Player Matchup

Hachiman
Hachiman
Brandar14
Hachiman
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,789 Elo+
Party 1
Cerberus
Cerberus
ElQuantum
Cerberus
Level 66
God Stats
2W - 0L
1,691 SR
Queue Stats
85W - 79L
1,518 Elo+
Solo
Ares
Ares
iits_stephenn
Ares
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 45L
1,542 Elo+
Party 1
Hou Yi
Hou Yi
neededclub
Hou Yi
Level 127
God Stats
3W - 3L
1,326 SR
Queue Stats
76W - 58L
1,542 Elo+
Party 1
Scylla
Scylla
xFIores
Scylla
Level 82
God Stats
13W - 12L
1,501 SR
Queue Stats
485W - 444L
1,507 Elo+
Solo
Team Averages
Level 92
1,504 SR
1,580 Elo+

VS

Team Averages
Level 132
1,562 SR
1,490 Elo+
Kuzenbo
Kuzenbo
Belvies
Kuzenbo
Level 126
God Stats
0W - 2L
1,257 SR
Queue Stats
91W - 127L
1,485 Elo+
Solo
Freya
Freya
DrGoodboog
Freya
Level 121
God Stats
1W - 1L
1,686 SR
Queue Stats
73W - 73L
1,501 Elo+
Solo
Hercules
Hercules
GodsLastGift190
Hercules
Level 157
God Stats
4W - 1L
1,875 SR
Queue Stats
83W - 76L
1,498 Elo+
Solo
Medusa
Medusa
SupercrackedJayy
Medusa
Level 140
God Stats
1W - 3L
1,565 SR
Queue Stats
15W - 20L
1,447 Elo+
Solo
Xbalanque
Xbalanque
Thorvahl
Xbalanque
Level 118
God Stats
6W - 10L
1,427 SR
Queue Stats
256W - 262L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Brandar14
Hachiman
16
6 / 3 / 14
10,480
749
12,324
13,712
8,656
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
ElQuantum
Cerberus
16
0 / 2 / 21
9,719
694
8,362
22,467
29,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 2 / 16
10,996
785
11,776
17,460
24,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hou Yi
neededclub
Hou Yi
18
9 / 1 / 16
11,526
823
16,580
10,328
7,296
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
xFIores
Scylla
18
7 / 3 / 11
10,973
784
23,430
13,328
7,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Belvies
Kuzenbo
15
1 / 8 / 7
9,955
711
8,605
21,115
33,796
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Freya
16
4 / 5 / 6
10,086
720
15,242
13,785
6,758
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
16
0 / 5 / 10
9,166
655
8,072
20,126
23,483
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
3 / 4 / 7
10,080
720
15,011
12,840
6,900
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Thorvahl
Xbalanque
15
3 / 4 / 6
9,665
690
12,742
12,225
5,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
47
26
Kills
11
11
Deaths
26
78
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Belvies
Kuzenbo
1
8
7
0.56
W
Hachiman
Brandar14
Hachiman
6
3
14
4.33
L
Freya
4
5
6
1.4
W
Cerberus
ElQuantum
Cerberus
0
2
21
5.25
L
Hercules
0
5
10
1
L
3
4
7
1.63
L
Xbalanque
Thorvahl
Xbalanque
3
4
6
1.5
W
4
2
16
6
W
Hou Yi
neededclub
Hou Yi
9
1
16
17
W
Scylla
xFIores
Scylla
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,472
Damage
59,672
77,295
Taken
80,091
76,665
Mitigated
76,723
27,509
Healing
20,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Belvies
Kuzenbo
8,605
1,337
1,189
1,183
21,115
33,796
56
11,554
9,561
18,568
0
W
Hachiman
Brandar14
Hachiman
12,324
6,037
1,241
2,833
13,712
8,656
4,187
3,302
10,410
0
31,097
L
Freya
15,242
3,692
825
3,438
13,785
6,758
608
8,078
5,707
27,278
0
W
Cerberus
ElQuantum
Cerberus
8,362
798
3,480
6,731
22,467
29,047
470
8,468
13,999
15,522
0
L
Hercules
8,072
2,183
1,095
4,770
20,126
23,483
601
9,870
10,256
0
14,605
L
15,011
6,373
1,362
2,507
12,840
6,900
1,567
7,386
5,454
0
41,253
L
Xbalanque
Thorvahl
Xbalanque
12,742
4,504
1,793
1,885
12,225
5,786
1,880
6,680
5,545
0
22,057
W
11,776
488
675
1,464
17,460
24,134
1,401
6,369
11,091
18,294
0
W
Hou Yi
neededclub
Hou Yi
16,580
6,991
4,289
3,395
10,328
7,296
2,077
1,968
8,360
0
33,990
W
Scylla
xFIores
Scylla
23,430
1,963
1,905
1,496
13,328
7,532
639
3,740
9,588
50,746
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,694
Gold Earned
48,952
167
Minions Killed
119
0
Camps Cleared
0
1,249,346
Distance Traveled
1,136,750
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
9,955
711
19
1
0
239,098
4
W
Hachiman
10,480
749
47
3
0
251,631
0
L
Freya
10,086
720
37
3
0
216,945
0
W
Cerberus
9,719
694
18
1
0
258,200
3
L
Hercules
9,166
655
11
1
0
212,984
0
L
Medusa
10,080
720
35
3
0
260,358
4
L
Xbalanque
9,665
690
17
1
0
207,365
0
W
Ares
10,996
785
11
1
0
257,409
1
W
Hou Yi
11,526
823
30
2
0
248,442
0
W
Scylla
10,973
784
61
4
0
233,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role