Player Matchup

Agni
Agni
 
Agni
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
BraumIronfist
Ullr
Level 142
God Stats
8W - 2L
1,719 SR
Queue Stats
66W - 13L
1,792 Elo+
Party 2
Susano
Susano
DRINKSOY
Susano
Level 86
God Stats
3W - 0L
1,878 SR
Queue Stats
48W - 13L
1,691 Elo+
Party 2
Hercules
Hercules
Halgier
Hercules
Level 73
God Stats
8W - 6L
1,571 SR
Queue Stats
50W - 27L
1,614 Elo+
Party 2
Xing Tian
Xing Tian
MLJEEZUS
Xing Tian
Level 29
God Stats
9W - 4L
1,735 SR
Queue Stats
83W - 41L
1,619 Elo+
Party 2
Team Averages
Level 97
1,680 SR
1,643 Elo+

VS

Team Averages
Level 54
1,549 SR
1,551 Elo+
Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
CaptainRayPssd
Cupid
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,568 Elo+
Party 1
Sylvanus
Sylvanus
Keizoku
Sylvanus
Level 58
God Stats
8W - 5L
1,608 SR
Queue Stats
21W - 22L
1,550 Elo+
Party 1
King Arthur
King Arthur
SnekkyBoi
King Arthur
Level 125
God Stats
5W - 4L
1,636 SR
Queue Stats
98W - 79L
1,627 Elo+
Party 1
Nemesis
Nemesis
WilliamJrSr
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
16
8 / 1 / 16
9,395
940
18,442
7,129
3,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
15 / 1 / 11
10,189
1,019
22,068
9,227
4,948
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Susano
DRINKSOY
Susano
14
4 / 5 / 11
7,903
790
13,068
10,773
5,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Halgier
Hercules
14
1 / 3 / 19
8,003
800
6,852
16,098
12,755
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xing Tian
MLJEEZUS
Xing Tian
15
2 / 0 / 16
8,647
865
9,499
14,012
17,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
12
0 / 5 / 4
6,722
672
8,792
11,499
5,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
1 / 8 / 5
6,972
697
6,799
15,220
7,830
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Keizoku
Sylvanus
13
2 / 6 / 8
7,898
790
9,986
17,934
21,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
SnekkyBoi
King Arthur
15
6 / 4 / 1
8,441
844
9,713
16,774
16,095
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
WilliamJrSr
Nemesis
13
1 / 7 / 6
7,323
732
8,596
15,795
8,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
34
30
Kills
10
10
Deaths
30
73
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
1
16
16
L
Chang'e
 
Chang'e
0
5
4
0.4
W
15
1
11
20.5
L
1
8
5
0.44
W
Susano
DRINKSOY
Susano
4
5
11
1.9
W
Hercules
Halgier
Hercules
1
3
19
3.5
L
Sylvanus
Keizoku
Sylvanus
2
6
8
1
W
Xing Tian
MLJEEZUS
Xing Tian
2
0
16
10
L
King Arthur
SnekkyBoi
King Arthur
6
4
1
1.63
L
Nemesis
WilliamJrSr
Nemesis
1
7
6
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,929
Damage
43,886
57,239
Taken
77,222
43,639
Mitigated
59,933
11,198
Healing
15,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
18,442
1,445
0
500
7,129
3,468
481
2,415
4,714
48,457
0
L
Chang'e
 
Chang'e
8,792
467
2,448
1,834
11,499
5,637
0
2,972
8,527
19,319
0
W
22,068
11,095
0
648
9,227
4,948
775
2,321
6,906
0
53,655
L
6,799
3,220
1,092
2,015
15,220
7,830
0
5,533
9,687
0
15,253
W
Susano
DRINKSOY
Susano
13,068
1,880
0
762
10,773
5,226
0
3,787
6,986
0
23,625
W
Hercules
Halgier
Hercules
6,852
2,499
693
7,373
16,098
12,755
0
4,462
11,636
0
10,202
L
Sylvanus
Keizoku
Sylvanus
9,986
2,279
2,695
3,082
17,934
21,991
24
7,119
10,815
12,562
0
W
Xing Tian
MLJEEZUS
Xing Tian
9,499
631
0
1,222
14,012
17,242
551
5,793
8,219
19,207
0
L
King Arthur
SnekkyBoi
King Arthur
9,713
841
0
1,320
16,774
16,095
0
8,209
8,565
0
32,276
L
Nemesis
WilliamJrSr
Nemesis
8,596
4,139
0
1,094
15,795
8,380
0
4,108
11,687
0
16,051

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,137
Gold Earned
37,356
193
Minions Killed
133
0
Camps Cleared
0
1,156,316
Distance Traveled
1,030,926
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
9,395
940
66
7
0
230,034
2
L
Chang'e
6,722
672
24
2
0
201,792
0
W
Ullr
10,189
1,019
69
7
0
220,321
0
L
Cupid
6,972
697
22
2
0
194,888
0
W
Susano
7,903
790
38
4
0
234,596
1
W
Hercules
8,003
800
5
1
0
232,547
0
L
Sylvanus
7,898
790
7
1
0
191,006
1
W
Xing Tian
8,647
865
15
2
0
238,818
1
L
King Arthur
8,441
844
57
6
0
213,789
2
L
Nemesis
7,323
732
23
2
0
229,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role