Player Matchup

Gilgamesh
Gilgamesh
Platinum IV
KeeloKee
Gilgamesh
Platinum IV
Level 156
God Stats
22W - 9L
1,585 SR
Queue Stats
229W - 235L
1,633 MMR
Solo
Athena
Athena
Gold IV
Locofan890
Athena
Gold IV
Level 151
God Stats
19W - 11L
1,647 SR
Queue Stats
84W - 81L
1,608 MMR
Solo
Jing Wei
Jing Wei
Gold I
Pyr0star
Jing Wei
Gold I
Level 159
God Stats
2W - 0L
1,778 SR
Queue Stats
243W - 247L
1,621 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
TWISTEN
Ao Kuang
Gold II
Level 67
God Stats
3W - 0L
1,752 SR
Queue Stats
36W - 29L
1,609 MMR
Solo
Agni
Agni
Platinum IV
iLovePowder
Agni
Platinum IV
Level 126
God Stats
41W - 37L
1,656 SR
Queue Stats
377W - 381L
1,646 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 132
1,684 SR
1,623 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 125
1,536 SR
1,629 MMR
Discordia
Discordia
Gold II
AceMcNastyy
Discordia
Gold II
Level 123
God Stats
3W - 4L
1,523 SR
Queue Stats
91W - 87L
1,576 MMR
Party 1
Ravana
Ravana
Gold II
LOAFFF
Ravana
Gold II
Level 88
God Stats
5W - 5L
1,651 SR
Queue Stats
115W - 115L
1,602 MMR
Party 2
Ishtar
Ishtar
Gold I
MaziSinew
Ishtar
Gold I
Level 105
God Stats
1W - 4L
1,241 SR
Queue Stats
223W - 218L
1,612 MMR
Party 2
Ares
Ares
Gold I
OnGodNem
Ares
Gold I
Level 154
God Stats
10W - 11L
1,552 SR
Queue Stats
755W - 764L
1,562 MMR
Solo
Hun Batz
Hun Batz
Gold I
WheelsTheLegMan
Hun Batz
Gold I
Level 156
God Stats
5W - 4L
1,715 SR
Queue Stats
42W - 46L
1,792 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
KeeloKee
Gilgamesh
20
4 / 1 / 13
14,995
577
14,246
23,513
15,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Athena
Locofan890
Athena
19
1 / 1 / 18
14,064
541
14,085
35,795
32,253
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jing Wei
Pyr0star
Jing Wei
20
7 / 0 / 4
15,565
599
16,679
24,991
11,860
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
TWISTEN
Ao Kuang
20
4 / 4 / 8
14,578
561
16,849
29,536
23,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
8 / 4 / 8
14,694
565
22,856
17,479
7,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
ThorThanatosGuan YuKhepri

VS

Bans
SusanoNe ZhaHadesMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AceMcNastyy
Discordia
17
1 / 4 / 3
11,417
439
15,638
11,178
5,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
LOAFFF
Ravana
19
5 / 4 / 3
13,128
505
21,328
24,002
27,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
MaziSinew
Ishtar
20
2 / 3 / 2
13,109
504
18,361
21,443
10,142
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ares
15
1 / 6 / 4
10,872
418
9,088
29,054
32,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
17
1 / 7 / 4
11,182
430
9,772
25,837
11,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
26
24
Kills
10
10
Deaths
24
51
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Discordia
AceMcNastyy
Discordia
1
4
3
0.63
W
Gilgamesh
KeeloKee
Gilgamesh
4
1
13
10.5
L
Ravana
LOAFFF
Ravana
5
4
3
1.63
W
Athena
Locofan890
Athena
1
1
18
10
L
Ishtar
MaziSinew
Ishtar
2
3
2
1
L
Ares
1
6
4
0.5
W
Jing Wei
Pyr0star
Jing Wei
7
0
4
9
W
Ao Kuang
TWISTEN
Ao Kuang
4
4
8
2
L
Hun Batz
1
7
4
0.43
W
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,715
Damage
74,187
131,314
Taken
111,514
90,201
Mitigated
86,606
56,536
Healing
26,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AceMcNastyy
Discordia
15,638
1,469
0
772
11,178
5,358
0
5,993
5,153
97,046
0
W
Gilgamesh
KeeloKee
Gilgamesh
14,246
3,427
0
10,942
23,513
15,184
2,527
5,013
18,291
0
118,862
L
Ravana
LOAFFF
Ravana
21,328
4,887
0
6,066
24,002
27,073
0
13,636
9,949
0
105,487
W
Athena
Locofan890
Athena
14,085
4,372
0
11,507
35,795
32,253
669
9,531
25,118
69,086
2,888
L
Ishtar
MaziSinew
Ishtar
18,361
10,318
0
9,062
21,443
10,142
0
9,563
11,790
0
133,246
L
Ares
9,088
1,238
0
4,159
29,054
32,575
78
11,895
17,055
32,264
0
W
Jing Wei
Pyr0star
Jing Wei
16,679
13,056
0
17,222
24,991
11,860
8,060
4,394
20,422
0
170,088
W
Ao Kuang
TWISTEN
Ao Kuang
16,849
2,872
0
14,421
29,536
23,754
1,658
5,123
23,449
107,166
0
L
Hun Batz
9,772
2,533
0
6,068
25,837
11,458
0
12,214
13,575
0
95,409
W
22,856
1,350
0
2,444
17,479
7,150
6,541
5,450
11,812
125,710
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,896
Gold Earned
59,708
764
Minions Killed
716
0
Camps Cleared
0
2,674,353
Distance Traveled
2,528,170
41
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,417
439
176
7
0
502,550
4
W
Gilgamesh
14,995
577
155
6
0
591,486
3
L
Ravana
13,128
505
162
6
0
517,934
8
W
Athena
14,064
541
82
3
0
581,294
23
L
Ishtar
13,109
504
214
8
0
485,681
7
L
Ares
10,872
418
21
1
0
522,214
9
W
Jing Wei
15,565
599
215
8
0
517,028
5
W
Ao Kuang
14,578
561
135
5
0
479,225
2
L
Hun Batz
11,182
430
143
6
0
499,791
6
W
Agni
14,694
565
177
7
0
505,320
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role