Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
DEBO GSC
Cabrakan
Level 160
God Stats
5W - 3L
1,645 SR
Queue Stats
68W - 59L
1,538 Elo+
Party 1
Olorun
Olorun
Kentiepoo08
Olorun
Level 160
God Stats
8W - 3L
1,689 SR
Queue Stats
750W - 760L
1,528 Elo+
Solo
Thor
Thor
Prodigod
Thor
Level 149
God Stats
6W - 9L
1,490 SR
Queue Stats
70W - 63L
1,573 Elo+
Party 1
Gilgamesh
Gilgamesh
pMayf
Gilgamesh
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
130W - 116L
1,575 Elo+
Solo
Team Averages
Level 132
1,565 SR
1,543 Elo+

VS

Team Averages
Level 129
1,501 SR
1,529 Elo+
Ne Zha
Ne Zha
Lename-Joez
Ne Zha
Level 155
God Stats
1W - 1L
1,761 SR
Queue Stats
186W - 173L
1,563 Elo+
Party 2
Aphrodite
Aphrodite
Princess Vron99
Aphrodite
Level 123
God Stats
14W - 18L
1,417 SR
Queue Stats
117W - 132L
1,482 Elo+
Solo
Odin
Odin
TerrorGhost501
Odin
Level 109
God Stats
3W - 4L
1,351 SR
Queue Stats
118W - 112L
1,525 Elo+
Party 3
Raijin
Raijin
kirikazugod
Raijin
Level 100
God Stats
10W - 9L
1,590 SR
Queue Stats
48W - 49L
1,501 Elo+
Party 3
Charybdis
Charybdis
temp-605210
Charybdis
Level 160
God Stats
8W - 6L
1,387 SR
Queue Stats
327W - 299L
1,574 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
3 / 0 / 2
5,995
600
4,453
5,898
2,362
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
DEBO GSC
Cabrakan
8
1 / 0 / 6
5,636
564
2,137
5,008
3,730
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
10
2 / 0 / 1
5,741
574
6,919
6,526
2,757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
9
2 / 1 / 2
5,281
528
3,963
7,167
2,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
pMayf
Gilgamesh
10
2 / 3 / 0
5,768
577
5,269
10,494
7,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
7
0 / 2 / 0
4,387
439
2,101
6,685
2,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Aphrodite
Princess Vron99
Aphrodite
7
0 / 3 / 0
4,614
461
1,144
5,982
2,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate

Breastplate

+20
Physical Protection

11
4 / 2 / 0
6,434
643
6,036
8,976
8,261
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
9
0 / 2 / 0
4,998
500
4,360
6,556
1,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
temp-605210
Charybdis
8
0 / 1 / 0
4,729
473
2,799
8,372
3,118
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
4
10
Kills
4
4
Deaths
10
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
0
2
4
W
Cabrakan
DEBO GSC
Cabrakan
1
0
6
4
W
Olorun
2
0
1
2.5
L
Ne Zha
0
2
0
0
L
Aphrodite
Princess Vron99
Aphrodite
0
3
0
0
W
Thor
2
1
2
3
L
4
2
0
2
L
Raijin
0
2
0
0
W
Gilgamesh
pMayf
Gilgamesh
2
3
0
0.67
L
Charybdis
temp-605210
Charybdis
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,741
Damage
16,440
35,093
Taken
36,571
19,268
Mitigated
17,904
16,503
Healing
13,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
4,453
1,727
0
2,733
5,898
2,362
110
2,813
3,085
0
48,756
W
Cabrakan
DEBO GSC
Cabrakan
2,137
296
1,365
1,412
5,008
3,730
0
1,298
3,710
10,790
0
W
Olorun
6,919
2,497
0
4,304
6,526
2,757
0
217
6,309
34,447
8,537
L
Ne Zha
2,101
849
0
801
6,685
2,173
0
732
5,953
0
21,423
L
Aphrodite
Princess Vron99
Aphrodite
1,144
240
1,554
1,981
5,982
2,567
0
2,525
3,457
13,180
0
W
Thor
3,963
294
0
3,657
7,167
2,710
0
1,336
5,831
0
32,115
L
6,036
1,820
0
3,136
8,976
8,261
0
0
8,976
6,706
28,887
L
Raijin
4,360
1,112
0
1,726
6,556
1,785
30
346
6,210
38,933
0
W
Gilgamesh
pMayf
Gilgamesh
5,269
2,306
0
3,032
10,494
7,709
0
1,006
9,488
0
37,006
L
Charybdis
temp-605210
Charybdis
2,799
1,653
0
4,797
8,372
3,118
0
4,347
4,025
0
36,039

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,421
Gold Earned
25,162
286
Minions Killed
252
0
Camps Cleared
0
922,565
Distance Traveled
893,104
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
5,995
600
83
8
0
188,764
0
W
Cabrakan
5,636
564
14
1
0
181,889
4
W
Olorun
5,741
574
65
7
0
171,183
0
L
Ne Zha
4,387
439
38
4
0
196,227
3
L
Aphrodite
4,614
461
22
2
0
186,291
1
W
Thor
5,281
528
60
6
0
212,270
2
L
Odin
6,434
643
66
7
0
173,153
2
L
Raijin
4,998
500
71
7
0
166,550
4
W
Gilgamesh
5,768
577
64
6
0
168,459
2
L
Charybdis
4,729
473
55
6
0
170,883
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role