Player Matchup

Discordia
Discordia
BillG0LD
Discordia
Level 68
God Stats
2W - 1L
1,522 SR
Queue Stats
26W - 40L
1,404 Elo+
Party 1
Chaac
Chaac
GuilleTheFe
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,400 Elo+
Party 1
Neith
Neith
XerdaK9
Neith
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 7L
1,415 Elo+
Party 1
Team Averages
Level 27
1,507 SR
1,406 Elo+

VS

Team Averages
Level 108
1,688 SR
1,525 Elo+
Bellona
Bellona
MikeyLegit
Bellona
Level 88
God Stats
2W - 3L
1,676 SR
Queue Stats
35W - 28L
1,439 Elo+
Solo
Hera
Hera
dgzesbxcf
Hera
Level 93
God Stats
5W - 4L
1,372 SR
Queue Stats
62W - 55L
1,550 Elo+
Party 2
Hun Batz
Hun Batz
jaredchandler21
Hun Batz
Level 142
God Stats
7W - 0L
2,017 SR
Queue Stats
57W - 48L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BillG0LD
Discordia
20
5 / 3 / 2
13,455
748
22,327
15,845
7,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
2 / 5 / 5
12,548
697
9,963
21,642
24,801
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
XerdaK9
Neith
15
1 / 10 / 6
11,447
636
6,895
19,397
7,981
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MikeyLegit
Bellona
20
5 / 2 / 12
15,385
855
17,912
20,989
24,658
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hera
18
3 / 4 / 8
12,418
690
15,891
13,507
6,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hun Batz
20
10 / 2 / 4
14,827
824
17,450
14,502
8,796
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
8
Kills
18
18
Deaths
8
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Discordia
BillG0LD
Discordia
5
3
2
2
L
2
5
5
0.9
W
Bellona
MikeyLegit
Bellona
5
2
12
5.5
L
Neith
XerdaK9
Neith
1
10
6
0.4
W
Hera
3
4
8
1.75
W
Hun Batz
10
2
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,185
Damage
51,253
56,884
Taken
48,998
39,865
Mitigated
40,006
9,360
Healing
7,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BillG0LD
Discordia
22,327
662
380
4,356
15,845
7,083
0
4,527
11,070
82,521
0
L
9,963
845
0
3,777
21,642
24,801
176
5,920
15,460
176
38,300
W
Bellona
MikeyLegit
Bellona
17,912
4,419
2,611
3,318
20,989
24,658
698
8,621
12,368
7,939
50,450
L
Neith
XerdaK9
Neith
6,895
1,917
0
847
19,397
7,981
0
7,381
11,729
0
29,282
W
Hera
15,891
3,944
0
598
13,507
6,552
759
7,757
5,750
48,739
0
W
Hun Batz
17,450
5,297
0
1,299
14,502
8,796
1,908
6,208
8,294
0
92,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,450
Gold Earned
42,630
215
Minions Killed
254
0
Camps Cleared
0
879,649
Distance Traveled
1,007,327
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
13,455
748
127
7
0
277,419
2
L
Chaac
12,548
697
53
3
0
321,364
0
W
Bellona
15,385
855
54
3
0
345,919
5
L
Neith
11,447
636
35
2
0
280,866
0
W
Hera
12,418
690
75
4
0
309,909
1
W
Hun Batz
14,827
824
125
7
0
351,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role