Player Matchup

Baron Samedi
Baron Samedi
EyeTry-_-Tae
Baron Samedi
Level 66
God Stats
3W - 4L
1,372 SR
Queue Stats
32W - 31L
1,429 Elo+
Party 1
Set
Set
Lee-_-Spree
Set
Level 121
God Stats
3W - 4L
1,490 SR
Queue Stats
43W - 53L
1,397 Elo+
Party 1
Izanami
Izanami
WeLuvZeno_
Izanami
Level 60
God Stats
18W - 20L
1,451 SR
Queue Stats
41W - 52L
1,393 Elo+
Party 1
Team Averages
Level 82
1,438 SR
1,406 Elo+

VS

Team Averages
Level 39
1,475 SR
1,207 Elo+
Nike
Nike
Eorky
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 37L
1,215 Elo+
Party 2
Nu Wa
Nu Wa
LuvvMario
Nu Wa
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,164 Elo+
Party 2
Merlin
Merlin
Whyuworried
Merlin
Level 69
God Stats
0W - 2L
1,426 SR
Queue Stats
71W - 127L
1,241 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EyeTry-_-Tae
Baron Samedi
14
3 / 0 / 11
8,871
806
7,713
6,091
4,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
6 / 2 / 9
9,048
823
11,055
10,650
7,551
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
WeLuvZeno_
Izanami
15
8 / 0 / 7
9,467
861
9,190
6,124
2,773
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Eorky
Nike
11
0 / 5 / 2
6,858
623
4,183
14,260
8,132
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
LuvvMario
Nu Wa
10
1 / 6 / 0
6,709
610
4,727
9,692
2,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
11
1 / 6 / 1
7,266
661
6,228
9,428
3,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
5
17
Kills
2
2
Deaths
17
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Nike
Eorky
Nike
0
5
2
0.2
W
Baron Samedi
EyeTry-_-Tae
Baron Samedi
3
0
11
8.5
W
6
2
9
5.25
L
Nu Wa
LuvvMario
Nu Wa
1
6
0
0.17
W
Izanami
WeLuvZeno_
Izanami
8
0
7
11.5
L
Merlin
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,958
Damage
15,138
22,865
Taken
33,380
14,390
Mitigated
14,612
9,508
Healing
3,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
Eorky
Nike
4,183
1,020
0
1,940
14,260
8,132
0
3,081
10,809
0
13,567
W
Baron Samedi
EyeTry-_-Tae
Baron Samedi
7,713
133
1,065
2,877
6,091
4,066
411
3,231
2,584
26,535
0
W
11,055
4,337
0
2,405
10,650
7,551
738
4,505
5,794
0
40,826
L
Nu Wa
LuvvMario
Nu Wa
4,727
717
79
1,364
9,692
2,978
123
2,104
7,138
18,359
0
W
Izanami
WeLuvZeno_
Izanami
9,190
5,053
0
3,161
6,124
2,773
2,031
2,828
3,080
0
47,089
L
Merlin
6,228
576
185
277
9,428
3,502
169
1,900
7,020
24,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,386
Gold Earned
20,833
169
Minions Killed
96
0
Camps Cleared
0
579,552
Distance Traveled
436,601
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
6,858
623
27
2
0
142,969
0
W
Baron Samedi
8,871
806
38
3
0
178,130
0
W
Set
9,048
823
53
5
0
201,066
0
L
Nu Wa
6,709
610
28
3
0
134,250
1
W
Izanami
9,467
861
78
7
0
200,356
0
L
Merlin
7,266
661
41
4
0
159,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role