Player Matchup

Janus
Janus
BényBen
Janus
Level 158
God Stats
3W - 1L
1,530 SR
Queue Stats
29W - 17L
1,607 Elo+
Party 1
Hou Yi
Hou Yi
Hakita
Hou Yi
Level 152
God Stats
1W - 1L
1,832 SR
Queue Stats
102W - 73L
1,684 Elo+
Party 1
Geb
Geb
MajesticSlug97
Geb
Level 133
God Stats
29W - 17L
1,646 SR
Queue Stats
666W - 697L
1,430 Elo+
Solo
Yu Huang
Yu Huang
Onze2QI
Yu Huang
Level 68
God Stats
5W - 4L
1,492 SR
Queue Stats
186W - 120L
1,574 Elo+
Party 1
Bacchus
Bacchus
senpai_exe_sama
Bacchus
Level 157
God Stats
1W - 2L
1,726 SR
Queue Stats
34W - 28L
1,517 Elo+
Party 1
Team Averages
Level 134
1,645 SR
1,562 Elo+

VS

Team Averages
Level 98
1,542 SR
1,544 Elo+
Baba Yaga
Baba Yaga
Elgrande07
Baba Yaga
Level 127
God Stats
1W - 1L
1,819 SR
Queue Stats
107W - 98L
1,588 Elo+
Party 2
Nike
Nike
Gigelut
Nike
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,535 Elo+
Solo
Jing Wei
Jing Wei
Mubin
Jing Wei
Level 95
God Stats
2W - 3L
1,532 SR
Queue Stats
66W - 60L
1,587 Elo+
Party 2
Arachne
Arachne
TRCP
Arachne
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 154L
1,498 Elo+
Solo
Raijin
Raijin
crustyBawlz89
Raijin
Level 146
God Stats
4W - 8L
1,356 SR
Queue Stats
853W - 856L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BényBen
Janus
18
7 / 2 / 18
11,230
802
21,650
11,960
6,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Hakita
Hou Yi
19
12 / 4 / 15
12,196
871
21,786
15,070
9,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
0 / 4 / 20
10,269
734
11,486
19,023
20,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yu Huang
Onze2QI
Yu Huang
19
7 / 1 / 18
11,302
807
19,071
10,289
6,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 5 / 23
11,762
840
9,257
21,112
28,769
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Elgrande07
Baba Yaga
18
5 / 4 / 7
10,112
722
15,927
16,340
6,508
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nike
Gigelut
Nike
15
1 / 7 / 5
9,109
651
6,159
20,016
17,211
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Jing Wei
Mubin
Jing Wei
17
6 / 6 / 4
10,373
741
6,677
16,364
6,268
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
TRCP
Arachne
13
2 / 9 / 3
8,827
631
6,308
22,425
18,919
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

17
0 / 5 / 5
9,555
683
10,735
12,326
4,896
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
38
31
Kills
14
16
Deaths
31
94
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Janus
BényBen
Janus
7
2
18
8
L
Baba Yaga
Elgrande07
Baba Yaga
5
4
7
2.13
L
Nike
Gigelut
Nike
1
7
5
0.5
W
Hou Yi
Hakita
Hou Yi
12
4
15
4.88
W
0
4
20
2.5
L
Jing Wei
Mubin
Jing Wei
6
6
4
1.33
W
Yu Huang
Onze2QI
Yu Huang
7
1
18
16
L
Arachne
TRCP
Arachne
2
9
3
0.39
L
0
5
5
0.5
W
5
5
23
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,250
Damage
45,806
77,454
Taken
87,471
70,851
Mitigated
53,802
25,070
Healing
21,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BényBen
Janus
21,650
945
2,978
3,172
11,960
6,265
824
4,616
7,344
41,205
0
L
Baba Yaga
Elgrande07
Baba Yaga
15,927
1,067
2,063
5,681
16,340
6,508
0
12,128
4,212
32,064
0
L
Nike
Gigelut
Nike
6,159
296
1,450
1,738
20,016
17,211
94
15,156
4,860
222
9,349
W
Hou Yi
Hakita
Hou Yi
21,786
10,209
733
2,694
15,070
9,008
4,213
6,911
8,159
0
44,613
W
11,486
314
1,945
4,076
19,023
20,588
612
6,668
12,355
22,940
0
L
Jing Wei
Mubin
Jing Wei
6,677
5,300
637
1,885
16,364
6,268
283
12,084
4,280
0
17,523
W
Yu Huang
Onze2QI
Yu Huang
19,071
565
3,029
2,452
10,289
6,221
1,271
3,332
6,957
34,323
0
L
Arachne
TRCP
Arachne
6,308
3,271
1,225
3,536
22,425
18,919
515
13,518
8,907
28
7,800
L
10,735
870
1,715
1,315
12,326
4,896
780
8,578
3,748
33,479
0
W
9,257
868
1,152
2,839
21,112
28,769
395
5,385
15,331
14,766
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,759
Gold Earned
47,976
192
Minions Killed
119
0
Camps Cleared
0
1,462,968
Distance Traveled
1,250,435
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,230
802
51
4
0
311,030
0
L
Baba Yaga
10,112
722
31
2
0
272,573
2
L
Nike
9,109
651
5
0
0
246,569
0
W
Hou Yi
12,196
871
70
5
0
255,579
2
W
Geb
10,269
734
12
1
0
306,397
4
L
Jing Wei
10,373
741
15
1
0
266,370
1
W
Yu Huang
11,302
807
46
3
0
284,600
3
L
Arachne
8,827
631
1
0
0
235,932
1
L
Raijin
9,555
683
67
5
0
228,991
0
W
Bacchus
11,762
840
13
1
0
305,362
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role