Player Matchup

King Arthur
King Arthur
BottomFragBaby
King Arthur
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 13L
1,368 Elo+
Solo
Hera
Hera
ChadFromHS
Hera
Level 154
God Stats
3W - 5L
1,342 SR
Queue Stats
132W - 124L
1,482 Elo+
Solo
Ne Zha
Ne Zha
Uncle Ruckus409
Ne Zha
Level 159
God Stats
10W - 14L
1,519 SR
Queue Stats
549W - 558L
1,468 Elo+
Solo
Maui
Maui
acidbur37
Maui
Level 160
God Stats
42W - 43L
1,538 SR
Queue Stats
743W - 716L
1,545 Elo+
Party 1
Skadi
Skadi
brightgamer
Skadi
Level 160
God Stats
35W - 22L
1,601 SR
Queue Stats
695W - 664L
1,546 Elo+
Party 1
Team Averages
Level 139
1,500 SR
1,482 Elo+

VS

Team Averages
Level 91
1,482 SR
1,497 Elo+
Set
Set
 
Set
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
HerobrineR6
Achilles
Level 69
God Stats
16W - 14L
1,516 SR
Queue Stats
40W - 47L
1,415 Elo+
Party 2
Ares
Ares
Noobster001
Ares
Level 88
God Stats
4W - 6L
1,481 SR
Queue Stats
152W - 139L
1,552 Elo+
Solo
Charybdis
Charybdis
Reecenter
Charybdis
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 76L
1,512 Elo+
Party 2
Discordia
Discordia
sparkyy7293
Discordia
Level 95
God Stats
3W - 5L
1,412 SR
Queue Stats
356W - 384L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BottomFragBaby
King Arthur
6
0 / 1 / 0
3,501
700
1,595
4,385
1,493
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
0 / 0 / 0
3,586
717
983
1,389
485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

5
0 / 0 / 0
3,289
658
960
3,016
813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Maui
5
0 / 0 / 0
3,348
670
744
2,665
955
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

5
0 / 0 / 0
3,201
640
1,182
1,223
270
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
5
1 / 0 / 0
3,415
683
525
2,333
902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
HerobrineR6
Achilles
6
0 / 0 / 0
3,169
634
1,652
2,700
1,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

1
0 / 0 / 0
2,449
490
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
Reecenter
Charybdis
6
0 / 0 / 0
2,846
569
1,264
2,978
806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Discordia
sparkyy7293
Discordia
6
0 / 0 / 0
3,299
660
1,116
1,950
576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
1
0
Kills
1
1
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
0
0
1
W
King Arthur
BottomFragBaby
King Arthur
0
1
0
0
W
0
0
0
0
L
Achilles
HerobrineR6
Achilles
0
0
0
0
L
0
0
0
0
L
Charybdis
Reecenter
Charybdis
0
0
0
0
W
0
0
0
0
W
Maui
0
0
0
0
W
0
0
0
0
L
Discordia
sparkyy7293
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,464
Damage
4,557
12,678
Taken
9,961
4,016
Mitigated
3,721
4,653
Healing
4,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
525
280
0
1,028
2,333
902
0
291
2,042
0
10,537
W
King Arthur
BottomFragBaby
King Arthur
1,595
413
0
1,160
4,385
1,493
0
0
4,113
0
12,430
W
983
116
0
612
1,389
485
0
881
508
19,754
0
L
Achilles
HerobrineR6
Achilles
1,652
56
0
1,038
2,700
1,437
0
0
2,700
0
13,824
L
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
Reecenter
Charybdis
1,264
509
0
1,879
2,978
806
0
744
2,234
0
9,122
W
960
444
0
918
3,016
813
0
235
2,743
0
14,492
W
Maui
744
28
514
1,251
2,665
955
60
0
2,665
8,843
0
W
1,182
451
125
73
1,223
270
1,212
0
1,223
0
15,403
L
Discordia
sparkyy7293
Discordia
1,116
0
0
500
1,950
576
0
692
1,258
15,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,925
Gold Earned
15,178
135
Minions Killed
92
0
Camps Cleared
0
479,525
Distance Traveled
389,061
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
3,415
683
26
5
0
101,002
2
W
King Arthur
3,501
700
25
5
0
101,313
0
W
Hera
3,586
717
42
8
0
99,033
2
L
Achilles
3,169
634
21
4
0
96,874
2
L
Ares
2,449
490
0
0
0
9,867
0
L
Charybdis
2,846
569
11
2
0
90,205
1
W
Ne Zha
3,289
658
34
7
0
118,172
1
W
Maui
3,348
670
7
1
0
88,650
2
W
Skadi
3,201
640
27
5
0
72,357
0
L
Discordia
3,299
660
34
7
0
91,113
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role