Player Matchup

Ishtar
Ishtar
Diamond II
Brownie-Owner
Ishtar
Diamond II
Level 129
God Stats
9W - 3L
1,715 SR
Queue Stats
177W - 145L
2,407 MMR
Solo
Bacchus
Bacchus
Masters
Lay7
Bacchus
Masters
Level 144
God Stats
19W - 11L
1,689 SR
Queue Stats
925W - 933L
2,618 MMR
Solo
Camazotz
Camazotz
Diamond II
PrinzBrowen
Camazotz
Diamond II
Level 160
God Stats
4W - 2L
1,505 SR
Queue Stats
55W - 44L
2,628 MMR
Party 1
Ra
Ra
Diamond I
Vzft
Ra
Diamond I
Level 147
God Stats
2W - 3L
1,615 SR
Queue Stats
537W - 537L
2,424 MMR
Solo
Thor
Thor
Masters
WaffleSensei390
Thor
Masters
Level 83
God Stats
16W - 12L
1,668 SR
Queue Stats
273W - 245L
2,925 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 133
1,638 SR
2,601 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 132
1,564 SR
2,135 MMR
Thanatos
Thanatos
Grandmaster
 
Thanatos
Grandmaster
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Diamond II
 
Ravana
Diamond II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Anhur
Anhur
Masters
Anhur-_4
Anhur
Masters
Level 123
God Stats
22W - 23L
1,561 SR
Queue Stats
859W - 863L
2,281 MMR
Party 3
Ganesha
Ganesha
Diamond IV
Bummbala
Ganesha
Diamond IV
Level 158
God Stats
4W - 10L
1,445 SR
Queue Stats
671W - 680L
2,152 MMR
Solo
Janus
Janus
Masters
Ryuјin
Janus
Masters
Level 141
God Stats
49W - 24L
1,812 SR
Queue Stats
150W - 82L
3,241 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 1 / 7
10,649
592
10,804
12,627
5,048
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Lay7
Bacchus
14
3 / 0 / 5
9,178
510
6,962
10,905
11,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Camazotz
PrinzBrowen
Camazotz
17
11 / 1 / 5
11,208
623
16,485
20,966
7,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ra
Vzft
Ra
18
4 / 1 / 5
10,876
604
11,415
9,475
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
3 / 1 / 6
10,889
605
15,623
14,466
7,232
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
HadesAo KuangGebKhepri

VS

Bans
Da JiSusanoKaliAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
3 / 6 / 1
9,323
518
8,824
17,213
8,198
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ravana
 
Ravana
15
0 / 6 / 1
8,849
492
8,693
16,317
13,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Anhur
Anhur-_4
Anhur
16
0 / 5 / 0
9,360
520
5,847
20,391
7,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ganesha
Bummbala
Ganesha
13
0 / 1 / 3
8,201
456
4,741
15,028
17,589
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
Ryuјin
Janus
14
1 / 4 / 2
8,761
487
11,290
12,510
4,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
22
Kills
4
4
Deaths
22
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
6
1
0.58
L
Ravana
 
Ravana
0
6
1
0.08
L
Anhur
Anhur-_4
Anhur
0
5
0
0
W
1
1
7
4.5
L
Ganesha
Bummbala
Ganesha
0
1
3
1.5
W
Bacchus
Lay7
Bacchus
3
0
5
5.5
W
Camazotz
PrinzBrowen
Camazotz
11
1
5
13.5
L
Janus
Ryuјin
Janus
1
4
2
0.5
W
Ra
Vzft
Ra
4
1
5
6.5
W
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,289
Damage
39,395
68,439
Taken
81,459
35,673
Mitigated
51,809
31,804
Healing
34,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
8,824
3,623
0
14,966
17,213
8,198
0
2,603
14,610
0
83,363
L
Ravana
 
Ravana
8,693
2,392
0
6,066
16,317
13,118
75
1,236
15,081
84
73,928
L
Anhur
Anhur-_4
Anhur
5,847
4,250
0
7,678
20,391
7,932
0
3,744
16,647
0
91,876
W
10,804
7,268
0
6,914
12,627
5,048
3,036
1,237
11,390
0
110,318
L
Ganesha
Bummbala
Ganesha
4,741
963
0
3,845
15,028
17,589
0
5,526
9,502
26,068
0
W
Bacchus
Lay7
Bacchus
6,962
1,273
0
2,592
10,905
11,083
165
4,363
6,542
24,776
2,435
W
Camazotz
PrinzBrowen
Camazotz
16,485
7,325
0
12,115
20,966
7,945
0
3,103
17,570
0
85,225
L
Janus
Ryuјin
Janus
11,290
1,510
0
2,358
12,510
4,972
0
5,369
7,141
87,212
0
W
Ra
Vzft
Ra
11,415
1,866
926
3,192
9,475
4,365
43
5,910
3,565
114,419
0
W
15,623
3,770
0
6,065
14,466
7,232
603
2,600
11,183
0
84,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,800
Gold Earned
44,494
645
Minions Killed
609
0
Camps Cleared
0
1,909,075
Distance Traveled
1,724,589
23
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,323
518
122
7
0
387,040
4
L
Ravana
8,849
492
128
7
0
306,896
2
L
Anhur
9,360
520
166
9
0
305,309
1
W
Ishtar
10,649
592
188
10
0
342,367
4
L
Ganesha
8,201
456
12
1
0
343,891
5
W
Bacchus
9,178
510
24
1
0
395,055
6
W
Camazotz
11,208
623
101
6
0
424,223
3
L
Janus
8,761
487
181
10
0
381,453
4
W
Ra
10,876
604
188
10
0
392,159
6
W
Thor
10,889
605
144
8
0
355,271
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role