Player Matchup

Bastet
Bastet
Brombly
Bastet
Level 16
God Stats
9W - 3L
1,739 SR
Queue Stats
112W - 59L
1,712 Elo+
Party 1
Bacchus
Bacchus
GrabMeDaddy
Bacchus
Level 131
God Stats
7W - 5L
1,581 SR
Queue Stats
666W - 631L
1,573 Elo+
Party 1
Rama
Rama
TheBadOHHMen
Rama
Level 86
God Stats
48W - 52L
1,570 SR
Queue Stats
203W - 193L
1,567 Elo+
Party 1
Tyr
Tyr
Thrombly
Tyr
Level 18
God Stats
10W - 3L
1,794 SR
Queue Stats
29W - 19L
1,614 Elo+
Party 1
Vulcan
Vulcan
ikitsxne
Vulcan
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 27L
1,692 Elo+
Party 1
Team Averages
Level 53
1,637 SR
1,632 Elo+

VS

Team Averages
Level 92
1,491 SR
1,445 Elo+
Vulcan
Vulcan
 
Vulcan
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Bonsly11
Hun Batz
Level 160
God Stats
4W - 3L
1,517 SR
Queue Stats
460W - 460L
1,515 Elo+
Party 2
Chronos
Chronos
FancyCommie
Chronos
Level 28
God Stats
1W - 8L
1,184 SR
Queue Stats
30W - 40L
1,397 Elo+
Party 2
Izanami
Izanami
JULILOKA06
Izanami
Level 82
God Stats
214W - 225L
1,492 SR
Queue Stats
334W - 372L
1,385 Elo+
Solo
Ymir
Ymir
Qakupuadinomkgi
Ymir
Level 140
God Stats
0W - 1L
1,763 SR
Queue Stats
13W - 16L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Brombly
Bastet
14
4 / 5 / 5
8,679
511
10,968
17,831
7,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
GrabMeDaddy
Bacchus
13
3 / 2 / 16
9,472
557
9,072
14,870
20,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
10 / 2 / 7
10,221
601
17,421
13,772
5,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 5 / 8
8,450
497
6,384
14,517
9,848
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
ikitsxne
Vulcan
15
10 / 4 / 3
10,027
590
15,717
10,875
4,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
13
2 / 6 / 2
8,289
488
4,544
13,813
5,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
Bonsly11
Hun Batz
17
9 / 3 / 3
10,733
631
15,665
16,342
6,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
FancyCommie
Chronos
15
5 / 5 / 5
10,224
601
11,464
13,843
10,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
JULILOKA06
Izanami
12
1 / 3 / 5
7,642
450
6,362
11,750
3,892
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 11 / 5
7,324
431
4,071
22,744
21,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
28
Kills
18
18
Deaths
28
39
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
2
6
2
0.5
L
Hun Batz
Bonsly11
Hun Batz
9
3
3
3.5
W
Bastet
Brombly
Bastet
4
5
5
1.3
L
Chronos
FancyCommie
Chronos
5
5
5
1.5
W
Bacchus
GrabMeDaddy
Bacchus
3
2
16
5.5
L
Izanami
JULILOKA06
Izanami
1
3
5
1.17
L
1
11
5
0.32
W
10
2
7
6.75
W
1
5
8
1
W
Vulcan
ikitsxne
Vulcan
10
4
3
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,562
Damage
42,106
71,865
Taken
78,492
47,046
Mitigated
47,753
22,098
Healing
13,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
4,544
1,239
0
3,324
13,813
5,627
633
7,593
6,220
43,331
0
L
Hun Batz
Bonsly11
Hun Batz
15,665
2,963
0
4,329
16,342
6,710
0
3,705
12,637
36
86,652
W
Bastet
Brombly
Bastet
10,968
3,926
0
6,980
17,831
7,452
150
5,387
12,444
0
57,313
L
Chronos
FancyCommie
Chronos
11,464
4,277
0
2,954
13,843
10,430
1,255
4,247
9,596
66,600
0
W
Bacchus
GrabMeDaddy
Bacchus
9,072
1,412
156
3,254
14,870
20,143
1,206
3,185
11,685
27,862
0
L
Izanami
JULILOKA06
Izanami
6,362
4,364
0
2,447
11,750
3,892
0
1,924
9,826
0
45,521
L
4,071
899
0
465
22,744
21,094
0
7,320
15,424
18,515
0
W
17,421
13,895
0
7,266
13,772
5,382
2,735
2,777
10,995
0
85,138
W
6,384
529
0
3,852
14,517
9,848
612
5,547
8,970
0
47,137
W
Vulcan
ikitsxne
Vulcan
15,717
3,826
0
590
10,875
4,221
1,325
3,478
7,397
73,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,849
Gold Earned
44,212
420
Minions Killed
423
0
Camps Cleared
0
1,664,270
Distance Traveled
1,475,401
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,289
488
94
6
0
326,655
3
L
Hun Batz
10,733
631
116
7
0
381,158
2
W
Bastet
8,679
511
85
5
0
367,655
0
L
Chronos
10,224
601
120
7
0
262,717
0
W
Bacchus
9,472
557
26
2
0
349,526
2
L
Izanami
7,642
450
73
4
0
243,616
2
L
Ymir
7,324
431
20
1
0
261,255
2
W
Rama
10,221
601
119
7
0
302,479
1
W
Tyr
8,450
497
79
5
0
322,119
0
W
Vulcan
10,027
590
111
7
0
322,491
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role