Player Matchup

King Arthur
King Arthur
Bumblebee70408
King Arthur
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Hey_blank
Sylvanus
Level 117
God Stats
0W - 3L
1,438 SR
Queue Stats
36W - 67L
1,328 Elo+
Party 2
Baron Samedi
Baron Samedi
xRealKingDavidx
Baron Samedi
Level 21
God Stats
2W - 3L
1,716 SR
Queue Stats
4W - 7L
1,431 Elo+
Party 2
Team Averages
Level 47
1,551 SR
1,420 Elo+

VS

Team Averages
Level 80
1,442 SR
1,383 Elo+
Hera
Hera
ranatobi
Hera
Level 126
God Stats
3W - 12L
1,347 SR
Queue Stats
89W - 181L
1,173 Elo+
Solo
Cernunnos
Cernunnos
vDeluxe
Cernunnos
Level 85
God Stats
2W - 2L
1,471 SR
Queue Stats
394W - 434L
1,487 Elo+
Party 1
Thanatos
Thanatos
vRespawnAG
Thanatos
Level 30
God Stats
4W - 2L
1,508 SR
Queue Stats
54W - 54L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bumblebee70408
King Arthur
12
0 / 12 / 3
8,338
556
5,675
23,379
19,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
Hey_blank
Sylvanus
15
4 / 7 / 1
11,297
753
8,859
25,082
31,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
xRealKingDavidx
Baron Samedi
15
1 / 8 / 4
9,476
632
10,332
13,515
7,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
15
3 / 0 / 15
10,843
723
4,403
7,768
3,831
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
vDeluxe
Cernunnos
19
16 / 2 / 10
13,354
890
34,795
19,173
9,452
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
vRespawnAG
Thanatos
16
8 / 3 / 9
11,495
766
14,354
15,215
8,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
61
5
Kills
27
27
Deaths
5
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Bumblebee70408
King Arthur
0
12
3
0.13
L
Sylvanus
Hey_blank
Sylvanus
4
7
1
0.64
W
Hera
3
0
15
10.5
W
Cernunnos
vDeluxe
Cernunnos
16
2
10
10.5
W
Thanatos
vRespawnAG
Thanatos
8
3
9
4.17
L
Baron Samedi
xRealKingDavidx
Baron Samedi
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,866
Damage
53,552
61,976
Taken
42,156
58,527
Mitigated
21,758
8,655
Healing
18,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Bumblebee70408
King Arthur
5,675
1,872
0
200
23,379
19,201
0
1,595
21,215
40
12,898
L
Sylvanus
Hey_blank
Sylvanus
8,859
2,721
854
5,492
25,082
31,924
15
2,059
22,578
22,264
0
W
Hera
4,403
1,863
720
2,614
7,768
3,831
357
3,835
3,933
26,085
0
W
Cernunnos
vDeluxe
Cernunnos
34,795
17,898
0
5,319
19,173
9,452
1,413
9,164
10,009
0
96,842
W
Thanatos
vRespawnAG
Thanatos
14,354
5,508
0
9,636
15,215
8,475
621
6,544
8,671
0
35,962
L
Baron Samedi
xRealKingDavidx
Baron Samedi
10,332
1,226
960
1,149
13,515
7,402
0
836
12,508
35,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,111
Gold Earned
35,692
78
Minions Killed
192
0
Camps Cleared
0
627,112
Distance Traveled
734,720
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,338
556
5
0
0
236,204
0
L
Sylvanus
11,297
753
18
1
0
192,176
0
W
Hera
10,843
723
52
3
0
191,217
0
W
Cernunnos
13,354
890
103
7
0
264,747
2
W
Thanatos
11,495
766
37
2
0
278,756
2
L
Baron Samedi
9,476
632
55
4
0
198,732
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role