Player Matchup

Terra
Terra
ApathyAndy
Terra
Level 30
God Stats
1W - 0L
1,564 SR
Queue Stats
17W - 16L
1,438 Elo+
Party 1
Izanami
Izanami
Nak3d Destroyer
Izanami
Level 40
God Stats
1W - 0L
1,328 SR
Queue Stats
4W - 2L
1,625 Elo+
Party 2
Gilgamesh
Gilgamesh
OverdoneAlloy36
Gilgamesh
Level 28
God Stats
2W - 1L
1,433 SR
Queue Stats
3W - 3L
1,427 Elo+
Party 2
Olorun
Olorun
RobTowns
Olorun
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
72W - 74L
1,476 Elo+
Party 2
Kali
Kali
StumpyGod
Kali
Level 121
God Stats
5W - 4L
1,633 SR
Queue Stats
176W - 153L
1,537 Elo+
Party 1
Team Averages
Level 59
1,492 SR
1,501 Elo+

VS

Team Averages
Level 80
1,688 SR
1,493 Elo+
Ra
Ra
Ahoy_Shmucks
Ra
Level 64
God Stats
10W - 8L
1,812 SR
Queue Stats
188W - 171L
1,535 Elo+
Party 3
Yemoja
Yemoja
Niskala85
Yemoja
Level 42
God Stats
48W - 53L
1,403 SR
Queue Stats
58W - 69L
1,282 Elo+
Solo
Cu Chulainn
Cu Chulainn
PrezMicrowave
Cu Chulainn
Level 116
God Stats
1W - 1L
1,699 SR
Queue Stats
271W - 239L
1,526 Elo+
Party 3
Cliodhna
Cliodhna
Redswenderboi
Cliodhna
Level 28
God Stats
3W - 4L
1,707 SR
Queue Stats
118W - 112L
1,582 Elo+
Party 3
Heimdallr
Heimdallr
char1957
Heimdallr
Level 148
God Stats
5W - 2L
1,819 SR
Queue Stats
524W - 535L
1,541 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
11
1 / 1 / 8
7,640
424
7,526
12,571
12,472
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

16
5 / 2 / 4
10,313
573
21,898
19,217
8,514
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
OverdoneAlloy36
Gilgamesh
13
0 / 4 / 0
8,088
449
4,352
14,013
12,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
RobTowns
Olorun
15
4 / 0 / 3
9,314
517
13,007
12,343
6,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kali
19
3 / 0 / 2
10,925
607
4,427
12,859
6,658
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 0
8,457
470
11,437
11,041
4,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Niskala85
Yemoja
10
0 / 4 / 2
7,364
409
5,312
14,188
7,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
PrezMicrowave
Cu Chulainn
13
5 / 2 / 0
9,133
507
17,321
19,939
22,514
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cliodhna
Redswenderboi
Cliodhna
10
0 / 2 / 1
6,960
387
2,260
11,388
3,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
char1957
Heimdallr
13
1 / 4 / 1
7,899
439
8,601
17,614
5,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
11
13
Kills
7
7
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
W
Terra
1
1
8
5
W
5
2
4
3.5
L
Yemoja
Niskala85
Yemoja
0
4
2
0.25
W
Gilgamesh
OverdoneAlloy36
Gilgamesh
0
4
0
0
L
Cu Chulainn
PrezMicrowave
Cu Chulainn
5
2
0
2.5
L
Cliodhna
Redswenderboi
Cliodhna
0
2
1
0.25
W
Olorun
RobTowns
Olorun
4
0
3
5.5
W
Kali
3
0
2
4
L
Heimdallr
char1957
Heimdallr
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,210
Damage
44,931
71,003
Taken
74,170
46,620
Mitigated
44,281
27,641
Healing
21,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,437
728
1,374
3,601
11,041
4,799
0
5,438
5,603
75,036
0
W
Terra
7,526
947
1,555
3,126
12,571
12,472
0
7,704
4,867
22,350
1,768
W
21,898
15,065
0
9,820
19,217
8,514
1,260
3,657
15,560
0
106,256
L
Yemoja
Niskala85
Yemoja
5,312
1,183
2,689
1,521
14,188
7,967
90
5,692
8,496
24,436
0
W
Gilgamesh
OverdoneAlloy36
Gilgamesh
4,352
1,896
0
1,346
14,013
12,053
1,147
0
14,013
0
41,030
L
Cu Chulainn
PrezMicrowave
Cu Chulainn
17,321
3,496
0
3,099
19,939
22,514
372
3,753
15,530
0
64,756
L
Cliodhna
Redswenderboi
Cliodhna
2,260
215
0
3,920
11,388
3,974
0
2,603
8,785
0
39,234
W
Olorun
RobTowns
Olorun
13,007
6,669
1,239
7,354
12,343
6,923
704
4,708
7,635
74,133
9,179
W
Kali
4,427
2,415
0
3,201
12,859
6,658
190
680
12,179
0
125,788
L
Heimdallr
char1957
Heimdallr
8,601
4,127
0
5,725
17,614
5,027
314
1,200
16,414
0
50,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,280
Gold Earned
39,813
607
Minions Killed
427
0
Camps Cleared
0
1,792,988
Distance Traveled
1,733,079
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,457
470
128
7
0
375,185
1
W
Terra
7,640
424
35
2
0
376,513
6
W
Izanami
10,313
573
159
9
0
368,614
3
L
Yemoja
7,364
409
25
1
0
312,411
4
W
Gilgamesh
8,088
449
80
4
0
291,651
0
L
Cu Chulainn
9,133
507
100
6
0
339,478
5
L
Cliodhna
6,960
387
81
5
0
408,015
2
W
Olorun
9,314
517
133
7
0
347,584
0
W
Kali
10,925
607
200
11
0
408,626
1
L
Heimdallr
7,899
439
93
5
0
297,990
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role