Player Matchup

Cliodhna
Cliodhna
Bavalanche_
Cliodhna
Level 147
God Stats
8W - 3L
1,790 SR
Queue Stats
72W - 79L
1,469 Elo+
Party 2
Baron Samedi
Baron Samedi
CamDangler
Baron Samedi
Level 94
God Stats
7W - 13L
1,468 SR
Queue Stats
14W - 33L
1,309 Elo+
Party 2
Ymir
Ymir
Chipper_75
Ymir
Level 144
God Stats
1W - 0L
1,492 SR
Queue Stats
58W - 66L
1,455 Elo+
Party 2
Hachiman
Hachiman
CrimsonKrypton
Hachiman
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,523 Elo+
Party 2
Sun Wukong
Sun Wukong
XxirishgandalxX
Sun Wukong
Level 128
God Stats
1W - 1L
1,212 SR
Queue Stats
32W - 46L
1,432 Elo+
Party 2
Team Averages
Level 107
1,492 SR
1,438 Elo+

VS

Team Averages
Level 94
1,556 SR
1,462 Elo+
Janus
Janus
ATOMICPOOSTAIN
Janus
Level 59
God Stats
1W - 3L
1,442 SR
Queue Stats
7W - 16L
1,414 Elo+
Party 1
Ares
Ares
CiscohokieXbox
Ares
Level 149
God Stats
1W - 1L
1,488 SR
Queue Stats
191W - 180L
1,507 Elo+
Party 1
Thor
Thor
GreenDragonT1D
Thor
Level 136
God Stats
8W - 4L
1,563 SR
Queue Stats
118W - 123L
1,477 Elo+
Party 1
Charybdis
Charybdis
Starexus
Charybdis
Level 39
God Stats
6W - 6L
1,526 SR
Queue Stats
19W - 19L
1,435 Elo+
Party 1
Tyr
Tyr
Th3Atmos
Tyr
Level 85
God Stats
0W - 1L
1,759 SR
Queue Stats
40W - 56L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Bavalanche_
Cliodhna
14
3 / 1 / 8
9,016
530
11,396
13,658
6,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
CamDangler
Baron Samedi
15
6 / 1 / 4
9,472
557
7,561
8,043
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
3 / 0 / 8
8,745
514
4,911
14,503
15,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
15
2 / 1 / 3
9,051
532
10,741
10,586
4,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
XxirishgandalxX
Sun Wukong
14
2 / 0 / 4
9,375
551
8,048
12,500
8,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 2
7,879
463
2,471
9,071
4,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 4 / 2
7,680
452
7,120
15,588
15,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 3 / 0
9,209
542
5,812
15,993
7,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
Starexus
Charybdis
13
0 / 2 / 1
7,754
456
8,196
12,412
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 3 / 0
8,449
497
6,155
12,146
13,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
16
Kills
3
3
Deaths
16
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Cliodhna
Bavalanche_
Cliodhna
3
1
8
7
W
Baron Samedi
CamDangler
Baron Samedi
6
1
4
8
W
3
0
8
7
L
0
4
2
0.25
W
Hachiman
2
1
3
3.5
L
3
3
0
1
L
Charybdis
Starexus
Charybdis
0
2
1
0.25
L
0
3
0
0
W
Sun Wukong
XxirishgandalxX
Sun Wukong
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,657
Damage
29,754
59,290
Taken
65,210
39,229
Mitigated
44,729
27,395
Healing
17,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,471
197
0
194
9,071
4,171
564
2,339
6,732
61,248
0
W
Cliodhna
Bavalanche_
Cliodhna
11,396
2,284
0
6,395
13,658
6,089
66
2,425
11,233
20
78,945
W
Baron Samedi
CamDangler
Baron Samedi
7,561
725
1,093
3,523
8,043
4,428
513
1,781
6,262
61,401
0
W
4,911
1,070
346
3,308
14,503
15,099
0
3,545
10,958
31,208
0
L
7,120
745
0
2,241
15,588
15,330
23
4,773
10,815
24,747
366
W
Hachiman
10,741
7,409
0
7,215
10,586
4,711
396
1,139
9,447
46
78,518
L
5,812
933
0
5,788
15,993
7,023
0
3,257
12,736
0
78,749
L
Charybdis
Starexus
Charybdis
8,196
3,664
235
5,761
12,412
4,417
110
1,202
11,210
0
58,569
L
6,155
504
0
2,980
12,146
13,788
145
967
11,179
0
62,208
W
Sun Wukong
XxirishgandalxX
Sun Wukong
8,048
1,469
0
5,515
12,500
8,902
1,122
1,361
11,139
0
61,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,659
Gold Earned
40,971
490
Minions Killed
493
0
Camps Cleared
0
1,641,832
Distance Traveled
1,479,556
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,879
463
109
6
0
262,740
6
W
Cliodhna
9,016
530
108
6
0
381,239
5
W
Baron Samedi
9,472
557
104
6
0
304,505
8
W
Ymir
8,745
514
39
2
0
331,001
5
L
Ares
7,680
452
32
2
0
325,311
7
W
Hachiman
9,051
532
126
7
0
285,889
4
L
Thor
9,209
542
136
8
0
327,366
7
L
Charybdis
7,754
456
103
6
0
247,354
4
L
Tyr
8,449
497
113
7
0
316,785
5
W
Sun Wukong
9,375
551
113
7
0
339,198
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role