Player Matchup

Gilgamesh
Gilgamesh
BootyMagnet6049
Gilgamesh
Level 45
God Stats
3W - 3L
1,696 SR
Queue Stats
12W - 20L
1,249 Elo+
Party 2
Cerberus
Cerberus
Fox_God_the3rd
Cerberus
Level 62
God Stats
9W - 10L
1,430 SR
Queue Stats
164W - 186L
1,304 Elo+
Party 3
Thor
Thor
IC3COLD24
Thor
Level 27
God Stats
2W - 5L
1,609 SR
Queue Stats
23W - 44L
1,205 Elo+
Party 2
Kukulkan
Kukulkan
ShamSith
Kukulkan
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 47L
1,228 Elo+
Solo
Achilles
Achilles
berto16medina
Achilles
Level 88
God Stats
2W - 5L
1,278 SR
Queue Stats
164W - 207L
1,332 Elo+
Party 3
Team Averages
Level 51
1,503 SR
1,264 Elo+

VS

Team Averages
Level 60
1,565 SR
1,440 Elo+
Arachne
Arachne
 
Arachne
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Nak3d Destroyer
Zeus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,598 Elo+
Party 1
Cthulhu
Cthulhu
OverdoneAlloy36
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,359 Elo+
Party 1
Cernunnos
Cernunnos
RobTowns
Cernunnos
Level 78
God Stats
3W - 0L
1,828 SR
Queue Stats
72W - 74L
1,470 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
UsR diesalot
Ah Muzen Cab
Level 69
God Stats
75W - 76L
1,497 SR
Queue Stats
179W - 211L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BootyMagnet6049
Gilgamesh
11
3 / 6 / 0
7,180
479
6,528
14,595
7,349
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
11
2 / 5 / 1
6,449
430
5,518
14,109
7,833
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Thor
10
0 / 3 / 2
5,680
379
4,067
9,960
4,034
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
ShamSith
Kukulkan
12
0 / 8 / 2
7,194
480
5,855
11,395
5,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
berto16medina
Achilles
11
1 / 5 / 1
6,410
427
4,605
14,095
5,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
3 / 3 / 2
7,171
478
3,951
8,870
3,133
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
13 / 0 / 3
10,171
678
14,318
9,691
3,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
5 / 1 / 6
8,360
557
4,542
9,824
9,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cernunnos
RobTowns
Cernunnos
14
4 / 2 / 8
8,966
598
15,502
13,978
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
UsR diesalot
Ah Muzen Cab
14
2 / 1 / 4
8,843
590
11,605
11,035
5,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
50
6
Kills
27
27
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
3
3
2
1.33
L
Gilgamesh
BootyMagnet6049
Gilgamesh
3
6
0
0.5
L
Cerberus
2
5
1
0.5
L
Thor
0
3
2
0.33
W
13
0
3
14.5
W
5
1
6
8
W
Cernunnos
RobTowns
Cernunnos
4
2
8
4
L
Kukulkan
ShamSith
Kukulkan
0
8
2
0.13
W
Ah Muzen Cab
UsR diesalot
Ah Muzen Cab
2
1
4
4
L
Achilles
berto16medina
Achilles
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,573
Damage
49,918
64,154
Taken
53,398
30,074
Mitigated
27,923
10,892
Healing
24,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
3,951
2,897
0
1,096
8,870
3,133
266
685
8,185
0
26,314
L
Gilgamesh
BootyMagnet6049
Gilgamesh
6,528
1,625
0
2,360
14,595
7,349
0
2,508
11,929
0
35,835
L
Cerberus
5,518
503
387
5,192
14,109
7,833
0
4,203
9,734
44,984
0
L
Thor
4,067
481
0
1,250
9,960
4,034
0
523
9,407
0
22,347
W
14,318
3,611
0
5,250
9,691
3,694
722
2,210
7,481
79,154
0
W
4,542
922
60
1,699
9,824
9,445
0
3,213
6,611
18,960
5,648
W
Cernunnos
RobTowns
Cernunnos
15,502
9,380
0
8,396
13,978
5,814
266
4,671
9,307
0
79,894
L
Kukulkan
ShamSith
Kukulkan
5,855
730
0
0
11,395
5,253
0
7,418
3,565
51,552
0
W
Ah Muzen Cab
UsR diesalot
Ah Muzen Cab
11,605
6,357
0
7,663
11,035
5,837
3,232
1,067
9,968
0
65,723
L
Achilles
berto16medina
Achilles
4,605
2,165
0
1,703
14,095
5,605
0
2,838
11,217
0
34,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,913
Gold Earned
43,511
389
Minions Killed
404
0
Camps Cleared
0
1,413,348
Distance Traveled
1,361,717
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,171
478
32
2
0
282,912
2
L
Gilgamesh
7,180
479
76
5
0
299,834
2
L
Cerberus
6,449
430
112
7
0
284,683
3
L
Thor
5,680
379
45
3
0
279,912
3
W
Zeus
10,171
678
134
9
0
268,742
2
W
Cthulhu
8,360
557
29
2
0
259,533
0
W
Cernunnos
8,966
598
106
7
0
266,193
0
L
Kukulkan
7,194
480
102
7
0
264,945
0
W
Ah Muzen Cab
8,843
590
103
7
0
284,337
1
L
Achilles
6,410
427
54
4
0
283,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role