Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigShotCasey
Ah Muzen Cab
Level 126
God Stats
2W - 3L
1,341 SR
Queue Stats
192W - 210L
1,445 Elo+
Solo
Hercules
Hercules
DLordOfWAR
Hercules
Level 160
God Stats
2W - 4L
1,229 SR
Queue Stats
297W - 299L
1,496 Elo+
Solo
Chang'e
Chang'e
DarkRichard
Chang'e
Level 116
God Stats
4W - 3L
1,446 SR
Queue Stats
93W - 111L
1,477 Elo+
Solo
Nike
Nike
KxngJvyy
Nike
Level 61
God Stats
1W - 1L
1,180 SR
Queue Stats
32W - 37L
1,467 Elo+
Solo
Jormungandr
Jormungandr
Nangel
Jormungandr
Level 157
God Stats
1W - 1L
1,283 SR
Queue Stats
158W - 183L
1,482 Elo+
Solo
Team Averages
Level 124
1,296 SR
1,473 Elo+

VS

Team Averages
Level 122
1,512 SR
1,478 Elo+
Zhong Kui
Zhong Kui
Gregwan Kenobi
Zhong Kui
Level 89
God Stats
3W - 5L
1,411 SR
Queue Stats
151W - 146L
1,510 Elo+
Party 2
The Morrigan
The Morrigan
Necrobe1
The Morrigan
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,413 Elo+
Party 1
Chang'e
Chang'e
NinjaReaper X
Chang'e
Level 157
God Stats
3W - 8L
1,322 SR
Queue Stats
333W - 336L
1,521 Elo+
Solo
Cthulhu
Cthulhu
SIEF33
Cthulhu
Level 89
God Stats
16W - 5L
1,830 SR
Queue Stats
156W - 144L
1,515 Elo+
Party 2
Ratatoskr
Ratatoskr
zahzoo1
Ratatoskr
Level 121
God Stats
1W - 2L
1,496 SR
Queue Stats
62W - 74L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigShotCasey
Ah Muzen Cab
20
16 / 4 / 16
14,974
832
44,719
23,453
12,465
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Hercules
DLordOfWAR
Hercules
20
8 / 6 / 19
13,260
737
20,404
49,141
56,118
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
DarkRichard
Chang'e
20
7 / 6 / 20
13,305
739
33,574
31,603
15,488
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Nike
20
4 / 4 / 26
13,854
770
14,832
42,922
35,996
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
Nangel
Jormungandr
18
3 / 7 / 16
12,526
696
20,513
27,317
31,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Gregwan Kenobi
Zhong Kui
19
9 / 6 / 9
12,037
669
36,136
29,002
22,831
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
Necrobe1
The Morrigan
20
9 / 8 / 16
13,008
723
34,096
19,159
10,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chang'e
19
4 / 6 / 16
11,744
652
23,671
27,615
12,770
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
SIEF33
Cthulhu
19
1 / 8 / 14
12,409
689
25,419
41,548
49,616
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ratatoskr
zahzoo1
Ratatoskr
19
3 / 10 / 14
11,766
654
11,569
28,008
13,161
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
95
38
Kills
26
27
Deaths
38
97
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BigShotCasey
Ah Muzen Cab
16
4
16
6
W
Hercules
DLordOfWAR
Hercules
8
6
19
2.92
W
Chang'e
DarkRichard
Chang'e
7
6
20
2.83
L
Zhong Kui
Gregwan Kenobi
Zhong Kui
9
6
9
2.25
W
Nike
4
4
26
4.25
W
Jormungandr
Nangel
Jormungandr
3
7
16
1.57
L
The Morrigan
Necrobe1
The Morrigan
9
8
16
2.13
L
Chang'e
4
6
16
2
L
Cthulhu
SIEF33
Cthulhu
1
8
14
1
L
Ratatoskr
zahzoo1
Ratatoskr
3
10
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

134,042
Damage
130,891
174,436
Taken
145,332
151,922
Mitigated
108,553
92,705
Healing
65,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BigShotCasey
Ah Muzen Cab
44,719
17,589
1,394
6,558
23,453
12,465
4,008
15,785
7,668
0
87,268
W
Hercules
DLordOfWAR
Hercules
20,404
6,631
2,431
22,326
49,141
56,118
2,439
27,596
21,545
804
29,667
W
Chang'e
DarkRichard
Chang'e
33,574
2,484
20,774
14,951
31,603
15,488
476
26,096
5,507
61,828
0
L
Zhong Kui
Gregwan Kenobi
Zhong Kui
36,136
5,749
2,300
9,280
29,002
22,831
787
10,334
18,461
53,806
0
W
Nike
14,832
596
3,837
17,099
42,922
35,996
1,427
28,298
14,624
0
32,885
W
Jormungandr
Nangel
Jormungandr
20,513
3,648
596
2,739
27,317
31,855
857
20,556
6,761
45,647
0
L
The Morrigan
Necrobe1
The Morrigan
34,096
5,301
1,373
2,481
19,159
10,175
0
5,915
12,903
46,213
991
L
Chang'e
23,671
1,686
12,696
11,455
27,615
12,770
441
12,559
14,970
40,356
0
L
Cthulhu
SIEF33
Cthulhu
25,419
1,633
3,404
11,278
41,548
49,616
314
15,881
25,011
45,982
0
L
Ratatoskr
zahzoo1
Ratatoskr
11,569
5,272
4,267
6,486
28,008
13,161
199
9,782
18,085
0
19,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,919
Gold Earned
60,964
208
Minions Killed
185
0
Camps Cleared
0
1,615,765
Distance Traveled
1,502,868
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
14,974
832
68
4
0
337,856
5
W
Hercules
13,260
737
22
1
0
295,942
2
W
Chang'e
13,305
739
43
2
0
321,877
0
L
Zhong Kui
12,037
669
52
3
0
248,805
3
W
Nike
13,854
770
34
2
0
358,729
3
W
Jormungandr
12,526
696
41
2
0
301,361
0
L
The Morrigan
13,008
723
33
2
0
258,952
0
L
Chang'e
11,744
652
48
3
0
335,124
1
L
Cthulhu
12,409
689
43
2
0
326,944
0
L
Ratatoskr
11,766
654
9
1
0
333,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role