Player Matchup

Hachiman
Hachiman
BOBBLESTHEKILLA
Hachiman
Level 159
God Stats
0W - 2L
1,341 SR
Queue Stats
90W - 126L
1,338 Elo+
Party 1
Thanatos
Thanatos
TheKraken6615
Thanatos
Level 5
God Stats
1W - 1L
1,439 SR
Queue Stats
1W - 3L
1,273 Elo+
Party 1
Hera
Hera
WildTemper
Hera
Level 147
God Stats
11W - 6L
1,999 SR
Queue Stats
32W - 42L
1,546 Elo+
Solo
Chaac
Chaac
XCowboy8ebopX
Chaac
Level 124
God Stats
41W - 45L
1,518 SR
Queue Stats
172W - 206L
1,553 Elo+
Party 1
Xing Tian
Xing Tian
whereyaheiden
Xing Tian
Level 127
God Stats
2W - 11L
1,456 SR
Queue Stats
37W - 69L
1,273 Elo+
Party 1
Team Averages
Level 112
1,551 SR
1,397 Elo+

VS

Team Averages
Level 98
1,519 SR
1,411 Elo+
Xbalanque
Xbalanque
Ash Ketchum 000
Xbalanque
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 45L
1,332 Elo+
Party 2
Jing Wei
Jing Wei
Atsui bunnie
Jing Wei
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,620 Elo+
Solo
Neith
Neith
DaJi2Brazy
Neith
Level 38
God Stats
1W - 2L
1,452 SR
Queue Stats
16W - 38L
1,288 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Velocity48
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,643 SR
Queue Stats
31W - 37L
1,390 Elo+
Party 2
Charybdis
Charybdis
oDAM Savage
Charybdis
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 42L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
20
4 / 5 / 8
13,635
718
16,063
22,683
12,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
TheKraken6615
Thanatos
19
4 / 7 / 2
12,425
654
6,302
17,160
9,670
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 5 / 9
14,266
751
23,833
16,349
6,549
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
5 / 6 / 8
12,666
667
21,583
31,081
48,833
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
whereyaheiden
Xing Tian
20
3 / 5 / 8
13,398
705
8,714
25,461
34,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Ash Ketchum 000
Xbalanque
20
8 / 9 / 12
15,008
790
27,926
25,330
11,545
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jing Wei
Atsui bunnie
Jing Wei
20
5 / 4 / 7
13,357
703
16,004
22,315
9,688
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
20
4 / 1 / 11
13,967
735
10,134
11,476
5,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Muzen Cab
Velocity48
Ah Muzen Cab
20
5 / 6 / 5
15,163
798
16,172
21,784
9,707
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
oDAM Savage
Charybdis
20
6 / 5 / 10
15,199
800
18,860
20,922
11,425
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
73
24
Kills
28
28
Deaths
25
35
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Ash Ketchum 000
Xbalanque
8
9
12
1.56
W
Jing Wei
Atsui bunnie
Jing Wei
5
4
7
2.13
L
Hachiman
4
5
8
1.6
W
Neith
4
1
11
9.5
L
Thanatos
TheKraken6615
Thanatos
4
7
2
0.71
W
Ah Muzen Cab
Velocity48
Ah Muzen Cab
5
6
5
1.25
L
8
5
9
2.5
L
5
6
8
1.5
W
Charybdis
oDAM Savage
Charybdis
6
5
10
2.2
L
Xing Tian
whereyaheiden
Xing Tian
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,495
Damage
89,096
112,734
Taken
101,827
112,346
Mitigated
47,484
27,224
Healing
23,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Ash Ketchum 000
Xbalanque
27,926
8,878
0
1,252
25,330
11,545
1,464
7,529
17,391
0
69,956
W
Jing Wei
Atsui bunnie
Jing Wei
16,004
10,321
0
4,462
22,315
9,688
2,207
7,065
14,826
0
38,713
L
Hachiman
16,063
8,161
0
6,542
22,683
12,882
1,987
0
22,599
0
56,418
W
Neith
10,134
3,762
0
4,902
11,476
5,119
894
4,383
6,722
0
33,721
L
Thanatos
TheKraken6615
Thanatos
6,302
1,350
0
8,286
17,160
9,670
860
0
17,060
0
25,335
W
Ah Muzen Cab
Velocity48
Ah Muzen Cab
16,172
5,706
138
5,654
21,784
9,707
5,848
8,731
12,642
0
84,135
L
23,833
3,857
0
641
16,349
6,549
259
0
16,299
73,754
0
L
21,583
3,384
177
9,417
31,081
48,833
553
0
30,905
0
50,382
W
Charybdis
oDAM Savage
Charybdis
18,860
11,572
0
6,637
20,922
11,425
2,865
4,839
15,551
0
76,725
L
Xing Tian
whereyaheiden
Xing Tian
8,714
297
0
2,161
25,461
34,412
526
0
25,341
23,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,390
Gold Earned
72,694
347
Minions Killed
409
0
Camps Cleared
0
1,715,371
Distance Traveled
1,742,409
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
15,008
790
66
3
0
350,447
1
W
Jing Wei
13,357
703
47
2
0
374,284
1
L
Hachiman
13,635
718
89
5
0
307,327
4
W
Neith
13,967
735
61
3
0
348,965
0
L
Thanatos
12,425
654
54
3
0
331,013
0
W
Ah Muzen Cab
15,163
798
138
7
0
361,173
1
L
Hera
14,266
751
98
5
0
327,691
3
L
Chaac
12,666
667
69
4
0
362,564
1
W
Charybdis
15,199
800
97
5
0
307,540
2
L
Xing Tian
13,398
705
37
2
0
386,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role