Player Matchup

Thoth
Thoth
ChewyPenguin
Thoth
Level 147
God Stats
32W - 12L
1,799 SR
Queue Stats
187W - 99L
1,761 Elo+
Party 1
Sylvanus
Sylvanus
DrFetusPuncher
Sylvanus
Level 143
God Stats
2W - 1L
1,845 SR
Queue Stats
149W - 78L
1,753 Elo+
Party 1
Neith
Neith
Jkolo710
Neith
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,719 Elo+
Party 1
Thanatos
Thanatos
OnlySpecies
Thanatos
Level 61
God Stats
5W - 1L
1,676 SR
Queue Stats
33W - 13L
1,757 Elo+
Party 1
Khepri
Khepri
skolo1017
Khepri
Level 111
God Stats
2W - 0L
1,527 SR
Queue Stats
6W - 2L
1,760 Elo+
Party 1
Team Averages
Level 96
1,669 SR
1,750 Elo+

VS

Team Averages
Level 89
1,610 SR
1,698 Elo+
Danzaburou
Danzaburou
Horizon2
Danzaburou
Level 122
God Stats
0W - 1L
1,780 SR
Queue Stats
12W - 5L
1,755 Elo+
Party 2
Athena
Athena
InzLove z
Athena
Level 118
God Stats
0W - 1L
1,807 SR
Queue Stats
159W - 139L
1,592 Elo+
Party 3
Set
Set
MannBarr
Set
Level 118
God Stats
1W - 2L
1,572 SR
Queue Stats
15W - 6L
1,778 Elo+
Party 2
Chaac
Chaac
MorningKayne
Chaac
Level 80
God Stats
0W - 1L
1,389 SR
Queue Stats
2W - 2L
1,682 Elo+
Party 2
Nu Wa
Nu Wa
S_DragonHunter05
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,685 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 0 / 11
13,147
876
36,554
10,318
5,964
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sylvanus
20
5 / 2 / 14
11,597
773
17,756
19,425
23,522
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
Jkolo710
Neith
15
2 / 4 / 8
9,626
642
3,752
16,187
8,719
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
OnlySpecies
Thanatos
19
8 / 5 / 9
11,521
768
13,392
16,802
9,937
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
skolo1017
Khepri
18
2 / 1 / 18
11,227
748
5,467
13,279
17,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Horizon2
Danzaburou
18
3 / 7 / 3
11,197
746
12,694
20,463
8,244
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
InzLove z
Athena
17
2 / 2 / 4
10,638
709
9,290
18,111
22,358
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
3 / 8 / 5
11,078
739
13,282
19,484
10,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
4 / 7 / 4
10,435
696
15,294
18,635
15,016
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
0 / 9 / 4
9,829
655
11,224
15,664
5,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
32
33
Kills
12
12
Deaths
33
60
Assists
20
Player
Kills
Deaths
Assists
KDA
W
16
0
11
21.5
W
Sylvanus
5
2
14
6
L
Danzaburou
Horizon2
Danzaburou
3
7
3
0.64
L
Athena
InzLove z
Athena
2
2
4
2
W
Neith
Jkolo710
Neith
2
4
8
1.5
L
3
8
5
0.69
L
4
7
4
0.86
W
Thanatos
OnlySpecies
Thanatos
8
5
9
2.5
L
0
9
4
0.22
W
Khepri
skolo1017
Khepri
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,921
Damage
61,784
76,011
Taken
92,357
65,737
Mitigated
61,463
26,000
Healing
11,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
36,554
1,245
0
1,085
10,318
5,964
226
3,439
6,879
102,124
0
W
Sylvanus
17,756
5,475
3,245
7,959
19,425
23,522
199
3,245
16,180
39,619
7,474
L
Danzaburou
Horizon2
Danzaburou
12,694
6,097
0
3,932
20,463
8,244
700
14,924
5,117
0
45,359
L
Athena
InzLove z
Athena
9,290
2,136
0
1,712
18,111
22,358
0
8,249
9,522
20,580
0
W
Neith
Jkolo710
Neith
3,752
1,957
0
2,392
16,187
8,719
312
5,531
10,656
0
14,096
L
13,282
6,225
0
2,951
19,484
10,321
0
9,113
10,092
0
55,347
L
15,294
2,786
0
2,284
18,635
15,016
0
11,241
7,206
0
27,160
W
Thanatos
OnlySpecies
Thanatos
13,392
3,325
0
9,834
16,802
9,937
213
3,331
13,471
0
34,852
L
11,224
3,831
0
500
15,664
5,524
2,909
12,945
2,395
38,843
0
W
Khepri
skolo1017
Khepri
5,467
1,389
0
1,485
13,279
17,595
121
4,968
8,311
15,541
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,118
Gold Earned
53,177
290
Minions Killed
277
0
Camps Cleared
0
1,553,471
Distance Traveled
1,412,656
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
13,147
876
137
9
0
330,876
2
W
Sylvanus
11,597
773
73
5
0
302,389
3
L
Danzaburou
11,197
746
72
5
0
282,704
3
L
Athena
10,638
709
33
2
0
338,753
3
W
Neith
9,626
642
26
2
0
269,405
0
L
Set
11,078
739
83
6
0
303,557
1
L
Chaac
10,435
696
33
2
0
268,477
1
W
Thanatos
11,521
768
40
3
0
365,207
4
L
Nu Wa
9,829
655
56
4
0
219,165
0
W
Khepri
11,227
748
14
1
0
285,594
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role