Player Matchup

Horus
Horus
A Broke Junkie
Horus
Level 153
God Stats
1W - 0L
1,662 SR
Queue Stats
92W - 50L
1,680 Elo+
Party 1
Skadi
Skadi
Fleetener
Skadi
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,302 Elo+
Solo
Tyr
Tyr
Perseo95
Tyr
Level 155
God Stats
6W - 2L
1,555 SR
Queue Stats
125W - 115L
1,490 Elo+
Solo
Chiron
Chiron
RockMambaa
Chiron
Level 139
God Stats
16W - 6L
1,654 SR
Queue Stats
361W - 303L
1,524 Elo+
Party 1
Mulan
Mulan
toillehsoj
Mulan
Level 103
God Stats
9W - 5L
1,685 SR
Queue Stats
212W - 150L
1,600 Elo+
Party 1
Team Averages
Level 142
1,611 SR
1,519 Elo+

VS

Team Averages
Level 130
1,521 SR
1,561 Elo+
Horus
Horus
 
Horus
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
RoninSJ
Charybdis
Level 154
God Stats
1W - 2L
1,516 SR
Queue Stats
71W - 71L
1,570 Elo+
Party 2
Kuzenbo
Kuzenbo
cunha91
Kuzenbo
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,611 Elo+
Solo
Hera
Hera
junior063090
Hera
Level 147
God Stats
1W - 2L
1,566 SR
Queue Stats
72W - 72L
1,572 Elo+
Party 2
Zeus
Zeus
longstickgoboom
Zeus
Level 60
God Stats
5W - 5L
1,521 SR
Queue Stats
172W - 162L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 2 / 16
12,493
694
9,580
28,029
50,803
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Skadi
Fleetener
Skadi
20
6 / 5 / 10
12,827
713
26,162
19,315
10,905
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

18
4 / 6 / 13
12,090
672
16,137
26,872
26,319
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Chiron
RockMambaa
Chiron
20
6 / 3 / 12
12,932
718
34,807
18,815
12,141
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mulan
19
3 / 4 / 16
12,080
671
23,595
25,839
39,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
2 / 2 / 10
11,624
646
13,246
42,534
50,647
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
RoninSJ
Charybdis
20
8 / 7 / 10
12,576
699
27,734
23,168
14,773
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
cunha91
Kuzenbo
18
1 / 5 / 18
11,008
612
9,673
27,675
55,485
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 7 / 12
11,288
627
14,551
20,742
10,256
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 2 / 12
12,775
710
28,879
11,453
6,378
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
82
23
Kills
20
20
Deaths
23
67
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
2
10
3.5
W
4
2
16
6
W
Skadi
Fleetener
Skadi
6
5
10
2.2
W
4
6
13
1.75
W
Chiron
RockMambaa
Chiron
6
3
12
4
L
Charybdis
RoninSJ
Charybdis
8
7
10
1.86
L
Kuzenbo
cunha91
Kuzenbo
1
5
18
2
L
3
7
12
1.29
L
6
2
12
6
W
Mulan
3
4
16
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,281
Damage
94,083
118,870
Taken
125,572
139,627
Mitigated
137,539
58,107
Healing
53,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
13,246
5,151
6,760
22,617
42,534
50,647
246
0
41,864
3,083
18,010
W
9,580
2,807
13,970
11,893
28,029
50,803
215
12,649
15,380
0
12,259
W
Skadi
Fleetener
Skadi
26,162
10,434
2,688
2,482
19,315
10,905
6,046
9,485
9,830
0
62,126
W
16,137
1,010
1,988
5,363
26,872
26,319
651
10,714
16,158
0
30,629
W
Chiron
RockMambaa
Chiron
34,807
11,930
6,235
5,052
18,815
12,141
4,415
8,640
10,175
0
72,277
L
Charybdis
RoninSJ
Charybdis
27,734
16,083
3,029
4,891
23,168
14,773
2,484
0
22,798
0
53,237
L
Kuzenbo
cunha91
Kuzenbo
9,673
1,885
1,070
2,582
27,675
55,485
194
0
27,310
16,387
0
L
14,551
2,340
2,376
3,020
20,742
10,256
894
0
20,396
32,897
0
L
28,879
1,391
5,004
2,147
11,453
6,378
809
0
11,302
49,956
0
W
Mulan
23,595
891
2,794
5,642
25,839
39,459
184
13,176
12,663
0
33,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,422
Gold Earned
59,271
180
Minions Killed
167
0
Camps Cleared
0
1,614,025
Distance Traveled
1,507,521
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,624
646
12
1
0
332,834
0
W
Horus
12,493
694
5
0
0
344,451
3
W
Skadi
12,827
713
48
3
0
302,912
0
W
Tyr
12,090
672
27
2
0
330,299
1
W
Chiron
12,932
718
81
5
0
310,015
0
L
Charybdis
12,576
699
51
3
0
275,554
0
L
Kuzenbo
11,008
612
10
1
0
291,677
0
L
Hera
11,288
627
39
2
0
288,451
4
L
Zeus
12,775
710
55
3
0
319,005
0
W
Mulan
12,080
671
19
1
0
326,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role