Player Matchup

Scylla
Scylla
BigGingerAle25
Scylla
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 91L
1,574 Elo+
Solo
Atlas
Atlas
DvineTKO
Atlas
Level 123
God Stats
5W - 2L
1,429 SR
Queue Stats
213W - 196L
1,485 Elo+
Party 1
Danzaburou
Danzaburou
Graeaxe
Danzaburou
Level 106
God Stats
5W - 7L
1,575 SR
Queue Stats
389W - 374L
1,510 Elo+
Solo
King Arthur
King Arthur
RockMars3990210
King Arthur
Level 101
God Stats
76W - 80L
1,534 SR
Queue Stats
360W - 375L
1,551 Elo+
Solo
Ravana
Ravana
TossTheseKids
Ravana
Level 122
God Stats
18W - 19L
1,532 SR
Queue Stats
310W - 289L
1,489 Elo+
Party 1
Team Averages
Level 116
1,514 SR
1,522 Elo+

VS

Team Averages
Level 144
1,614 SR
1,547 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
AlxAuditore77
Chronos
Level 145
God Stats
6W - 5L
1,543 SR
Queue Stats
257W - 228L
1,563 Elo+
Party 2
Guan Yu
Guan Yu
Drakeen2534
Guan Yu
Level 101
God Stats
2W - 1L
1,744 SR
Queue Stats
154W - 116L
1,582 Elo+
Party 2
Ishtar
Ishtar
Provisonary_
Ishtar
Level 160
God Stats
9W - 7L
1,728 SR
Queue Stats
167W - 187L
1,494 Elo+
Solo
Mercury
Mercury
Roel2510
Mercury
Level 153
God Stats
8W - 4L
1,552 SR
Queue Stats
155W - 113L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
6,210
565
4,248
4,020
1,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
DvineTKO
Atlas
9
1 / 0 / 6
5,856
532
4,767
7,680
4,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Graeaxe
Danzaburou
10
4 / 2 / 1
6,451
586
6,839
8,018
2,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
RockMars3990210
King Arthur
12
4 / 1 / 0
7,137
649
4,576
8,638
6,481
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
2 / 0 / 6
5,794
527
7,083
5,836
2,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 6 / 1
5,111
465
5,603
11,250
9,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
11
0 / 0 / 0
5,881
535
2,553
5,360
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Drakeen2534
Guan Yu
10
1 / 2 / 0
5,985
544
4,541
9,294
7,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
9
1 / 2 / 0
5,543
504
4,936
8,759
2,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Mercury
Roel2510
Mercury
8
0 / 3 / 0
4,936
449
2,295
8,155
2,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
3
3
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
1
6
1
0.25
L
Chronos
0
0
0
0
W
2
0
0
2
L
Guan Yu
Drakeen2534
Guan Yu
1
2
0
0.5
W
Atlas
DvineTKO
Atlas
1
0
6
4
W
Danzaburou
Graeaxe
Danzaburou
4
2
1
2.25
L
Ishtar
1
2
0
0.5
W
King Arthur
RockMars3990210
King Arthur
4
1
0
4
L
Mercury
Roel2510
Mercury
0
3
0
0
W
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,513
Damage
19,928
34,192
Taken
42,818
16,919
Mitigated
24,458
13,202
Healing
12,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
5,603
1,927
554
2,732
11,250
9,461
68
2,729
8,461
18,165
6,735
L
Chronos
2,553
949
0
2,039
5,360
2,076
473
2,950
2,138
43,967
0
W
4,248
964
0
1,000
4,020
1,515
0
2,043
1,977
42,350
0
L
Guan Yu
Drakeen2534
Guan Yu
4,541
837
170
4,130
9,294
7,708
0
0
9,294
0
37,547
W
Atlas
DvineTKO
Atlas
4,767
2,233
0
3,771
7,680
4,218
0
2,040
5,640
18,357
0
W
Danzaburou
Graeaxe
Danzaburou
6,839
2,361
0
4,624
8,018
2,535
0
1,746
6,272
0
43,776
L
Ishtar
4,936
3,256
0
2,516
8,759
2,806
0
1,641
7,118
0
32,702
W
King Arthur
RockMars3990210
King Arthur
4,576
650
0
2,375
8,638
6,481
4
453
7,654
0
49,977
L
Mercury
Roel2510
Mercury
2,295
1,346
0
310
8,155
2,407
0
1,337
6,792
0
29,233
W
7,083
2,890
0
1,432
5,836
2,170
0
990
4,565
0
45,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,448
Gold Earned
27,456
359
Minions Killed
311
0
Camps Cleared
0
1,090,826
Distance Traveled
1,055,435
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,111
465
42
4
0
190,078
1
L
Chronos
5,881
535
87
8
0
208,675
5
W
Scylla
6,210
565
91
8
0
197,054
0
L
Guan Yu
5,985
544
64
6
0
204,341
5
W
Atlas
5,856
532
16
1
0
236,663
0
W
Danzaburou
6,451
586
79
7
0
198,203
1
L
Ishtar
5,543
504
61
6
0
199,740
3
W
King Arthur
7,137
649
106
10
0
214,446
7
L
Mercury
4,936
449
57
5
0
252,601
4
W
Ravana
5,794
527
67
6
0
244,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role