70
7
0
189,113
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role