Player Matchup

Nike
Nike
HurtsToPeepee
Nike
Level 36
God Stats
28W - 25L
1,500 SR
Queue Stats
120W - 137L
1,046 Elo+
Party 1
Athena
Athena
Kwuantavious
Athena
Level 48
God Stats
0W - 3L
1,190 SR
Queue Stats
57W - 74L
977 Elo+
Party 1
Loki
Loki
PrimalK
Loki
Level 10
God Stats
0W - 3L
1,171 SR
Queue Stats
11W - 20L
1,095 Elo+
Party 1
Neith
Neith
chance42069
Neith
Level 3
God Stats
0W - 3L
1,294 SR
Queue Stats
2W - 18L
1,150 Elo+
Party 1
Kukulkan
Kukulkan
spaz9907
Kukulkan
Level 5
God Stats
2W - 5L
1,190 SR
Queue Stats
12W - 22L
1,114 Elo+
Party 1
Team Averages
Level 20
1,269 SR
1,076 Elo+

VS

Team Averages
Level 102
1,557 SR
1,392 Elo+
Merlin
Merlin
 
Merlin
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
HeyyImBoo
Skadi
Level 104
God Stats
3W - 2L
1,739 SR
Queue Stats
42W - 34L
1,217 Elo+
Solo
Fenrir
Fenrir
Ryuk0919
Fenrir
Level 121
God Stats
8W - 2L
1,600 SR
Queue Stats
80W - 90L
1,399 Elo+
Party 2
Sylvanus
Sylvanus
lorkoz
Sylvanus
Level 123
God Stats
56W - 50L
1,551 SR
Queue Stats
180W - 205L
1,474 Elo+
Solo
Ishtar
Ishtar
majomuchi
Ishtar
Level 28
God Stats
30W - 36L
1,392 SR
Queue Stats
37W - 48L
1,369 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,150
513
4,167
5,622
4,945
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Athena
9
0 / 4 / 3
5,892
491
2,174
10,940
6,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Loki
PrimalK
Loki
9
2 / 0 / 1
5,983
499
3,502
8,733
2,928
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 2 / 0
4,379
365
1,498
2,880
955
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
spaz9907
Kukulkan
10
2 / 3 / 0
6,212
518
4,541
7,123
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
1 / 2 / 2
6,823
569
6,317
4,667
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
HeyyImBoo
Skadi
11
2 / 0 / 4
6,612
551
6,239
5,282
1,917
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Ryuk0919
Fenrir
11
2 / 1 / 1
6,522
544
4,102
10,150
4,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
lorkoz
Sylvanus
10
4 / 1 / 2
6,750
563
5,693
10,346
8,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
majomuchi
Ishtar
12
0 / 1 / 1
6,971
581
1,864
7,117
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
19
5
Kills
9
9
Deaths
5
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
2
2
1
W
Skadi
HeyyImBoo
Skadi
2
0
4
4
L
1
0
2
2
L
Athena
0
4
3
0.38
L
Loki
PrimalK
Loki
2
0
1
2.5
W
Fenrir
Ryuk0919
Fenrir
2
1
1
2.5
L
0
2
0
0
W
Sylvanus
lorkoz
Sylvanus
4
1
2
5
W
Ishtar
majomuchi
Ishtar
0
1
1
0.5
L
Kukulkan
spaz9907
Kukulkan
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,882
Damage
24,215
35,298
Taken
37,562
19,043
Mitigated
19,491
6,150
Healing
13,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,317
372
139
1,046
4,667
2,095
549
2,364
2,303
46,654
0
W
Skadi
HeyyImBoo
Skadi
6,239
2,698
451
669
5,282
1,917
1,178
850
4,432
0
38,898
L
4,167
475
0
0
5,622
4,945
0
977
4,645
0
30,603
L
Athena
2,174
499
0
1,300
10,940
6,896
0
4,309
6,631
18,235
0
L
Loki
PrimalK
Loki
3,502
1,051
0
3,714
8,733
2,928
0
1,853
6,880
0
30,819
W
Fenrir
Ryuk0919
Fenrir
4,102
1,362
0
1,158
10,150
4,089
162
974
9,176
0
39,410
L
1,498
647
0
576
2,880
955
0
624
2,256
0
10,258
W
Sylvanus
lorkoz
Sylvanus
5,693
2,061
1,668
4,500
10,346
8,855
1,488
2,198
8,148
26,282
13,660
W
Ishtar
majomuchi
Ishtar
1,864
1,399
0
3,637
7,117
2,535
960
917
6,200
0
43,641
L
Kukulkan
spaz9907
Kukulkan
4,541
400
0
560
7,123
3,319
0
3,390
3,733
30,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,616
Gold Earned
33,678
224
Minions Killed
356
0
Camps Cleared
0
1,060,587
Distance Traveled
1,153,647
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,823
569
74
6
0
222,951
4
W
Skadi
6,612
551
49
4
0
231,763
3
L
Nike
6,150
513
49
4
0
217,182
3
L
Athena
5,892
491
26
2
0
243,437
1
L
Loki
5,983
499
73
6
0
266,573
2
W
Fenrir
6,522
544
65
5
0
263,759
1
L
Neith
4,379
365
19
2
0
117,256
0
W
Sylvanus
6,750
563
76
6
0
217,339
2
W
Ishtar
6,971
581
92
8
0
217,835
0
L
Kukulkan
6,212
518
57
5
0
216,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role