Player Matchup

Ne Zha
Ne Zha
Dreeko6
Ne Zha
Level 145
God Stats
30W - 37L
1,462 SR
Queue Stats
397W - 392L
1,456 Elo+
Party 2
Janus
Janus
Eyezz Loww
Janus
Level 47
God Stats
4W - 7L
1,302 SR
Queue Stats
18W - 25L
1,369 Elo+
Solo
Mulan
Mulan
Gaben117
Mulan
Level 104
God Stats
64W - 62L
1,549 SR
Queue Stats
389W - 375L
1,462 Elo+
Party 2
Team Averages
Level 99
1,438 SR
1,429 Elo+

VS

Team Averages
Level 95
1,366 SR
1,362 Elo+
Apollo
Apollo
Lucifers_Lumbago
Apollo
Level 66
God Stats
4W - 2L
1,467 SR
Queue Stats
198W - 196L
1,438 Elo+
Party 1
Neith
Neith
issa_razer
Neith
Level 86
God Stats
5W - 15L
1,245 SR
Queue Stats
30W - 57L
1,189 Elo+
Solo
Ullr
Ullr
sull917
Ullr
Level 133
God Stats
2W - 2L
1,387 SR
Queue Stats
137W - 131L
1,458 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dreeko6
Ne Zha
16
5 / 2 / 6
12,006
750
8,192
12,110
6,536
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Janus
17
1 / 5 / 8
11,420
714
10,485
9,739
3,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
Gaben117
Mulan
18
6 / 2 / 6
12,272
767
18,991
16,719
25,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 5
11,107
694
6,777
15,287
6,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
17
3 / 4 / 5
11,291
706
10,010
14,916
7,033
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mystical Earring

Mystical Earring

+15
Mp 5

Ullr
sull917
Ullr
16
4 / 3 / 3
11,296
706
10,109
13,779
7,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
22
12
Kills
9
9
Deaths
12
20
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Dreeko6
Ne Zha
5
2
6
4
W
Janus
1
5
8
1
W
Mulan
Gaben117
Mulan
6
2
6
4.5
L
2
5
5
0.9
L
Neith
3
4
5
1.38
L
Ullr
sull917
Ullr
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,668
Damage
26,896
38,568
Taken
43,982
35,670
Mitigated
20,213
7,777
Healing
7,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Dreeko6
Ne Zha
8,192
1,000
408
2,563
12,110
6,536
1,181
21
12,089
0
41,567
W
Janus
10,485
123
0
500
9,739
3,686
244
0
9,739
55,409
0
W
Mulan
Gaben117
Mulan
18,991
1,106
400
3,906
16,719
25,448
281
49
16,670
0
39,751
L
6,777
3,007
0
2,099
15,287
6,172
680
4,051
10,755
0
33,365
L
Neith
10,010
4,611
223
4,334
14,916
7,033
0
3,493
10,814
0
38,926
L
Ullr
sull917
Ullr
10,109
3,008
0
376
13,779
7,008
433
3,048
10,328
0
55,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,698
Gold Earned
33,694
179
Minions Killed
198
0
Camps Cleared
0
934,952
Distance Traveled
826,050
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,006
750
43
3
0
334,448
4
W
Janus
11,420
714
95
6
0
276,433
0
W
Mulan
12,272
767
41
3
0
324,071
1
L
Apollo
11,107
694
47
3
0
277,666
0
L
Neith
11,291
706
58
4
0
253,262
0
L
Ullr
11,296
706
93
6
0
295,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role