Player Matchup

Thor
Thor
BadGollum1488
Thor
Level 65
God Stats
0W - 1L
1,704 SR
Queue Stats
71W - 93L
1,372 Elo+
Party 1
Chaac
Chaac
DarkSpectrum89
Chaac
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,391 Elo+
Party 1
Nox
Nox
SmokeAShlomo
Nox
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,503 Elo+
Party 1
Team Averages
Level 93
1,568 SR
1,422 Elo+

VS

Team Averages
Level 93
1,791 SR
1,655 Elo+
Chaac
Chaac
ALAS0101
Chaac
Level 27
God Stats
96W - 37L
1,886 SR
Queue Stats
210W - 97L
1,654 Elo+
Party 2
Fenrir
Fenrir
AnthOovalle44
Fenrir
Level 137
God Stats
17W - 10L
1,746 SR
Queue Stats
672W - 619L
1,645 Elo+
Party 2
Merlin
Merlin
ROCHY_11
Merlin
Level 116
God Stats
10W - 4L
1,741 SR
Queue Stats
415W - 323L
1,666 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 2
7,518
627
5,875
13,409
5,277
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
3 / 2 / 1
8,938
745
14,175
19,801
11,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 1 / 4
8,110
676
7,600
6,719
3,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ALAS0101
Chaac
13
2 / 1 / 3
8,114
676
6,816
11,815
10,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
3 / 2 / 2
8,448
704
11,396
14,913
7,853
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
ROCHY_11
Merlin
15
2 / 1 / 3
9,125
760
13,127
4,198
1,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
4
Kills
7
7
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
ALAS0101
Chaac
2
1
3
3.5
W
3
2
2
2
L
1
4
2
0.5
L
3
2
1
1.75
W
Merlin
ROCHY_11
Merlin
2
1
3
3.5
L
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,650
Damage
31,339
39,929
Taken
30,926
20,195
Mitigated
20,240
8,994
Healing
3,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
ALAS0101
Chaac
6,816
755
0
2,192
11,815
10,561
0
3,377
8,438
0
14,819
W
11,396
2,972
0
1,200
14,913
7,853
0
3,376
11,537
0
33,231
L
5,875
1,725
0
920
13,409
5,277
368
3,153
9,978
0
21,055
L
14,175
6,038
1,700
5,999
19,801
11,849
139
6,593
12,690
0
31,302
W
Merlin
ROCHY_11
Merlin
13,127
633
0
250
4,198
1,826
0
931
3,267
53,330
0
L
7,600
736
0
375
6,719
3,069
520
3,447
3,186
36,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,566
Gold Earned
25,687
133
Minions Killed
145
0
Camps Cleared
0
674,626
Distance Traveled
718,845
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,114
676
18
2
0
235,984
1
W
Fenrir
8,448
704
28
2
0
260,904
5
L
Thor
7,518
627
28
2
0
224,999
2
L
Chaac
8,938
745
35
3
0
231,946
1
W
Merlin
9,125
760
99
8
0
221,957
1
L
Nox
8,110
676
70
6
0
217,681
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role