Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Schnauzze
Sylvanus
Level 157
God Stats
32W - 16L
1,643 SR
Queue Stats
1,097W - 1,073L
1,528 Elo+
Party 1
Cabrakan
Cabrakan
chuche_jarete
Cabrakan
Level 29
God Stats
0W - 2L
1,275 SR
Queue Stats
14W - 19L
1,419 Elo+
Solo
Kuzenbo
Kuzenbo
БотанПацюк
Kuzenbo
Level 30
God Stats
0W - 2L
1,289 SR
Queue Stats
64W - 62L
1,582 Elo+
Party 1
Team Averages
Level 90
1,441 SR
1,506 Elo+

VS

Team Averages
Level 105
1,519 SR
1,476 Elo+
Arachne
Arachne
 
Arachne
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Baddruck
Thanatos
Level 115
God Stats
10W - 12L
1,436 SR
Queue Stats
321W - 321L
1,468 Elo+
Solo
Sylvanus
Sylvanus
DAXERO12
Sylvanus
Level 76
God Stats
5W - 5L
1,416 SR
Queue Stats
471W - 469L
1,513 Elo+
Solo
Kukulkan
Kukulkan
GiG0_40
Kukulkan
Level 160
God Stats
6W - 2L
1,580 SR
Queue Stats
405W - 372L
1,439 Elo+
Solo
Nike
Nike
KINGKlye
Nike
Level 108
God Stats
3W - 0L
1,663 SR
Queue Stats
364W - 368L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
15
4 / 7 / 3
9,728
649
14,958
19,891
13,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
 
Anubis
17
1 / 4 / 5
9,687
646
22,265
18,178
10,426
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Schnauzze
Sylvanus
16
2 / 5 / 7
9,475
632
17,804
28,242
19,473
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
chuche_jarete
Cabrakan
17
2 / 7 / 3
9,358
624
5,905
26,323
38,924
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 4 / 6
9,981
665
11,807
26,414
39,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
19
8 / 2 / 16
12,711
847
17,838
22,818
21,757
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Thanatos
Baddruck
Thanatos
19
13 / 3 / 8
11,974
798
19,096
20,757
12,182
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
DAXERO12
Sylvanus
17
1 / 3 / 24
11,570
771
16,601
26,228
22,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
GiG0_40
Kukulkan
19
3 / 1 / 20
11,489
766
37,547
11,038
6,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nike
17
2 / 2 / 19
11,214
748
16,044
21,073
26,066
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
114
11
Kills
27
27
Deaths
11
24
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
4
7
3
0.79
L
Anubis
 
Anubis
1
4
5
0.88
W
Arachne
 
Arachne
8
2
16
8
W
Thanatos
Baddruck
Thanatos
13
3
8
5.67
W
Sylvanus
DAXERO12
Sylvanus
1
3
24
4.33
W
Kukulkan
GiG0_40
Kukulkan
3
1
20
13
W
Nike
2
2
19
5.75
L
Sylvanus
Schnauzze
Sylvanus
2
5
7
1.1
L
Cabrakan
chuche_jarete
Cabrakan
2
7
3
0.5
L
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,739
Damage
107,126
119,048
Taken
101,914
121,851
Mitigated
88,912
46,086
Healing
66,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
14,958
1,626
1,174
2,790
19,891
13,316
150
10,235
9,656
0
24,059
L
Anubis
 
Anubis
22,265
955
2,275
6,480
18,178
10,426
0
7,662
10,516
56,090
0
W
Arachne
 
Arachne
17,838
10,532
4,316
9,947
22,818
21,757
1,528
12,323
10,186
0
28,197
W
Thanatos
Baddruck
Thanatos
19,096
5,548
1,711
13,518
20,757
12,182
2,341
12,330
8,332
0
30,331
W
Sylvanus
DAXERO12
Sylvanus
16,601
3,942
14,689
11,592
26,228
22,867
2,017
17,089
9,004
28,108
0
W
Kukulkan
GiG0_40
Kukulkan
37,547
3,323
891
1,020
11,038
6,040
2,336
5,934
4,912
68,998
0
W
Nike
16,044
1,123
4,657
3,904
21,073
26,066
660
10,105
10,867
0
34,918
L
Sylvanus
Schnauzze
Sylvanus
17,804
3,163
13,730
10,623
28,242
19,473
0
12,447
15,795
26,040
0
L
Cabrakan
chuche_jarete
Cabrakan
5,905
702
1,725
3,327
26,323
38,924
0
12,349
13,974
14,462
0
L
11,807
4,356
1,216
2,746
26,414
39,712
0
11,455
14,959
25,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,229
Gold Earned
58,958
193
Minions Killed
178
0
Camps Cleared
0
1,237,550
Distance Traveled
1,512,268
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,728
649
38
3
0
242,970
0
L
Anubis
9,687
646
88
6
0
240,368
2
W
Arachne
12,711
847
17
1
0
325,843
4
W
Thanatos
11,974
798
29
2
0
301,085
0
W
Sylvanus
11,570
771
20
1
0
266,901
0
W
Kukulkan
11,489
766
72
5
0
306,072
0
W
Nike
11,214
748
40
3
0
312,367
3
L
Sylvanus
9,475
632
13
1
0
235,866
0
L
Cabrakan
9,358
624
29
2
0
214,743
0
L
Kuzenbo
9,981
665
25
2
0
303,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role